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[beds & boats & bucket & ... ] Update MinetestForFun game

This commit is contained in:
LeMagnesium
2015-10-05 20:51:58 +02:00
parent a2b30a2aba
commit 82c90e76e9
29 changed files with 373 additions and 279 deletions

View File

@@ -94,13 +94,9 @@ local function register_flower(seed, name)
octaves = 3,
persist = 0.6
},
biomes = {
"stone_grassland",
"sandstone_grassland",
"deciduous_forest",
"coniferous_forest",
},
y_min = 6,
biomes = {"stone_grassland", "sandstone_grassland",
"deciduous_forest", "coniferous_forest"},
y_min = 1,
y_max = 31000,
decoration = "flowers:"..name,
})
@@ -120,7 +116,7 @@ local function register_mushroom(name)
persist = 0.66
},
biomes = {"deciduous_forest", "coniferous_forest"},
y_min = 6,
y_min = 1,
y_max = 31000,
decoration = "flowers:"..name,
})
@@ -129,7 +125,7 @@ end
local function register_waterlily()
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt", "default:sand"},
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.12,
@@ -139,8 +135,7 @@ local function register_waterlily()
octaves = 3,
persist = 0.7
},
biomes = {"deciduous_forest_ocean", "sandstone_grassland_ocean",
"rainforest_swamp", "savanna_ocean", "desert_ocean"},
biomes = {"rainforest_swamp", "savanna_swamp", "deciduous_forest_swamp"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",