From 7e74cf549ebf477b6620c46633d3e6b4b2f4df81 Mon Sep 17 00:00:00 2001 From: Ombridride Date: Wed, 25 Mar 2015 21:39:55 +0100 Subject: [PATCH] update armor mod Now better values and effects, see http://minetestforfun.qbuissondebon.info/index.php/le-jeu/liste-des-mod --- mods/3d_armor/3d_armor/armor.conf | 2 +- mods/3d_armor/3d_armor/init.lua | 56 +++++++++++++++---------------- mods/3d_armor/shields/init.lua | 18 +++++----- 3 files changed, 38 insertions(+), 38 deletions(-) diff --git a/mods/3d_armor/3d_armor/armor.conf b/mods/3d_armor/3d_armor/armor.conf index d53841be..61f65069 100755 --- a/mods/3d_armor/3d_armor/armor.conf +++ b/mods/3d_armor/3d_armor/armor.conf @@ -22,7 +22,7 @@ ARMOR_DESTROY = false -- You can use this to increase or decrease overall armor effectiveness, -- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half. -ARMOR_LEVEL_MULTIPLIER = 0.35 +ARMOR_LEVEL_MULTIPLIER = 1 -- You can use this to increase or decrease overall armor healing, -- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether. diff --git a/mods/3d_armor/3d_armor/init.lua b/mods/3d_armor/3d_armor/init.lua index 8fce6dfb..c889f2d5 100755 --- a/mods/3d_armor/3d_armor/init.lua +++ b/mods/3d_armor/3d_armor/init.lua @@ -6,25 +6,25 @@ if ARMOR_MATERIALS.wood then minetest.register_tool("3d_armor:helmet_wood", { description = "Wood Helmet", inventory_image = "3d_armor_inv_helmet_wood.png", - groups = {armor_head=5, armor_heal=0, armor_use=2000}, + groups = {armor_head=1, armor_heal=0, armor_use=2000}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_wood", { description = "Wood Chestplate", inventory_image = "3d_armor_inv_chestplate_wood.png", - groups = {armor_torso=8, armor_heal=0, armor_use=2000}, + groups = {armor_torso=3, armor_heal=0, armor_use=2000}, wear = 0, }) minetest.register_tool("3d_armor:leggings_wood", { description = "Wood Leggings", inventory_image = "3d_armor_inv_leggings_wood.png", - groups = {armor_legs=8, armor_heal=0, armor_use=2000}, + groups = {armor_legs=3, armor_heal=0, armor_use=2000}, wear = 0, }) minetest.register_tool("3d_armor:boots_wood", { description = "Wood Boots", inventory_image = "3d_armor_inv_boots_wood.png", - groups = {armor_feet=5, armor_heal=0, armor_use=2000}, + groups = {armor_feet=1, armor_heal=0, armor_use=2000}, wear = 0, }) end @@ -33,25 +33,25 @@ if ARMOR_MATERIALS.cactus then minetest.register_tool("3d_armor:helmet_cactus", { description = "Cactuc Helmet", inventory_image = "3d_armor_inv_helmet_cactus.png", - groups = {armor_head=6, armor_heal=0, armor_use=1000}, + groups = {armor_head=1.5, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_cactus", { description = "Cactus Chestplate", inventory_image = "3d_armor_inv_chestplate_cactus.png", - groups = {armor_torso=9, armor_heal=0, armor_use=1000}, + groups = {armor_torso=4, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_tool("3d_armor:leggings_cactus", { description = "Cactus Leggings", inventory_image = "3d_armor_inv_leggings_cactus.png", - groups = {armor_legs=9, armor_heal=0, armor_use=1000}, + groups = {armor_legs=4, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_tool("3d_armor:boots_cactus", { description = "Cactus Boots", inventory_image = "3d_armor_inv_boots_cactus.png", - groups = {armor_feet=6, armor_heal=0, armor_use=1000}, + groups = {armor_feet=1.5, armor_heal=0, armor_use=1000}, wear = 0, }) end @@ -60,25 +60,25 @@ if ARMOR_MATERIALS.steel then minetest.register_tool("3d_armor:helmet_steel", { description = "Steel Helmet", inventory_image = "3d_armor_inv_helmet_steel.png", - groups = {armor_head=8, armor_heal=0, armor_use=500}, + groups = {armor_head=2, armor_heal=0, armor_use=500}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_steel", { description = "Steel Chestplate", inventory_image = "3d_armor_inv_chestplate_steel.png", - groups = {armor_torso=10, armor_heal=0, armor_use=500}, + groups = {armor_torso=5, armor_heal=0, armor_use=500}, wear = 0, }) minetest.register_tool("3d_armor:leggings_steel", { description = "Steel Leggings", inventory_image = "3d_armor_inv_leggings_steel.png", - groups = {armor_legs=10, armor_heal=0, armor_use=500}, + groups = {armor_legs=5, armor_heal=0, armor_use=500}, wear = 0, }) minetest.register_tool("3d_armor:boots_steel", { description = "Steel Boots", inventory_image = "3d_armor_inv_boots_steel.png", - groups = {armor_feet=8, armor_heal=0, armor_use=500}, + groups = {armor_feet=2, armor_heal=0, armor_use=500}, wear = 0, }) end @@ -87,25 +87,25 @@ if ARMOR_MATERIALS.bronze then minetest.register_tool("3d_armor:helmet_bronze", { description = "Bronze Helmet", inventory_image = "3d_armor_inv_helmet_bronze.png", - groups = {armor_head=10, armor_heal=4, armor_use=250}, + groups = {armor_head=2.5, armor_heal=4, armor_use=250}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_bronze", { description = "Bronze Chestplate", inventory_image = "3d_armor_inv_chestplate_bronze.png", - groups = {armor_torso=12, armor_heal=4, armor_use=250}, + groups = {armor_torso=5.5, armor_heal=4, armor_use=250}, wear = 0, }) minetest.register_tool("3d_armor:leggings_bronze", { description = "Bronze Leggings", inventory_image = "3d_armor_inv_leggings_bronze.png", - groups = {armor_legs=12, armor_heal=6, armor_use=250}, + groups = {armor_legs=5.5, armor_heal=6, armor_use=250}, wear = 0, }) minetest.register_tool("3d_armor:boots_bronze", { description = "Bronze Boots", inventory_image = "3d_armor_inv_boots_bronze.png", - groups = {armor_feet=10, armor_heal=4, armor_use=250}, + groups = {armor_feet=2.5, armor_heal=4, armor_use=250}, wear = 0, }) end @@ -114,25 +114,25 @@ if ARMOR_MATERIALS.diamond then minetest.register_tool("3d_armor:helmet_diamond", { description = "Diamond Helmet", inventory_image = "3d_armor_inv_helmet_diamond.png", - groups = {armor_head=14, armor_heal=12, armor_use=100}, + groups = {armor_head=4, armor_heal=12, armor_use=100}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_diamond", { description = "Diamond Chestplate", inventory_image = "3d_armor_inv_chestplate_diamond.png", - groups = {armor_torso=18, armor_heal=12, armor_use=100}, + groups = {armor_torso=8, armor_heal=12, armor_use=100}, wear = 0, }) minetest.register_tool("3d_armor:leggings_diamond", { description = "Diamond Leggings", inventory_image = "3d_armor_inv_leggings_diamond.png", - groups = {armor_legs=18, armor_heal=12, armor_use=100}, + groups = {armor_legs=8, armor_heal=12, armor_use=100}, wear = 0, }) minetest.register_tool("3d_armor:boots_diamond", { description = "Diamond Boots", inventory_image = "3d_armor_inv_boots_diamond.png", - groups = {armor_feet=14, armor_heal=12, armor_use=100}, + groups = {armor_feet=4, armor_heal=12, armor_use=100}, wear = 0, }) end @@ -141,25 +141,25 @@ if ARMOR_MATERIALS.gold then minetest.register_tool("3d_armor:helmet_gold", { description = "Gold Helmet", inventory_image = "3d_armor_inv_helmet_gold.png", - groups = {armor_head=12, armor_heal=6, armor_use=200}, + groups = {armor_head=3, armor_heal=6, armor_use=200}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_gold", { description = "Gold Chestplate", inventory_image = "3d_armor_inv_chestplate_gold.png", - groups = {armor_torso=15, armor_heal=6, armor_use=200}, + groups = {armor_torso=7, armor_heal=6, armor_use=200}, wear = 0, }) minetest.register_tool("3d_armor:leggings_gold", { description = "Gold Leggings", inventory_image = "3d_armor_inv_leggings_gold.png", - groups = {armor_legs=15, armor_heal=6, armor_use=200}, + groups = {armor_legs=7, armor_heal=6, armor_use=200}, wear = 0, }) minetest.register_tool("3d_armor:boots_gold", { description = "Gold Boots", inventory_image = "3d_armor_inv_boots_gold.png", - groups = {armor_feet=12, armor_heal=6, armor_use=200}, + groups = {armor_feet=3, armor_heal=6, armor_use=200}, wear = 0, }) end @@ -168,25 +168,25 @@ if ARMOR_MATERIALS.mithril then minetest.register_tool("3d_armor:helmet_mithril", { description = "Mithril Helmet", inventory_image = "3d_armor_inv_helmet_mithril.png", - groups = {armor_head=15, armor_heal=12, armor_use=50}, + groups = {armor_head=5, armor_heal=12, armor_use=50}, wear = 0, }) minetest.register_tool("3d_armor:chestplate_mithril", { description = "Mithril Chestplate", inventory_image = "3d_armor_inv_chestplate_mithril.png", - groups = {armor_torso=20, armor_heal=12, armor_use=50}, + groups = {armor_torso=11, armor_heal=12, armor_use=50}, wear = 0, }) minetest.register_tool("3d_armor:leggings_mithril", { description = "Mithril Leggings", inventory_image = "3d_armor_inv_leggings_mithril.png", - groups = {armor_legs=20, armor_heal=12, armor_use=50}, + groups = {armor_legs=11, armor_heal=12, armor_use=50}, wear = 0, }) minetest.register_tool("3d_armor:boots_mithril", { description = "Mithril Boots", inventory_image = "3d_armor_inv_boots_mithril.png", - groups = {armor_feet=15, armor_heal=12, armor_use=50}, + groups = {armor_feet=5, armor_heal=12, armor_use=50}, wear = 0, }) end diff --git a/mods/3d_armor/shields/init.lua b/mods/3d_armor/shields/init.lua index a99a3d86..094fef20 100755 --- a/mods/3d_armor/shields/init.lua +++ b/mods/3d_armor/shields/init.lua @@ -13,13 +13,13 @@ if ARMOR_MATERIALS.wood then minetest.register_tool("shields:shield_wood", { description = "Wooden Shield", inventory_image = "shields_inv_shield_wood.png", - groups = {armor_shield=5, armor_heal=0, armor_use=2000}, + groups = {armor_shield=2, armor_heal=0, armor_use=2000}, wear = 0, }) minetest.register_tool("shields:shield_enhanced_wood", { description = "Enhanced Wood Shield", inventory_image = "shields_inv_shield_enhanced_wood.png", - groups = {armor_shield=6, armor_heal=0, armor_use=1000}, + groups = {armor_shield=3, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_craft({ @@ -36,13 +36,13 @@ if ARMOR_MATERIALS.cactus then minetest.register_tool("shields:shield_cactus", { description = "Cactus Shield", inventory_image = "shields_inv_shield_cactus.png", - groups = {armor_shield=6, armor_heal=0, armor_use=1000}, + groups = {armor_shield=2, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_tool("shields:shield_enhanced_cactus", { description = "Enhanced Cactus Shield", inventory_image = "shields_inv_shield_enhanced_cactus.png", - groups = {armor_shield=7, armor_heal=0, armor_use=500}, + groups = {armor_shield=3, armor_heal=0, armor_use=500}, wear = 0, }) minetest.register_craft({ @@ -59,7 +59,7 @@ if ARMOR_MATERIALS.steel then minetest.register_tool("shields:shield_steel", { description = "Steel Shield", inventory_image = "shields_inv_shield_steel.png", - groups = {armor_shield=8, armor_heal=0, armor_use=500}, + groups = {armor_shield=3, armor_heal=0, armor_use=500}, wear = 0, }) end @@ -68,7 +68,7 @@ if ARMOR_MATERIALS.bronze then minetest.register_tool("shields:shield_bronze", { description = "Bronze Shield", inventory_image = "shields_inv_shield_bronze.png", - groups = {armor_shield=10, armor_heal=6, armor_use=250}, + groups = {armor_shield=4, armor_heal=6, armor_use=250}, wear = 0, }) end @@ -77,7 +77,7 @@ if ARMOR_MATERIALS.diamond then minetest.register_tool("shields:shield_diamond", { description = "Diamond Shield", inventory_image = "shields_inv_shield_diamond.png", - groups = {armor_shield=14, armor_heal=12, armor_use=100}, + groups = {armor_shield=6, armor_heal=12, armor_use=100}, wear = 0, }) end @@ -86,7 +86,7 @@ if ARMOR_MATERIALS.gold then minetest.register_tool("shields:shield_gold", { description = "Gold Shield", inventory_image = "shields_inv_shield_gold.png", - groups = {armor_shield=12, armor_heal=6, armor_use=200}, + groups = {armor_shield=5, armor_heal=6, armor_use=200}, wear = 0, }) end @@ -95,7 +95,7 @@ if ARMOR_MATERIALS.mithril then minetest.register_tool("shields:shield_mithril", { description = "Mithril Shield", inventory_image = "shields_inv_shield_mithril.png", - groups = {armor_shield=15, armor_heal=12, armor_use=50}, + groups = {armor_shield=8, armor_heal=12, armor_use=50}, wear = 0, }) end