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Add 2 new cow textures
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@ -18,8 +18,9 @@ mobs:register_mob("mobs:cow", {
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visual = "mesh",
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mesh = "mobs_cow.b3d",
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textures = {
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{"mobs_cow.png"},
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--{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
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{"mobs_cow_lightbrown.png"},
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{"mobs_cow_brown.png"},
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{"mobs_cow_white.png"},
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},
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blood_texture = "mobs_blood.png",
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-- sounds
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@ -79,7 +80,7 @@ mobs:register_mob("mobs:cow", {
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self.gotten = true -- milked
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return
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end
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end
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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})
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