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Fix mese monster & dragon spawner
+ little code improvment
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parent
d746233cef
commit
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@ -107,14 +107,7 @@ mobs:register_arrow("mobs:fireball_mese_dragon", {
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minetest.register_node("mobs:mese_dragon_spawner", {
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minetest.register_node("mobs:mese_dragon_spawner", {
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description = "Mese Dragon Spawner",
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description = "Mese Dragon Spawner",
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tiles = {
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tiles = {"default_mese_block.png"},
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"mese_block_top.png",
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"mese_block_top.png",
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"mese_block_side.png",
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"mese_block_side.png",
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"mese_block_side.png",
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"mese_block_face_off.png"
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},
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is_ground_content = false,
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is_ground_content = false,
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groups = {unbreakable = 1, mob_spawner=1},
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groups = {unbreakable = 1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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sounds = default.node_sound_stone_defaults({
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@ -66,14 +66,7 @@ mobs:register_mob("mobs:mese_monster", {
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minetest.register_node("mobs:mese_monster_spawner", {
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minetest.register_node("mobs:mese_monster_spawner", {
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description = "Mese Monster Spawner",
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description = "Mese Monster Spawner",
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tiles = {
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tiles = {"mese_block.png"},
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"mese_block_top.png",
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"mese_block_top.png",
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"mese_block_side.png",
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"mese_block_side.png",
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"mese_block_side.png",
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"mese_block_face_off.png"
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},
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is_ground_content = false,
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is_ground_content = false,
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groups = {unbreakable = 1, mob_spawner=1},
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groups = {unbreakable = 1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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sounds = default.node_sound_stone_defaults({
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