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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 06:11:47 +02:00

[beds & boats & bucket & ... ] Update MinetestForFun game

This commit is contained in:
LeMagnesium
2015-10-05 20:51:58 +02:00
parent a2b30a2aba
commit 82c90e76e9
29 changed files with 373 additions and 279 deletions

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@ -1,4 +1,4 @@
Minetest 0.4 mod: default
Minetest Game mod: default
==========================
License of source code:

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@ -701,7 +701,7 @@ function default.register_biomes()
y_min = 2,
y_max = 31000,
heat_point = 20,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
@ -719,9 +719,10 @@ function default.register_biomes()
y_min = -112,
y_max = 1,
heat_point = 20,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
name = "taiga",
node_dust = "default:snow",
@ -737,7 +738,7 @@ function default.register_biomes()
y_min = 2,
y_max = 31000,
heat_point = 20,
humidity_point = 70,
humidity_point = 75,
})
minetest.register_biome({
@ -755,10 +756,10 @@ function default.register_biomes()
y_min = -112,
y_max = 1,
heat_point = 20,
humidity_point = 70,
humidity_point = 75,
})
-- Cool
-- Temperate
minetest.register_biome({
name = "stone_grassland",
@ -772,10 +773,10 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 6,
y_min = 5,
y_max = 31000,
heat_point = 45,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
@ -791,11 +792,12 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 5,
y_max = 4,
heat_point = 45,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
name = "coniferous_forest",
--node_dust = "",
@ -808,10 +810,28 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 6,
y_min = 9,
y_max = 31000,
heat_point = 45,
humidity_point = 70,
humidity_point = 75,
})
minetest.register_biome({
name = "coniferous_forest_dunes",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 8,
heat_point = 45,
humidity_point = 75,
})
minetest.register_biome({
@ -827,12 +847,11 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 5,
y_max = 4,
heat_point = 45,
humidity_point = 70,
humidity_point = 75,
})
-- Warm
minetest.register_biome({
name = "sandstone_grassland",
@ -846,10 +865,10 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 6,
y_min = 5,
y_max = 31000,
heat_point = 70,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
@ -865,11 +884,12 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 5,
y_max = 4,
heat_point = 70,
humidity_point = 30,
humidity_point = 25,
})
minetest.register_biome({
name = "deciduous_forest",
--node_dust = "",
@ -882,10 +902,28 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 6,
y_min = 1,
y_max = 31000,
heat_point = 70,
humidity_point = 70,
humidity_point = 75,
})
minetest.register_biome({
name = "deciduous_forest_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -3,
y_max = 0,
heat_point = 70,
humidity_point = 75,
})
minetest.register_biome({
@ -901,9 +939,9 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 5,
y_max = -4,
heat_point = 70,
humidity_point = 70,
humidity_point = 75,
})
-- Hot
@ -944,6 +982,7 @@ function default.register_biomes()
humidity_point = 10,
})
minetest.register_biome({
name = "savanna",
--node_dust = "",
@ -956,12 +995,30 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_min = 1,
y_max = 31000,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "savanna_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -3,
y_max = 0,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "savanna_ocean",
--node_dust = "",
@ -975,11 +1032,12 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
y_max = -4,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "rainforest",
--node_dust = "",
@ -1010,7 +1068,7 @@ function default.register_biomes()
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 0,
y_min = -3,
y_max = 0,
heat_point = 95,
humidity_point = 90,
@ -1029,7 +1087,7 @@ function default.register_biomes()
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -1,
y_max = -4,
heat_point = 95,
humidity_point = 90,
})
@ -1040,9 +1098,9 @@ function default.register_biomes()
name = "underground",
--node_dust = "",
--node_top = "",
depth_top = 0,
--depth_top = ,
--node_filler = "",
depth_filler = -4,
--depth_filler = ,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
@ -1181,18 +1239,14 @@ local function register_grass_decoration(offset, scale, length)
noise_params = {
offset = offset,
scale = scale,
spread = {x = 100, y = 100, z = 100},
seed = 436,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {
"stone_grassland", "stone_grassland_ocean",
"sandstone_grassland", "sandstone_grassland_ocean",
"deciduous_forest", "deciduous_forest_ocean",
"coniferous_forest", "coniferous_forest_ocean",
},
y_min = 5,
biomes = {"stone_grassland", "sandstone_grassland",
"deciduous_forest", "coniferous_forest", "coniferous_forest_dunes"},
y_min = 1,
y_max = 31000,
decoration = "default:grass_"..length,
})
@ -1206,13 +1260,13 @@ local function register_dry_grass_decoration(offset, scale, length)
noise_params = {
offset = offset,
scale = scale,
spread = {x = 100, y = 100, z = 100},
seed = 19822,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"savana"},
y_min = -31000,
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
decoration = "default:dry_grass_"..length,
})
@ -1230,13 +1284,13 @@ function default.register_decorations()
noise_params = {
offset = 0.04,
scale = 0.02,
spread = {x = 100, y = 100, z = 100},
seed = 1220999,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 6,
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
@ -1254,6 +1308,7 @@ function default.register_decorations()
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Taiga and temperate forest pine tree
@ -1263,10 +1318,10 @@ function default.register_decorations()
place_on = {"default:snowblock", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x = 100, y = 100, z = 100},
seed = 1133,
offset = 0.04,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
@ -1286,13 +1341,13 @@ function default.register_decorations()
noise_params = {
offset = 0,
scale = 0.003,
spread = {x=250, y=250, z=250},
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_min = 6,
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
flags = "place_center_x, place_center_z",
@ -1306,10 +1361,10 @@ function default.register_decorations()
place_on = {"default:desert_sand"},
sidelen = 80,
noise_params = {
offset = 0.04,
scale = 0.08,
spread = {x = 100, y = 100, z = 100},
seed = 66440,
offset = -0.0005,
scale = 0.0015,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
@ -1330,7 +1385,7 @@ function default.register_decorations()
noise_params = {
offset = -0.0005,
scale = 0.0015,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
@ -1347,17 +1402,17 @@ function default.register_decorations()
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"savanna_ocean", "desert_ocean"},
biomes = {"savanna_swamp"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
@ -1401,7 +1456,7 @@ function default.register_decorations()
noise_params = {
offset = 0,
scale = 0.02,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6

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@ -1036,7 +1036,6 @@ minetest.register_node("default:stone_with_mese", {
},
},
sounds = default.node_sound_stone_defaults(),
light_source = 1,
})
minetest.register_node("default:mese", {

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minetestforfun_game/mods/default/schematics/papyrus.mts Executable file → Normal file

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minetestforfun_game/mods/default/schematics/pine_tree.mts Executable file → Normal file

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