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[beds & boats & bucket & ... ] Update MinetestForFun game
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@@ -21,6 +21,14 @@ local function get_look_yaw(pos)
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end
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end
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local function is_night_skip_enabled()
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local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip")
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if enable_night_skip == nil then
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enable_night_skip = true
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end
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return enable_night_skip
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end
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local function check_in_beds(players)
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local in_bed = beds.player
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if not players then
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@@ -101,7 +109,7 @@ local function update_formspecs(finished)
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else
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form_n = beds.formspec ..
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"label[2.2,11;"..tostring(player_in_bed).." of "..tostring(ges).." players are in bed]"
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if is_majority then
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if is_majority and is_night_skip_enabled() then
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form_n = form_n ..
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"button_exit[2,8;4,0.75;force;Force night skip]"
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end
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@@ -154,11 +162,13 @@ function beds.on_rightclick(pos, player)
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-- skip the night and let all players stand up
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if check_in_beds() then
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minetest.after(2, function()
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beds.skip_night()
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if not is_sp then
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update_formspecs(true)
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update_formspecs(is_night_skip_enabled())
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end
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if is_night_skip_enabled() then
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beds.skip_night()
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beds.kick_players()
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end
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beds.kick_players()
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end)
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end
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end
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@@ -189,9 +199,11 @@ minetest.register_on_leaveplayer(function(player)
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beds.player[name] = nil
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if check_in_beds() then
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minetest.after(2, function()
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beds.skip_night()
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update_formspecs(true)
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beds.kick_players()
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update_formspecs(is_night_skip_enabled())
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if is_night_skip_enabled() then
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beds.skip_night()
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beds.kick_players()
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end
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end)
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end
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end)
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@@ -206,8 +218,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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if fields.force then
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beds.skip_night()
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update_formspecs(true)
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beds.kick_players()
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update_formspecs(is_night_skip_enabled())
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if is_night_skip_enabled() then
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beds.skip_night()
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beds.kick_players()
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end
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end
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end)
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