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[random_messages & pipeworks] Change globalsteps, remove variables
- For #179
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@ -53,7 +53,6 @@ end
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local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
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local handle_active_blocks_step = 2
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local handle_active_blocks_timer = 0
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local function active_blocks_step()
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local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
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local new_active_blocks = {}
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