Update mobs mod
- Bunnies eat savage carrots - Now, you need mobs:shears(ciseaux) if you want take the sheep’s wool, - Kittens now follow rat and be tamed if they eat 4 fish_raw (obtained when fishing) - Kittens now can be picked with right click, and stored in inventory (like chickens) —> SYNC WITHOUT API.LUA <—
@ -43,7 +43,11 @@ mobs:register_mob("mobs:bunny", {
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},
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},
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-- follows carrot from farming redo
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-- follows carrot from farming redo
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follow = "farming:carrot",
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follow = "farming:carrot",
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view_range = 8,
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view_range = 8,
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-- eat carrots
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replace_rate = 80,
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replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
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replace_with = "air",
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-- right click to pick up rabbit
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-- right click to pick up rabbit
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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@ -68,4 +72,4 @@ mobs:register_mob("mobs:bunny", {
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})
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})
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mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass"}, 20, 8, 12000, 1, 31000)
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mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass"}, 20, 8, 12000, 1, 31000)
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mobs:register_egg("mobs:bunny", "bunny", "mobs_bunny_inv.png", 0)
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mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 0)
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@ -72,10 +72,11 @@ mobs:register_mob("mobs:chicken", {
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end
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end
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self.food = (self.food or 0) + 1
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self.food = (self.food or 0) + 1
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if self.food >= 4 then
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if self.food >= 4 then
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-- I dont know what do you want she make
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self.food = 0
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self.food = 0
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if self.child == false then self.horny = true end
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self.gotten = false -- reset
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self.tamed = true
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self.tamed = true
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minetest.sound_play("mobs_chicken", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
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minetest.sound_play("mobs_chicken", {object = self.object,gain = 1.0,max_hear_distance = 16,loop = false,})
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end
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end
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return tool
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return tool
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else
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else
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@ -2,7 +2,7 @@
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dofile(minetest.get_modpath("mobs").."/api.lua")
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dofile(minetest.get_modpath("mobs").."/api.lua")
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-- Animals inc. Krupnovpavel's warthog/bee, JKmurray's chicken, ExeterDad's bunny
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-- Animals inc. Krupnovpavel's warthog/bee, JKmurray's chicken, ExeterDad's bunny, Jordach/BFD's kitten
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dofile(minetest.get_modpath("mobs").."/chicken.lua")
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dofile(minetest.get_modpath("mobs").."/chicken.lua")
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dofile(minetest.get_modpath("mobs").."/cow.lua")
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dofile(minetest.get_modpath("mobs").."/cow.lua")
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@ -11,8 +11,6 @@ dofile(minetest.get_modpath("mobs").."/sheep.lua")
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dofile(minetest.get_modpath("mobs").."/warthog.lua")
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dofile(minetest.get_modpath("mobs").."/warthog.lua")
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dofile(minetest.get_modpath("mobs").."/bee.lua")
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dofile(minetest.get_modpath("mobs").."/bee.lua")
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dofile(minetest.get_modpath("mobs").."/bunny.lua")
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dofile(minetest.get_modpath("mobs").."/bunny.lua")
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-- Animals/Kittens from Jordach BFD subgame
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dofile(minetest.get_modpath("mobs").."/kitten.lua")
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dofile(minetest.get_modpath("mobs").."/kitten.lua")
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-- Monsters
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-- Monsters
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@ -38,7 +36,6 @@ dofile(minetest.get_modpath("mobs").."/spider.lua")
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dofile(minetest.get_modpath("mobs").."/npc.lua")
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dofile(minetest.get_modpath("mobs").."/npc.lua")
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-- Creeper (fast impl by davedevils)
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-- Creeper (fast impl by davedevils)
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dofile(minetest.get_modpath("mobs").."/creeper.lua")
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dofile(minetest.get_modpath("mobs").."/creeper.lua")
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-- Meat & Cooked Meat
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-- Meat & Cooked Meat
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@ -1,65 +1,14 @@
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local kitten_nodes = {
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"wool:black",
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"wool:blue",
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"wool:brown",
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"wool:cyan",
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"wool:dark_green",
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"wool:dark_grey",
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"wool:green",
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"wool:grey",
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"wool:magenta",
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"wool:orange",
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"wool:pink",
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"wool:red",
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"wool:violet",
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"wool:white",
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"wool:yellow",
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"carpet:black",
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"carpet:blue",
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"carpet:brown",
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"carpet:cyan",
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"carpet:dark_green",
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"carpet:dark_grey",
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"carpet:green",
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"carpet:grey",
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"carpet:magenta",
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"carpet:orange",
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"carpet:pink",
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"carpet:red",
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"carpet:violet",
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"carpet:white",
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"carpet:yellow",
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"deco:furnace_active",
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"beds:bed_bottom",
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"beds:bed_top",
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"beds:bed_top_red",
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"beds:bed_top_orange",
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"beds:bed_top_yellow",
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"beds:bed_top_green",
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"beds:bed_top_blue",
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"beds:bed_top_violet",
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"beds:bed_top_black",
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"beds:bed_top_grey",
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"beds:bed_top_white",
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"beds:bed_bottom_red",
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"beds:bed_bottom_orange",
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"beds:bed_bottom_yellow",
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"beds:bed_bottom_green",
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"beds:bed_bottom_blue",
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"beds:bed_bottom_violet",
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"beds:bed_bottom_black",
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"beds:bed_bottom_grey",
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"beds:bed_bottom_white",
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}
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-- Kitten by Jordach / BFD
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mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass"}, 20, 0, 12000, 1, 31000)
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mobs:register_mob("mobs:kitten", {
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mobs:register_mob("mobs:kitten", {
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-- animal, monster, npc
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type = "animal",
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type = "animal",
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hp_min = 5,
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-- is it aggressive
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hp_max = 10,
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passive = true,
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-- health & armor
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hp_min = 5, hp_max = 10, armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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visual = "mesh",
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visual_size = {x=0.5, y=0.5},
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visual_size = {x=0.5, y=0.5},
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@ -71,40 +20,38 @@ mobs:register_mob("mobs:kitten", {
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texture_3 = {"mobs_kitten_ginger.png"},
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texture_3 = {"mobs_kitten_ginger.png"},
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texture_4 = {"mobs_kitten_sandy.png"},
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texture_4 = {"mobs_kitten_sandy.png"},
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},
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},
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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view_range = 16,
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sounds = {
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random = "mobs_kitten",
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},
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-- speed and jump
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walk_velocity = 0.6,
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walk_velocity = 0.6,
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jump = false,
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-- drops sometimes coins
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drops = {
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drops = {
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{name = "maptools:copper_coin",
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{name = "maptools:copper_coin",
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chance = 10,
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chance = 10,
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min = 1,
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min = 1,
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max = 1,},
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max = 1,},
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},
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},
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-- damaged by
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water_damage = 1,
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water_damage = 1,
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lava_damage = 5,
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lava_damage = 5,
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on_rightclick = nil,
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-- model animation
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armor = 200,
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sounds = {
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random = "mobs_kitten",
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},
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animation = {
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animation = {
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stand_start = 97,
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stand_end = 192,
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walk_start = 0,
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walk_end = 96,
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speed_normal = 42,
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speed_normal = 42,
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stand_start = 97, stand_end = 192,
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walk_start = 0, walk_end = 96,
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},
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},
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-- follows rat
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follow = "mobs:rat",
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follow = "mobs:rat",
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view_range = 8,
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view_range = 8,
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-- jump = true,
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-- feed with raw fish to tame or right click to pick up
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-- step = 0.5,
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passive = true,
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blood_texture = "mobs_blood.png",
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local item = clicker:get_wielded_item()
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if item:get_name() == "fishing:fish_raw" then
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if item:get_name() == "fishing:fish_raw" or item:get_name() == "ethereal:fish_raw" then
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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item:take_item()
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clicker:set_wielded_item(item)
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clicker:set_wielded_item(item)
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@ -117,5 +64,12 @@ mobs:register_mob("mobs:kitten", {
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end
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end
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return
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return
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end
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end
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:kitten")
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self.object:remove()
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end
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end
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end
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})
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})
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mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass"}, 20, 0, 12000, 1, 31000)
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mobs:register_egg("mobs:kitten", "Kitten", "mobs_kitten_inv.png", 0)
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@ -75,16 +75,18 @@ mobs:register_mob("mobs:sheep", {
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end
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end
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return
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return
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end
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end
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if clicker:get_inventory() and not self.gotten and self.child == false then
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-- need shears to get wool from sheep
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if clicker:get_inventory() and item:get_name() == "mobs:shears" and not self.gotten and self.child == false then
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self.gotten = true -- shaved
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self.gotten = true -- shaved
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if minetest.registered_items["wool:white"] then
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if minetest.registered_items["wool:white"] then
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clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
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clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
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item:add_wear(65535/100)
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clicker:set_wielded_item(item)
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end
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end
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self.object:set_properties({
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self.object:set_properties({
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textures = {"mobs_sheep_shaved.png"},
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textures = {"mobs_sheep_shaved.png"},
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mesh = "mobs_sheep_shaved.x",
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mesh = "mobs_sheep_shaved.x",
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})
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})
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else print ("shaved already!")
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end
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end
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||||||
end,
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end,
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})
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})
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@ -92,3 +94,25 @@ mobs:register_mob("mobs:sheep", {
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mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
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mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
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||||||
-- register spawn egg
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-- register spawn egg
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mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
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mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
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||||||
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-- shears tool (right click sheep to shear)
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minetest.register_tool("mobs:shears", {
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description = "Steel Shears (right-click sheep to shear)",
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inventory_image = "mobs_shears.png",
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tool_capabilities = {
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full_punch_interval = 1,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=0},
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}
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})
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minetest.register_craft({
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output = 'mobs:shears',
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recipe = {
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{'', 'default:steel_ingot', ''},
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{'', 'group:stick', 'default:steel_ingot'},
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}
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})
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@ -38,7 +38,7 @@ mobs:register_mob("mobs:spider", {
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|||||||
-- drops string with a chance of sandstone or crystal spike if Ethereal installed
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-- drops string with a chance of sandstone or crystal spike if Ethereal installed
|
||||||
drops = {
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drops = {
|
||||||
{name = "farming:string",
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{name = "farming:string",
|
||||||
chance = 2, min = 2, max = 3,},
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chance = 2, min = 1, max = 3,},
|
||||||
{name = "mobs:meat_raw",
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{name = "mobs:meat_raw",
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||||||
chance = 4, min = 1, max = 2,},
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chance = 4, min = 1, max = 2,},
|
||||||
{name = "maptools:copper_coin",
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{name = "maptools:copper_coin",
|
||||||
@ -89,7 +89,7 @@ minetest.register_node("mobs:spider_cobweb", {
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|||||||
sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults(),
|
||||||
})
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})
|
||||||
|
|
||||||
-- Spider Cobweb craft
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-- Spider Cobweb craft (MFF : indentation modifié)
|
||||||
minetest.register_craft( {
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minetest.register_craft( {
|
||||||
output = "mobs:spider_cobweb",
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output = "mobs:spider_cobweb",
|
||||||
recipe = {
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recipe = {
|
||||||
|
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 999 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 771 B |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 466 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 809 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 440 B |
BIN
mods/mobs/textures/mobs_kitten_inv.png
Executable file
After Width: | Height: | Size: 377 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 404 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 456 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 416 B |
@ -4,10 +4,10 @@
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|||||||
mobs:register_mob("mobs:tree_monster", {
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mobs:register_mob("mobs:tree_monster", {
|
||||||
-- animal, monster, npc, barbarian
|
-- animal, monster, npc, barbarian
|
||||||
type = "monster",
|
type = "monster",
|
||||||
-- aggressive, deals 6 damage to player when hit
|
-- aggressive, deals 8 damage to player when hit
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
damage = 6,
|
damage = 8,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 40, hp_max = 50, armor = 80,
|
hp_min = 40, hp_max = 50, armor = 80,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
@ -41,9 +41,7 @@ mobs:register_mob("mobs:tree_monster", {
|
|||||||
{name = "default:apple",
|
{name = "default:apple",
|
||||||
chance = 2, min = 1, max = 3,},
|
chance = 2, min = 1, max = 3,},
|
||||||
{name = "maptools:silver_coin",
|
{name = "maptools:silver_coin",
|
||||||
chance = 2,
|
chance = 2, min = 1, max = 1,},
|
||||||
min = 1,
|
|
||||||
max = 1,},
|
|
||||||
},
|
},
|
||||||
-- damaged by
|
-- damaged by
|
||||||
water_damage = 1,
|
water_damage = 1,
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
mobs:register_mob("mobs:pumba", {
|
mobs:register_mob("mobs:pumba", {
|
||||||
-- animal, monster, npc, barbarian
|
-- animal, monster, npc, barbarian
|
||||||
type = "animal",
|
type = "animal",
|
||||||
-- aggressive, deals 2 damage to player when threatened
|
-- aggressive, deals 4 damage to player when threatened
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
damage = 4,
|
damage = 4,
|
||||||
|