mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-06-28 06:11:47 +02:00
[beds & boats & bucket & ... ] Update MinetestForFun game
This commit is contained in:
@ -1,4 +1,4 @@
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Minetest 0.4 mod: default
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Minetest Game mod: default
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==========================
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License of source code:
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@ -701,7 +701,7 @@ function default.register_biomes()
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y_min = 2,
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y_max = 31000,
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heat_point = 20,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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@ -719,9 +719,10 @@ function default.register_biomes()
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y_min = -112,
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y_max = 1,
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heat_point = 20,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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name = "taiga",
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node_dust = "default:snow",
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@ -737,7 +738,7 @@ function default.register_biomes()
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y_min = 2,
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y_max = 31000,
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heat_point = 20,
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humidity_point = 70,
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humidity_point = 75,
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})
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minetest.register_biome({
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@ -755,10 +756,10 @@ function default.register_biomes()
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y_min = -112,
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y_max = 1,
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heat_point = 20,
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humidity_point = 70,
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humidity_point = 75,
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})
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-- Cool
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-- Temperate
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minetest.register_biome({
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name = "stone_grassland",
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@ -772,10 +773,10 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 6,
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y_min = 5,
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y_max = 31000,
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heat_point = 45,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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@ -791,11 +792,12 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = 5,
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y_max = 4,
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heat_point = 45,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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name = "coniferous_forest",
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--node_dust = "",
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@ -808,10 +810,28 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 6,
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y_min = 9,
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y_max = 31000,
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heat_point = 45,
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humidity_point = 70,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "coniferous_forest_dunes",
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--node_dust = "",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 5,
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y_max = 8,
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heat_point = 45,
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humidity_point = 75,
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})
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minetest.register_biome({
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@ -827,12 +847,11 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = 5,
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y_max = 4,
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heat_point = 45,
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humidity_point = 70,
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humidity_point = 75,
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})
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-- Warm
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minetest.register_biome({
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name = "sandstone_grassland",
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@ -846,10 +865,10 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 6,
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y_min = 5,
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y_max = 31000,
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heat_point = 70,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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@ -865,11 +884,12 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = 5,
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y_max = 4,
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heat_point = 70,
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humidity_point = 30,
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humidity_point = 25,
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})
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minetest.register_biome({
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name = "deciduous_forest",
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--node_dust = "",
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@ -882,10 +902,28 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 6,
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y_min = 1,
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y_max = 31000,
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heat_point = 70,
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humidity_point = 70,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "deciduous_forest_swamp",
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--node_dust = "",
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node_top = "default:dirt",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = -3,
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y_max = 0,
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heat_point = 70,
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humidity_point = 75,
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})
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minetest.register_biome({
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@ -901,9 +939,9 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = 5,
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y_max = -4,
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heat_point = 70,
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humidity_point = 70,
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humidity_point = 75,
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})
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-- Hot
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@ -944,6 +982,7 @@ function default.register_biomes()
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humidity_point = 10,
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})
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minetest.register_biome({
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name = "savanna",
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--node_dust = "",
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@ -956,12 +995,30 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 5,
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y_min = 1,
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y_max = 31000,
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heat_point = 95,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "savanna_swamp",
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--node_dust = "",
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node_top = "default:dirt",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = -3,
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y_max = 0,
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heat_point = 95,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "savanna_ocean",
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--node_dust = "",
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@ -975,11 +1032,12 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = 4,
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y_max = -4,
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heat_point = 95,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "rainforest",
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--node_dust = "",
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@ -1010,7 +1068,7 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 0,
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y_min = -3,
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y_max = 0,
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heat_point = 95,
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humidity_point = 90,
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@ -1029,7 +1087,7 @@ function default.register_biomes()
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--node_water = "",
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--node_river_water = "",
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y_min = -112,
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y_max = -1,
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y_max = -4,
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heat_point = 95,
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humidity_point = 90,
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})
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@ -1040,9 +1098,9 @@ function default.register_biomes()
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name = "underground",
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--node_dust = "",
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--node_top = "",
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depth_top = 0,
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--depth_top = ,
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--node_filler = "",
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depth_filler = -4,
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--depth_filler = ,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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@ -1181,18 +1239,14 @@ local function register_grass_decoration(offset, scale, length)
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noise_params = {
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offset = offset,
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scale = scale,
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spread = {x = 100, y = 100, z = 100},
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seed = 436,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {
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"stone_grassland", "stone_grassland_ocean",
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"sandstone_grassland", "sandstone_grassland_ocean",
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"deciduous_forest", "deciduous_forest_ocean",
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"coniferous_forest", "coniferous_forest_ocean",
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},
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y_min = 5,
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biomes = {"stone_grassland", "sandstone_grassland",
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"deciduous_forest", "coniferous_forest", "coniferous_forest_dunes"},
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y_min = 1,
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y_max = 31000,
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decoration = "default:grass_"..length,
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})
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@ -1206,13 +1260,13 @@ local function register_dry_grass_decoration(offset, scale, length)
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noise_params = {
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offset = offset,
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scale = scale,
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spread = {x = 100, y = 100, z = 100},
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seed = 19822,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"savana"},
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y_min = -31000,
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biomes = {"savanna"},
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y_min = 1,
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y_max = 31000,
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decoration = "default:dry_grass_"..length,
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})
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@ -1230,13 +1284,13 @@ function default.register_decorations()
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noise_params = {
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offset = 0.04,
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scale = 0.02,
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spread = {x = 100, y = 100, z = 100},
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seed = 1220999,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 6,
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y_min = 1,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
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flags = "place_center_x, place_center_z",
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@ -1254,6 +1308,7 @@ function default.register_decorations()
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Taiga and temperate forest pine tree
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@ -1263,10 +1318,10 @@ function default.register_decorations()
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place_on = {"default:snowblock", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.02,
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scale = 0.03,
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spread = {x = 100, y = 100, z = 100},
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seed = 1133,
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offset = 0.04,
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scale = 0.02,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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@ -1286,13 +1341,13 @@ function default.register_decorations()
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noise_params = {
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offset = 0,
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scale = 0.003,
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spread = {x=250, y=250, z=250},
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"savanna"},
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y_min = 6,
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y_min = 1,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
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flags = "place_center_x, place_center_z",
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@ -1306,10 +1361,10 @@ function default.register_decorations()
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place_on = {"default:desert_sand"},
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sidelen = 80,
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noise_params = {
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offset = 0.04,
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scale = 0.08,
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spread = {x = 100, y = 100, z = 100},
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seed = 66440,
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offset = -0.0005,
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scale = 0.0015,
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spread = {x = 200, y = 200, z = 200},
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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@ -1330,7 +1385,7 @@ function default.register_decorations()
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noise_params = {
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offset = -0.0005,
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scale = 0.0015,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 230,
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octaves = 3,
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persist = 0.6
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@ -1347,17 +1402,17 @@ function default.register_decorations()
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:sand"},
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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offset = -0.3,
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scale = 0.7,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 354,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"savanna_ocean", "desert_ocean"},
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biomes = {"savanna_swamp"},
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y_min = 0,
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y_max = 0,
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schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
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@ -1401,7 +1456,7 @@ function default.register_decorations()
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = {x=200, y=200, z=200},
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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persist = 0.6
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@ -1036,7 +1036,6 @@ minetest.register_node("default:stone_with_mese", {
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},
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},
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sounds = default.node_sound_stone_defaults(),
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light_source = 1,
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})
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minetest.register_node("default:mese", {
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BIN
minetestforfun_game/mods/default/schematics/acacia_tree.mts
Executable file → Normal file
BIN
minetestforfun_game/mods/default/schematics/acacia_tree.mts
Executable file → Normal file
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BIN
minetestforfun_game/mods/default/schematics/apple_tree.mts
Executable file → Normal file
BIN
minetestforfun_game/mods/default/schematics/apple_tree.mts
Executable file → Normal file
Binary file not shown.
BIN
minetestforfun_game/mods/default/schematics/papyrus.mts
Executable file → Normal file
BIN
minetestforfun_game/mods/default/schematics/papyrus.mts
Executable file → Normal file
Binary file not shown.
BIN
minetestforfun_game/mods/default/schematics/pine_tree.mts
Executable file → Normal file
BIN
minetestforfun_game/mods/default/schematics/pine_tree.mts
Executable file → Normal file
Binary file not shown.
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Before Width: | Height: | Size: 345 B After Width: | Height: | Size: 546 B |
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