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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-25 02:00:37 +01:00

Begin the 'Black Mithril Plated Armor' for Warriors and

Add the 'automappercolors' mod wich is the base of the colors.txt auto-generated
update the 'world.mt' file for activated this mod
---
Remove the dumpnodes mod wich is now useless
This commit is contained in:
Ombridride 2015-07-20 21:53:25 +02:00
parent 3cd99b7f60
commit 830a7924c9
18 changed files with 191 additions and 51 deletions

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default
3d_armor

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if ARMOR_MATERIALS.black_mithril then
-- Register helmets :
minetest.register_tool(":3d_armor:helmet_black_mithril_plated_armor_warrior", {
description = "Warrior's Black Mithril Plated Helmet",
inventory_image = "3d_armor_inv_helmet_black_mithril_plated_armor_warrior.png",
groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register chestplates :
minetest.register_tool(":3d_armor:chestplate_black_mithril_plated_armor_warrior", {
description = "Warrior's Black Mithril Plated Chestplate",
inventory_image = "3d_armor_inv_chestplate_black_mithril_plated_warrior.png",
groups = {armor_torso = 8, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register leggings :
minetest.register_tool(":3d_armor:leggings_black_mithril_plated_armor_warrior", {
description = "Warrior's Black Mithril Plated Leggings",
inventory_image = "3d_armor_inv_leggings_black_mithril_plated_armor_warrior.png",
groups = {armor_legs = 8, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register boots :
minetest.register_tool(":3d_armor:boots_black_mithril_plated_armor_warrior", {
description = "Warrior's Black Mithril Plated Boots",
inventory_image = "3d_armor_inv_boots_black_mithril_plated_armor_warrior.png",
groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
wear = 0,
})
end
-- Black Mithril craft recipe
minetest.register_craft({
output = "3d_armor:black_mithril",
recipe = {
{"nether:white", "mobs:dungeon_master_blood", "default:obsidian" },
{"default:mithril_ingot", "mobs:dungeon_master_diamond", "default:mithril_ingot" },
{"default:obsidian", "mobs:dungeon_master_blood", "nether:white" },
}
})

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50
mods/automappercolors/init.lua Executable file
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-- Automappercolors by gravgun
-- WTFPL
function amc_dumpnodes()
local fd, err = io.open(minetest.get_worldpath()..'/amc_nodes.txt', 'wb')
if not fd then
return 0, err
end
local n = 0
for name, def in pairs(minetest.registered_nodes) do
if def.drawtype ~= 'airlike' then
local tile = def.tiles or def.tile_images
if type(tile) == 'table' then
tile = tile[1]
if type(tile) == 'table' then
tile = tile.name
end
end
if tile ~= nil then
tile = (tile .. '^'):match('([a-zA-Z0-9\\._-]-)^')
fd:write(name .. ' ' .. tile .. '\n')
n = n + 1
end
end
end
fd:close()
return n, "done"
end
minetest.register_chatcommand("amcdumpnodes", {
params = "",
description = "",
func = function(plname, param)
local n, msg = amc_dumpnodes()
if n == 0 then
minetest.chat_send_player(plname, 'io.open: ' .. msg)
else
minetest.chat_send_player(plname, n .. " nodes dumped.")
end
end,
})
minetest.after(1, function(args)
amc_dumpnodes()
if minetest.setting_getbool("log_mods") then
minetest.log("action", "[automappercolors] nodes dumped")
end
end)

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#!/usr/bin/env python2
# Automappercolors by gravgun
# WTFPL
# Note: running this in Pypy has been tested to be ~3x faster
from __future__ import print_function
import sys, os, re
from PIL import Image
predefined = {
#"^default:water_([a-z]+)": {'r': 39, 'g': 66, 'b': 106, 'a': 128, 't': 224},
#"^default:river_water_([a-z]+)": {'r': 39, 'g': 66, 'b': 106, 'a': 128, 't': 224},
#"^default:lava_([a-z]+)": {'r': 255, 'g': 100, 'b': 0},
"^default:([a-z_]*)glass": {'a': 64, 't': 16},
"^default:torch": {'r': 255, 'g': 255}
}
predef_compiled = {}
for k in predefined:
predef_compiled[re.compile(k)] = predefined[k]
if len(sys.argv) <= 2:
print("Usage: %s <world path> <minetest data root path>" % sys.argv[0])
else:
pngpaths = {}
for root, dirs, files in os.walk(sys.argv[2]):
for dir in dirs:
if dir[0] == ".": # No dotdirs
dirs.remove(dir)
for file in files:
pngpaths[file] = os.path.join(root, file)
out = open(os.path.join(sys.argv[1], "colors.txt"), 'w')
f = open(os.path.join(sys.argv[1], "amc_nodes.txt"), 'r')
for line in f:
ldata = line.split(' ')
if len(ldata) == 2:
nodename = ldata[0]
tex = ldata[1][:-1] # Strip newline char
try:
a_override = None
t_override = None
compute = True
ccumul = [0, 0, 0, 0]
for k in predef_compiled:
if k.match(nodename) is not None:
v = predef_compiled[k]
if 'r' in v:
ccumul[0] = v['r']
compute = False
if 'g' in v:
ccumul[1] = v['g']
compute = False
if 'b' in v:
ccumul[2] = v['b']
compute = False
if 'a' in v:
a_override = v['a']
if 't' in v:
t_override = v['t']
if compute:
inp = Image.open(pngpaths[tex])
# Flaky PILlow bug causing unclosed fp loss during convert
# resulting in a Too many files open IOError
inpfp = inp.fp
inp2 = inp.convert('RGBA')
ind = inp2.load()
inpfp.close()
pixcount = 0
for x in range(inp.size[0]):
for y in range(inp.size[1]):
pxl = ind[x, y]
ccumul[0] += (pxl[0]*pxl[3])/255
ccumul[1] += (pxl[1]*pxl[3])/255
ccumul[2] += (pxl[2]*pxl[3])/255
ccumul[3] += pxl[3]
if ccumul[3] > 0:
for i in range(3):
ccumul[i] /= ccumul[3]/255
if a_override is None:
a = ccumul[3]/(inp.size[0]*inp.size[1])
else:
a = a_override
if t_override is None:
t = 255-a
else:
t = t_override
if t != 0:
out.write("%s %d %d %d %d %d\n" % (nodename, ccumul[0], ccumul[1], ccumul[2], a, t))
elif a != 255:
out.write("%s %d %d %d %d\n" % (nodename, ccumul[0], ccumul[1], ccumul[2], a))
else:
out.write("%s %d %d %d\n" % (nodename, ccumul[0], ccumul[1], ccumul[2]))
except KeyError:
print("Skip texture %s for %s" % (tex, nodename))
out.close()
f.close()

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local function nd_get_tiles(nd)
if nd.tiles then
return nd.tiles
elseif nd.tile_images then
return nd.tile_images
end
return nil
end
minetest.register_chatcommand("dumpnodes", {
params = "",
description = "",
privs = {server = true},
func = function(plname, param)
local n = 0
local ntbl = {}
for nn, nd in pairs(minetest.registered_nodes) do
local prefix, name = nn:match('(.*):(.*)')
if prefix == nil or name == nil or prefix == '' or name == '' then
-- nothing
else
if ntbl[prefix] == nil then
ntbl[prefix] = {}
end
ntbl[prefix][name] = nd
end
end
local out, err = io.open('nodes.txt', 'wb')
if not out then
return minetest.chat_send_player(plname, 'io.open: ' .. err)
end
for prefix, i in pairs(ntbl) do
out:write('# ' .. prefix .. '\n')
for name, nd in pairs(i) do
if nd.drawtype ~= 'airlike' and nd_get_tiles(nd) ~= nil then
local tl = nd_get_tiles(nd)[1]
if type(tl) == 'table' then
tl = tl.name
end
tl = (tl .. '^'):match('(.-)^')
out:write(prefix .. ':' .. name .. ' ' .. tl .. '\n')
n = n + 1
end
end
out:write('\n')
end
out:close()
minetest.chat_send_player(plname, n .. " nodes dumped.")
end,
})

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@ -20,7 +20,7 @@ load_mod_worldedit_gui = true
load_mod_worldedit_infinity = true load_mod_worldedit_infinity = true
load_mod_worldedit_limited = true load_mod_worldedit_limited = true
load_mod_worldedit_shortcommands = true load_mod_worldedit_shortcommands = true
load_mod_dumpnodes = true load_mod_automappercolors = true
load_mod_mapfix = true load_mod_mapfix = true
load_mod_worldedge = true load_mod_worldedge = true
load_mod_maze = true load_mod_maze = true