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Fix mese monster & dragon spawner

+ little code improvment
This commit is contained in:
Quentin BUISSON-DEBON 2016-06-23 15:51:00 +02:00
parent d746233cef
commit 76b5cdf9d2
2 changed files with 2 additions and 16 deletions

View File

@ -107,14 +107,7 @@ mobs:register_arrow("mobs:fireball_mese_dragon", {
minetest.register_node("mobs:mese_dragon_spawner", {
description = "Mese Dragon Spawner",
tiles = {
"mese_block_top.png",
"mese_block_top.png",
"mese_block_side.png",
"mese_block_side.png",
"mese_block_side.png",
"mese_block_face_off.png"
},
tiles = {"default_mese_block.png"},
is_ground_content = false,
groups = {unbreakable = 1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({

View File

@ -66,14 +66,7 @@ mobs:register_mob("mobs:mese_monster", {
minetest.register_node("mobs:mese_monster_spawner", {
description = "Mese Monster Spawner",
tiles = {
"mese_block_top.png",
"mese_block_top.png",
"mese_block_side.png",
"mese_block_side.png",
"mese_block_side.png",
"mese_block_face_off.png"
},
tiles = {"mese_block.png"},
is_ground_content = false,
groups = {unbreakable = 1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({