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fixed tamed dog crash and add test for NPC
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@ -37,6 +37,8 @@ mobs:register_mob("mobs:dog", {
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light_damage = 0,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if not name then return end
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if item:get_name() == "mobs:meat_raw" then
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if item:get_name() == "mobs:meat_raw" then
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local hp = self.object:get_hp()
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local hp = self.object:get_hp()
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-- return if full health
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-- return if full health
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@ -67,7 +67,7 @@ mobs:register_mob("mobs:npc", {
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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local name = clicker:get_player_name()
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if not name then return end
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-- heal npc
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-- heal npc
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if item:get_name() == "mobs:meat"
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if item:get_name() == "mobs:meat"
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or item:get_name() == "farming:bread" then
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or item:get_name() == "farming:bread" then
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