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Added NPC's counter adapted to the API
- It seems in fact that sometimes, when you give the fourth diamond to a NPC, it does not follow because you're too close to it. (engine's entity issue, or algorythm issue, but not really one since you just have to move in 99% of the cases to make the NPC follow you)
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@ -87,15 +87,14 @@ mobs:register_mob("mobs:npc", {
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
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--[[ elseif item:get_name() == "default:diamond" then
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elseif item:get_name() == "default:diamond" then
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self.diamond_count = (self.diamond_count or 0) + 1
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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if self.diamond_count < 4 then return end
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]]--
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else
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if self.owner == "" then
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self.owner = clicker:get_player_name()
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else
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