diff --git a/minetestforfun_game/mods/creative/init.lua b/minetestforfun_game/mods/creative/init.lua index fc6c41b5..edbfb79c 100755 --- a/minetestforfun_game/mods/creative/init.lua +++ b/minetestforfun_game/mods/creative/init.lua @@ -1,11 +1,16 @@ -- minetest/creative/init.lua creative_inventory = {} -creative_inventory.creative_inventory_size = 0 -- Create detached creative inventory after loading all mods -minetest.after(0, function() - local inv = minetest.create_detached_inventory("creative", { +creative_inventory.init_creative_inventory = function(player) + local player_name = player:get_player_name() + creative_inventory[player_name] = {} + creative_inventory[player_name].size = 0 + creative_inventory[player_name].filter = nil + creative_inventory[player_name].start_i = 1 + + local inv = minetest.create_detached_inventory("creative_" .. player_name, { allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) if minetest.setting_getbool("creative_mode") then return count @@ -35,19 +40,41 @@ minetest.after(0, function() end end, }) + + creative_inventory.update(player_name, nil, 2) + --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) +end + +local function tab_category(tab_id) + local id_category = { + nil, -- Reserved for crafting tab. + minetest.registered_items, + minetest.registered_nodes, + minetest.registered_tools, + minetest.registered_craftitems + } + + -- If index out of range, show default ("All") page. + return id_category[tab_id] or id_category[2] +end + +function creative_inventory.update(player_name, filter, tab_id) local creative_list = {} - for name,def in pairs(minetest.registered_items) do - if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) - and def.description and def.description ~= "" then + local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name}) + + for name, def in pairs(tab_category(tab_id)) do + if not (def.groups.not_in_creative_inventory == 1) and + def.description and def.description ~= "" and + (not filter or def.name:find(filter, 1, true)) then creative_list[#creative_list+1] = name end end + table.sort(creative_list) inv:set_size("main", #creative_list) inv:set_list("main", creative_list) - creative_inventory.creative_inventory_size = #creative_list - --print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) -end) + creative_inventory[player_name].size = #creative_list +end -- Create the trash field local trash = minetest.create_detached_inventory("creative_trash", { @@ -66,70 +93,114 @@ local trash = minetest.create_detached_inventory("creative_trash", { }) trash:set_size("main", 1) - -creative_inventory.set_creative_formspec = function(player, start_i, pagenum) +creative_inventory.set_creative_formspec = function(player, start_i, pagenum, tab_id) + local player_name = player:get_player_name() + local filter = creative_inventory[player_name].filter or "" pagenum = math.floor(pagenum) - local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) - player:set_inventory_formspec( - "size[13,7.5]".. - --"image[6,0.6;1,2;player.png]".. - default.gui_bg.. - default.gui_bg_img.. - default.gui_slots.. - "list[current_player;main;5,3.5;8,1;]".. - "list[current_player;main;5,4.75;8,3;8]".. - "list[current_player;craft;8,0;3,3;]".. - "list[current_player;craftpreview;12,1;1,1;]".. - "image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]".. - "list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. - "label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. - "button[0.3,6.5;1.6,1;creative_prev;<<]".. - "button[2.7,6.5;1.6,1;creative_next;>>]".. - "listring[current_player;main]".. - "listring[current_player;craft]".. - "listring[current_player;main]".. - "listring[detached:creative;main]".. - "label[5,1.5;Trash:]".. - "list[detached:creative_trash;main;5,2;1,1;]".. - default.get_hotbar_bg(5,3.5) + local pagemax = math.floor((creative_inventory[player_name].size - 1) / (3*8) + 1) + tab_id = tab_id or 2 + + player:set_inventory_formspec([[ + size[8,8.6] + image[4.06,3.4;0.8,0.8;trash_icon.png] + list[current_player;main;0,4.7;8,1;] + list[current_player;main;0,5.85;8,3;8] + list[detached:creative_trash;main;4,3.3;1,1;] + tablecolumns[color;text;color;text] + tableoptions[background=#00000000;highlight=#00000000;border=false] + button[5.4,3.2;0.8,0.9;creative_prev;<] + button[7.25,3.2;0.8,0.9;creative_next;>] + button[2.1,3.4;0.8,0.5;search;?] + button[2.75,3.4;0.8,0.5;clear;X] + tooltip[search;Search] + tooltip[clear;Reset] + listring[current_player;main] + ]] .. + "field[0.3,3.5;2.2,1;filter;;".. filter .."]".. + "listring[detached:creative_".. player_name ..";main]".. + "tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]".. + "list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]".. + "table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]".. + default.get_hotbar_bg(0,4.7).. + default.gui_bg .. default.gui_bg_img .. default.gui_slots ) end + +creative_inventory.set_crafting_formspec = function(player) + player:set_inventory_formspec([[ + size[8,7.5] + list[current_player;craft;2,0.25;3,3;] + list[current_player;craftpreview;6,1.25;1,1;] + list[current_player;main;0,3.6;8,1;] + list[current_player;main;0,4.75;8,3;8] + list[detached:creative_trash;main;0,2.25;1,1;] + image[0.06,2.35;0.8,0.8;trash_icon.png] + image[5,1.25;1,1;gui_furnace_arrow_bg.png^[transformR270] + tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;1;true;false] + listring[current_player;main] + listring[current_player;craft] + ]] .. + default.get_hotbar_bg(0,3.6).. + default.gui_bg .. default.gui_bg_img .. default.gui_slots + ) +end + minetest.register_on_joinplayer(function(player) -- If in creative mode, modify player's inventory forms if not minetest.setting_getbool("creative_mode") then return end - creative_inventory.set_creative_formspec(player, 0, 1) + creative_inventory.init_creative_inventory(player) + creative_inventory.set_creative_formspec(player, 0, 1, 2) end) + minetest.register_on_player_receive_fields(function(player, formname, fields) if not minetest.setting_getbool("creative_mode") then return end -- Figure out current page from formspec - local current_page = 0 + local player_name = player:get_player_name() local formspec = player:get_inventory_formspec() - local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]") + local filter = formspec:match("filter;;([%w_:]+)") or "" + local start_i = formspec:match("list%[detached:creative_".. player_name ..";.*;(%d+)%]") + local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*%]")) + local inv_size = creative_inventory[player_name].size start_i = tonumber(start_i) or 0 - if fields.creative_prev then - start_i = start_i - 4*6 - end - if fields.creative_next then - start_i = start_i + 4*6 - end + if fields.quit then + if tab_id == 1 then + creative_inventory.set_crafting_formspec(player) + end + elseif fields.tabs then + if tonumber(fields.tabs) == 1 then + creative_inventory.set_crafting_formspec(player) + else + creative_inventory.update(player_name, filter, tonumber(fields.tabs)) + creative_inventory.set_creative_formspec(player, 0, 1, tonumber(fields.tabs)) + end + elseif fields.clear then + creative_inventory[player_name].filter = "" + creative_inventory.update(player_name, nil, tab_id) + creative_inventory.set_creative_formspec(player, 0, 1, tab_id) + elseif fields.search then + creative_inventory[player_name].filter = fields.filter:lower() + creative_inventory.update(player_name, fields.filter:lower(), tab_id) + creative_inventory.set_creative_formspec(player, 0, 1, tab_id) + else + if fields.creative_prev then + start_i = start_i - 3*8 + if start_i < 0 then + start_i = inv_size - (inv_size % (3*8)) + end + elseif fields.creative_next then + start_i = start_i + 3*8 + if start_i >= inv_size then + start_i = 0 + end + end - if start_i < 0 then - start_i = start_i + 4*6 + creative_inventory.set_creative_formspec(player, start_i, start_i / (3*8) + 1, tab_id) end - if start_i >= creative_inventory.creative_inventory_size then - start_i = start_i - 4*6 - end - - if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then - start_i = 0 - end - - creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1) end) if minetest.setting_getbool("creative_mode") then @@ -137,7 +208,7 @@ if minetest.setting_getbool("creative_mode") then minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", - wield_scale = {x=1,y=1,z=2.5}, + wield_scale = {x=1, y=1, z=2.5}, range = 10, tool_capabilities = { full_punch_interval = 0.5, @@ -163,7 +234,7 @@ if minetest.setting_getbool("creative_mode") then end local inv = digger:get_inventory() if inv then - for _,item in ipairs(drops) do + for _, item in ipairs(drops) do item = ItemStack(item):get_name() if not inv:contains_item("main", item) then inv:add_item("main", item) @@ -171,5 +242,4 @@ if minetest.setting_getbool("creative_mode") then end end end - end diff --git a/minetestforfun_game/mods/creative/textures/trash_icon.png b/minetestforfun_game/mods/creative/textures/trash_icon.png new file mode 100644 index 00000000..e789ad63 Binary files /dev/null and b/minetestforfun_game/mods/creative/textures/trash_icon.png differ diff --git a/minetestforfun_game/mods/default/README.txt b/minetestforfun_game/mods/default/README.txt index f0dea682..c190cee0 100755 --- a/minetestforfun_game/mods/default/README.txt +++ b/minetestforfun_game/mods/default/README.txt @@ -148,6 +148,14 @@ BlockMen (CC BY-SA 3.0): heart.png gui_*.png +sofar (CC BY-SA 3.0): + default_book_written.png, based on default_book.png + default_aspen_sapling + default_aspen_leaves + default_aspen_tree + default_aspen_tree_top, derived from default_pine_tree_top (by paramat) + default_aspen_wood, derived from default_pine_wood (by paramat) + Neuromancer (CC BY-SA 2.0): default_cobble.png, based on texture by Brane praefect default_mossycobble.png, based on texture by Brane praefect diff --git a/minetestforfun_game/mods/default/crafting.lua b/minetestforfun_game/mods/default/crafting.lua index 5b86f19c..bf51bd61 100755 --- a/minetestforfun_game/mods/default/crafting.lua +++ b/minetestforfun_game/mods/default/crafting.lua @@ -35,6 +35,13 @@ minetest.register_craft({ } }) +minetest.register_craft({ + output = 'default:aspen_wood 4', + recipe = { + {'default:aspen_tree'}, + } +}) + minetest.register_craft({ output = 'default:stick 9', recipe = { diff --git a/minetestforfun_game/mods/default/craftitems.lua b/minetestforfun_game/mods/default/craftitems.lua index 9761be50..c630c72b 100755 --- a/minetestforfun_game/mods/default/craftitems.lua +++ b/minetestforfun_game/mods/default/craftitems.lua @@ -85,12 +85,42 @@ minetest.register_craftitem("default:book", { minetest.register_craftitem("default:book_written", { description = "Book With Text", - inventory_image = "default_book.png", + inventory_image = "default_book_written.png", groups = {book=1, not_in_creative_inventory=1}, stack_max = 1, on_use = book_on_use, }) +minetest.register_craft({ + type = "shapeless", + output = "default:book_written", + recipe = { "default:book", "default:book_written" } +}) + +minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) + if itemstack:get_name() ~= "default:book_written" then + return + end + + local copy = ItemStack("default:book_written") + local original + local index + for i = 1, player:get_inventory():get_size("craft") do + if old_craft_grid[i]:get_name() == "default:book_written" then + original = old_craft_grid[i] + index = i + end + end + if not original then + return + end + local copymeta = original:get_metadata() + -- copy of the book held by player's mouse cursor + itemstack:set_metadata(copymeta) + -- put the book with metadata back in the craft grid + craft_inv:set_stack("craft", index, original) +end) + minetest.register_craftitem("default:coal_lump", { description = "Coal Lump", wield_scale = {x = 1, y = 1, z = 2}, diff --git a/minetestforfun_game/mods/default/mapgen.lua b/minetestforfun_game/mods/default/mapgen.lua index 4e17fa6a..f8d97c99 100755 --- a/minetestforfun_game/mods/default/mapgen.lua +++ b/minetestforfun_game/mods/default/mapgen.lua @@ -2,6 +2,7 @@ -- Aliases for map generator outputs -- +minetest.register_alias("mapgen_air", "air") minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") @@ -74,10 +75,11 @@ function default.register_ores() -- Sand - minetest.register_ore({ - ore_type = "blob", - ore = "default:sand", - wherein = {"default:stone"}, + minetest.register_ore({ + ore_type = "blob", + ore = "default:sand", + wherein = {"default:stone", "default:sandstone", + "default:desert_stone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -63, @@ -96,9 +98,9 @@ function default.register_ores() -- Dirt minetest.register_ore({ - ore_type = "blob", - ore = "default:dirt", - wherein = {"default:stone"}, + ore_type = "blob", + ore = "default:dirt", + wherein = {"default:stone", "default:sandstone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -63, @@ -117,9 +119,9 @@ function default.register_ores() -- Gravel minetest.register_ore({ - ore_type = "blob", - ore = "default:gravel", - wherein = {"default:stone"}, + ore_type = "blob", + ore = "default:gravel", + wherein = {"default:stone"}, clust_scarcity = 24 * 24 * 24, clust_size = 7, y_min = -31000, @@ -773,12 +775,30 @@ function default.register_biomes() --depth_water_top = , --node_water = "", --node_river_water = "", - y_min = 5, + y_min = 6, y_max = 31000, heat_point = 40, humidity_point = 35, }) + minetest.register_biome({ + name = "stone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 35, + }) + minetest.register_biome({ name = "stone_grassland_ocean", --node_dust = "", @@ -810,12 +830,30 @@ function default.register_biomes() --depth_water_top = , --node_water = "", --node_river_water = "", - y_min = 5, + y_min = 6, y_max = 31000, heat_point = 40, humidity_point = 65, }) + minetest.register_biome({ + name = "coniferous_forest_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 3, + --node_stone = "", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 40, + humidity_point = 65, + }) + minetest.register_biome({ name = "coniferous_forest_ocean", --node_dust = "", @@ -847,12 +885,30 @@ function default.register_biomes() --depth_water_top = , --node_water = "", --node_river_water = "", - y_min = 5, + y_min = 6, y_max = 31000, heat_point = 60, humidity_point = 35, }) + minetest.register_biome({ + name = "sandstone_grassland_dunes", + --node_dust = "", + node_top = "default:sand", + depth_top = 1, + node_filler = "default:sand", + depth_filler = 2, + node_stone = "default:sandstone", + --node_water_top = "", + --depth_water_top = , + --node_water = "", + --node_river_water = "", + y_min = 5, + y_max = 5, + heat_point = 60, + humidity_point = 35, + }) + minetest.register_biome({ name = "sandstone_grassland_ocean", --node_dust = "", @@ -1227,7 +1283,9 @@ local function register_grass_decoration(offset, scale, length) persist = 0.6 }, biomes = {"stone_grassland", "sandstone_grassland", - "deciduous_forest", "coniferous_forest"}, + "deciduous_forest", "coniferous_forest", + "stone_grassland_dunes", "sandstone_grassland_dunes", + "coniferous_forest_dunes"}, y_min = 1, y_max = 31000, decoration = "default:grass_"..length, @@ -1257,7 +1315,7 @@ end function default.register_decorations() minetest.clear_registered_decorations() - -- Apple tree + -- Apple tree and log minetest.register_decoration({ deco_type = "schematic", @@ -1278,7 +1336,40 @@ function default.register_decorations() flags = "place_center_x, place_center_z", }) - -- Jungle tree + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.002, + scale = 0.001, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = { x = 3, y = 3, z = 1}, + data = { + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "default:tree", param2 = 12, prob = 191 }, + { name = "default:tree", param2 = 12 }, + { name = "default:tree", param2 = 12, prob = 127 }, + { name = "air", prob = 0 }, + { name = "flowers:mushroom_brown", prob = 63 }, + { name = "air", prob = 0 }, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Jungle tree and log minetest.register_decoration({ deco_type = "schematic", @@ -1293,7 +1384,33 @@ function default.register_decorations() rotation = "random", }) - -- Taiga and temperate coniferous forest pine tree + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass", "default:dirt"}, + sidelen = 80, + fill_ratio = 0.01, + biomes = {"rainforest", "rainforest_swamp"}, + y_min = 1, + y_max = 31000, + schematic = { + size = { x = 3, y = 3, z = 1}, + data = { + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "default:jungletree", param2 = 12, prob = 191 }, + { name = "default:jungletree", param2 = 12 }, + { name = "default:jungletree", param2 = 12, prob = 127 }, + { name = "air", prob = 0 }, + { name = "flowers:mushroom_brown", prob = 127 }, + { name = "air", prob = 0 }, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Taiga and temperate coniferous forest pine tree and log minetest.register_decoration({ deco_type = "schematic", @@ -1314,7 +1431,33 @@ function default.register_decorations() flags = "place_center_x, place_center_z", }) - -- Acacia tree + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, + sidelen = 80, + fill_ratio = 0.003, + biomes = {"taiga", "coniferous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = { x = 3, y = 3, z = 1}, + data = { + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "default:pine_tree", param2 = 12, prob = 191 }, + { name = "default:pine_tree", param2 = 12 }, + { name = "default:pine_tree", param2 = 12, prob = 127 }, + { name = "air", prob = 0 }, + { name = "flowers:mushroom_red", prob = 63 }, + { name = "air", prob = 0 }, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Acacia tree and log minetest.register_decoration({ deco_type = "schematic", @@ -1336,6 +1479,90 @@ function default.register_decorations() rotation = "random", }) + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_dry_grass"}, + sidelen = 16, + noise_params = { + offset = 0, + scale = 0.001, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"savanna"}, + y_min = 1, + y_max = 31000, + schematic = { + size = { x = 3, y = 2, z = 1}, + data = { + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "default:acacia_tree", param2 = 12, prob = 191 }, + { name = "default:acacia_tree", param2 = 12 }, + { name = "default:acacia_tree", param2 = 12, prob = 127 }, + }, + }, + flags = "place_center_x", + rotation = "random", + }) + + -- Aspen tree and log + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.01, + scale = -0.02, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"default:dirt_with_grass"}, + sidelen = 16, + noise_params = { + offset = 0.0005, + scale = -0.001, + spread = {x = 250, y = 250, z = 250}, + seed = 2, + octaves = 3, + persist = 0.66 + }, + biomes = {"deciduous_forest"}, + y_min = 1, + y_max = 31000, + schematic = { + size = { x = 3, y = 3, z = 1}, + data = { + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "air", prob = 0 }, + { name = "default:aspen_tree", param2 = 12 }, + { name = "default:aspen_tree", param2 = 12 }, + { name = "default:aspen_tree", param2 = 12, prob = 127 }, + { name = "flowers:mushroom_red", prob = 63 }, + { name = "flowers:mushroom_brown", prob = 63 }, + { name = "air", prob = 0 }, + }, + }, + flags = "place_center_x", + rotation = "random", + }) -- Large cactus minetest.register_decoration({ diff --git a/minetestforfun_game/mods/default/nodes.lua b/minetestforfun_game/mods/default/nodes.lua index 900d1af9..e0aa94a7 100755 --- a/minetestforfun_game/mods/default/nodes.lua +++ b/minetestforfun_game/mods/default/nodes.lua @@ -80,6 +80,11 @@ default:acacia_wood default:acacia_leaves default:acacia_sapling +default:aspen_tree +default:aspen_wood +default:aspen_leaves +default:aspen_sapling + default:cherry_tree default:cherry_log default:cherry_plank @@ -822,6 +827,58 @@ minetest.register_node("default:acacia_sapling", { sounds = default.node_sound_leaves_defaults(), }) +minetest.register_node("default:aspen_tree", { + description = "Aspen Tree", + tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png", + "default_aspen_tree.png"}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + sounds = default.node_sound_wood_defaults(), + + on_place = minetest.rotate_node +}) + +minetest.register_node("default:aspen_wood", { + description = "Aspen Wood Planks", + tiles = {"default_aspen_wood.png"}, + is_ground_content = false, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:aspen_leaves", { + description = "Aspen Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tiles = {"default_aspen_leaves.png"}, + waving = 1, + paramtype = "light", + is_ground_content = false, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, + drop = { + max_items = 1, + items = { + {items = {"default:aspen_sapling"}, rarity = 20}, + {items = {"default:aspen_leaves"}} + } + }, + sounds = default.node_sound_leaves_defaults(), + + after_place_node = default.after_place_leaves, +}) + +minetest.register_node("default:aspen_sapling", { + description = "Aspen Tree Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tiles = {"default_aspen_sapling.png"}, + inventory_image = "default_aspen_sapling.png", + wield_image = "default_aspen_sapling.png", + paramtype = "light", + sunlight_propagates = true, +}) + -- From BFD, cherry tree minetest.register_node("default:cherry_tree", { description = "Cherry Log", @@ -906,7 +963,8 @@ minetest.register_node("default:cherry_sapling", { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, sounds = default.node_sound_leaves_defaults(), }) @@ -1376,8 +1434,8 @@ minetest.register_node("default:water_source", { liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = 1, + post_effect_color = {a = 103, r = 30, g = 60, b = 90}, liquid_range = 6, - post_effect_color = {a = 120, r = 20, g = 60, b = 80}, groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) @@ -1422,8 +1480,8 @@ minetest.register_node("default:water_flowing", { liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = 1, + post_effect_color = {a = 103, r = 30, g = 60, b = 90}, liquid_range = 6, - post_effect_color = {a = 120, r = 20, g = 60, b = 80}, groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory=1}, }) @@ -1470,7 +1528,7 @@ minetest.register_node("default:river_water_source", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a = 64, r = 100, g = 100, b = 200}, + post_effect_color = {a = 103, r = 30, g = 76, b = 90}, groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) @@ -1517,7 +1575,7 @@ minetest.register_node("default:river_water_flowing", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a = 64, r = 100, g = 100, b = 200}, + post_effect_color = {a = 103, r = 30, g = 76, b = 90}, groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1}, }) @@ -1566,7 +1624,7 @@ minetest.register_node("default:lava_source", { liquid_range = 6, liquid_renewable = false, damage_per_second = 4 * 2, - post_effect_color = {a = 220, r = 250, g = 70, b = 20}, + post_effect_color = {a = 191, r = 255, g = 64, b = 0}, groups = {lava = 3, liquid = 2, hot = 3, igniter = 1}, }) @@ -1614,7 +1672,7 @@ minetest.register_node("default:lava_flowing", { liquid_range = 6, liquid_renewable = false, damage_per_second = 4 * 2, - post_effect_color = {a = 220, r = 250, g = 70, b = 20}, + post_effect_color = {a = 191, r = 255, g = 64, b = 0}, groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, not_in_creative_inventory = 1}, }) diff --git a/minetestforfun_game/mods/default/schematics/acacia_tree.mts b/minetestforfun_game/mods/default/schematics/acacia_tree.mts index 4732ade3..ec7d5f9a 100755 Binary files a/minetestforfun_game/mods/default/schematics/acacia_tree.mts and b/minetestforfun_game/mods/default/schematics/acacia_tree.mts differ diff --git a/minetestforfun_game/mods/default/schematics/apple_tree.mts b/minetestforfun_game/mods/default/schematics/apple_tree.mts index c9238a22..161b27bb 100755 Binary files a/minetestforfun_game/mods/default/schematics/apple_tree.mts and b/minetestforfun_game/mods/default/schematics/apple_tree.mts differ diff --git a/minetestforfun_game/mods/default/schematics/apple_tree_from_sapling.mts b/minetestforfun_game/mods/default/schematics/apple_tree_from_sapling.mts index 8753f2a9..5d35a154 100755 Binary files a/minetestforfun_game/mods/default/schematics/apple_tree_from_sapling.mts and b/minetestforfun_game/mods/default/schematics/apple_tree_from_sapling.mts differ diff --git a/minetestforfun_game/mods/default/schematics/aspen_tree.mts b/minetestforfun_game/mods/default/schematics/aspen_tree.mts new file mode 100644 index 00000000..fe54f677 Binary files /dev/null and b/minetestforfun_game/mods/default/schematics/aspen_tree.mts differ diff --git a/minetestforfun_game/mods/default/schematics/aspen_tree_from_sapling.mts b/minetestforfun_game/mods/default/schematics/aspen_tree_from_sapling.mts new file mode 100644 index 00000000..6bf0f186 Binary files /dev/null and b/minetestforfun_game/mods/default/schematics/aspen_tree_from_sapling.mts differ diff --git a/minetestforfun_game/mods/default/schematics/large_cactus.mts b/minetestforfun_game/mods/default/schematics/large_cactus.mts index b71077b3..43555b96 100755 Binary files a/minetestforfun_game/mods/default/schematics/large_cactus.mts and b/minetestforfun_game/mods/default/schematics/large_cactus.mts differ diff --git a/minetestforfun_game/mods/default/schematics/pine_tree.mts b/minetestforfun_game/mods/default/schematics/pine_tree.mts index 3a3fa7ad..576a2dfb 100755 Binary files a/minetestforfun_game/mods/default/schematics/pine_tree.mts and b/minetestforfun_game/mods/default/schematics/pine_tree.mts differ diff --git a/minetestforfun_game/mods/default/textures/default_aspen_leaves.png b/minetestforfun_game/mods/default/textures/default_aspen_leaves.png new file mode 100644 index 00000000..17a708d1 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_aspen_leaves.png differ diff --git a/minetestforfun_game/mods/default/textures/default_aspen_sapling.png b/minetestforfun_game/mods/default/textures/default_aspen_sapling.png new file mode 100644 index 00000000..f8d9136a Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_aspen_sapling.png differ diff --git a/minetestforfun_game/mods/default/textures/default_aspen_tree.png b/minetestforfun_game/mods/default/textures/default_aspen_tree.png new file mode 100644 index 00000000..933b9cad Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_aspen_tree.png differ diff --git a/minetestforfun_game/mods/default/textures/default_aspen_tree_top.png b/minetestforfun_game/mods/default/textures/default_aspen_tree_top.png new file mode 100644 index 00000000..fcca0380 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_aspen_tree_top.png differ diff --git a/minetestforfun_game/mods/default/textures/default_aspen_wood.png b/minetestforfun_game/mods/default/textures/default_aspen_wood.png new file mode 100644 index 00000000..d16fdc97 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_aspen_wood.png differ diff --git a/minetestforfun_game/mods/default/textures/default_book_written.png b/minetestforfun_game/mods/default/textures/default_book_written.png new file mode 100644 index 00000000..d843e5f6 Binary files /dev/null and b/minetestforfun_game/mods/default/textures/default_book_written.png differ diff --git a/minetestforfun_game/mods/default/trees.lua b/minetestforfun_game/mods/default/trees.lua index e2fb9799..15491693 100755 --- a/minetestforfun_game/mods/default/trees.lua +++ b/minetestforfun_game/mods/default/trees.lua @@ -28,7 +28,8 @@ end minetest.register_abm({ nodenames = {"default:sapling", "default:junglesapling", - "default:pine_sapling", "default:acacia_sapling"}, + "default:pine_sapling", "default:acacia_sapling", + "default:aspen_sapling"}, interval = 10, chance = 50, action = function(pos, node) @@ -65,6 +66,10 @@ minetest.register_abm({ minetest.log("action", "An acacia sapling grows into a tree at ".. minetest.pos_to_string(pos)) default.grow_new_acacia_tree(pos) + elseif node.name == "default:aspen_sapling" then + minetest.log("action", "An aspen sapling grows into a tree at ".. + minetest.pos_to_string(pos)) + default.grow_new_aspen_tree(pos) end end }) @@ -395,6 +400,14 @@ function default.grow_new_acacia_tree(pos) path, random, nil, false) end +-- New aspen tree + +function default.grow_new_aspen_tree(pos) + local path = minetest.get_modpath("default") .. "/schematics/aspen_tree_from_sapling.mts" + minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, + path, 0, nil, false) +end + -- From BFD: minetest.register_node("default:mg_cherry_sapling", { diff --git a/minetestforfun_game/mods/doors/README.txt b/minetestforfun_game/mods/doors/README.txt index 5ae63caf..c83720ce 100755 --- a/minetestforfun_game/mods/doors/README.txt +++ b/minetestforfun_game/mods/doors/README.txt @@ -6,6 +6,7 @@ License of source code: ----------------------- Copyright (C) 2012 PilzAdam modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor) +Steel trapdoor added by sofar. This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it @@ -30,11 +31,15 @@ following textures created by celeron55 (CC BY-SA 3.0): door_trapdoor_side.png door_glass_a.png door_glass_b.png - + following Textures created by PenguinDad (CC BY-SA 4.0): door_glass.png door_obsidian_glass.png +Steel trapdoor textures by sofar (CC-BY-SA-3.0) + doors_trapdoor_steel.png + doors_trapdoor_steel_side.png + All other textures (created by PilzAdam): WTFPL diff --git a/minetestforfun_game/mods/doors/init.lua b/minetestforfun_game/mods/doors/init.lua index ed90c98b..8c60be2d 100755 --- a/minetestforfun_game/mods/doors/init.lua +++ b/minetestforfun_game/mods/doors/init.lua @@ -512,7 +512,19 @@ function doors.register_trapdoor(name, def) local name_closed = name local name_opened = name.."_open" - def.on_rightclick = function (pos, node) + local function check_player_priv(pos, player) + if not def.only_placer_can_open then + return true + end + local meta = minetest.get_meta(pos) + local pn = player:get_player_name() + return meta:get_string("doors_owner") == pn + end + + def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing) + if not check_player_priv(pos, clicker) then + return + end local newname = node.name == name_closed and name_opened or name_closed local sound = false if node.name == name_closed then sound = def.sound_open end @@ -520,7 +532,7 @@ function doors.register_trapdoor(name, def) if sound then minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10}) end - minetest.set_node(pos, {name = newname, param1 = node.param1, param2 = node.param2}) + minetest.swap_node(pos, {name = newname, param1 = node.param1, param2 = node.param2}) end def.on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple @@ -530,6 +542,18 @@ function doors.register_trapdoor(name, def) def.paramtype = "light" def.paramtype2 = "facedir" def.is_ground_content = false + def.can_dig = check_player_priv + + if def.only_placer_can_open then + def.after_place_node = function(pos, placer, itemstack, pointed_thing) + local pn = placer:get_player_name() + local meta = minetest.get_meta(pos) + meta:set_string("doors_owner", pn) + meta:set_string("infotext", "Owned by "..pn) + + return minetest.setting_getbool("creative_mode") + end + end local def_opened = table.copy(def) local def_closed = table.copy(def) @@ -576,6 +600,19 @@ doors.register_trapdoor("doors:trapdoor", { sound_close = "doors_door_close" }) +doors.register_trapdoor("doors:trapdoor_steel", { + description = "Steel Trapdoor", + inventory_image = "doors_trapdoor_steel.png", + wield_image = "doors_trapdoor_steel.png", + tile_front = "doors_trapdoor_steel.png", + tile_side = "doors_trapdoor_steel_side.png", + only_placer_can_open = true, + groups = {snappy=1, bendy=2, cracky=1, melty=2, level=2, door=1}, + sounds = default.node_sound_wood_defaults(), + sound_open = "doors_door_open", + sound_close = "doors_door_close" +}) + minetest.register_craft({ output = 'doors:trapdoor 2', recipe = { @@ -585,6 +622,14 @@ minetest.register_craft({ } }) +minetest.register_craft({ + output = 'doors:trapdoor_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot'}, + } +}) + doors.register_trapdoor("doors:trapdoor_cherry", { description = "Cherry tree trapdoor", inventory_image = "doors_trapdoor_cherry.png", diff --git a/minetestforfun_game/mods/doors/sounds/doors_door_close.ogg b/minetestforfun_game/mods/doors/sounds/doors_door_close.ogg index 896b503b..fede4af3 100755 Binary files a/minetestforfun_game/mods/doors/sounds/doors_door_close.ogg and b/minetestforfun_game/mods/doors/sounds/doors_door_close.ogg differ diff --git a/minetestforfun_game/mods/doors/sounds/doors_door_open.ogg b/minetestforfun_game/mods/doors/sounds/doors_door_open.ogg index 1ccfdca6..9a4c4f11 100755 Binary files a/minetestforfun_game/mods/doors/sounds/doors_door_open.ogg and b/minetestforfun_game/mods/doors/sounds/doors_door_open.ogg differ diff --git a/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel.png b/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel.png new file mode 100644 index 00000000..4ba507d6 Binary files /dev/null and b/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel.png differ diff --git a/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel_side.png b/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel_side.png new file mode 100644 index 00000000..44c4344b Binary files /dev/null and b/minetestforfun_game/mods/doors/textures/doors_trapdoor_steel_side.png differ diff --git a/minetestforfun_game/mods/flowers/init.lua b/minetestforfun_game/mods/flowers/init.lua index 27f3a20f..cefe9052 100755 --- a/minetestforfun_game/mods/flowers/init.lua +++ b/minetestforfun_game/mods/flowers/init.lua @@ -147,120 +147,84 @@ minetest.register_abm({ -- Mushrooms -- -local mushrooms_datas = { - {"brown", 2}, - {"red", -6} -} +minetest.register_node("flowers:mushroom_red", { + description = "Red Mushroom", + tiles = {"flowers_mushroom_red.png"}, + inventory_image = "flowers_mushroom_red.png", + wield_image = "flowers_mushroom_red.png", + drawtype = "plantlike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flammable = 3, attached_node = 1}, + sounds = default.node_sound_leaves_defaults(), + on_use = minetest.item_eat(-5), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} + } +}) -for _, m in pairs(mushrooms_datas) do - local name, nut = m[1], m[2] - - -- Register fertile mushrooms - - -- These are placed by mapgen and the growing ABM. - -- These drop an infertile mushroom, and 0 to 3 spore - -- nodes with an average of 1.25 per mushroom, for - -- a slow multiplication of mushrooms when farming. - - minetest.register_node("flowers:mushroom_fertile_" .. name, { - description = string.sub(string.upper(name), 0, 1) .. - string.sub(name, 2) .. " Fertile Mushroom", - tiles = {"flowers_mushroom_" .. name .. ".png"}, - inventory_image = "flowers_mushroom_" .. name .. ".png", - wield_image = "flowers_mushroom_" .. name .. ".png", - drawtype = "plantlike", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - groups = {snappy = 3, flammable = 3, attached_node = 1, - not_in_creative_inventory = 1}, - drop = { - items = { - {items = {"flowers:mushroom_" .. name}}, - {items = {"flowers:mushroom_spores_" .. name}, rarity = 4}, - {items = {"flowers:mushroom_spores_" .. name}, rarity = 2}, - {items = {"flowers:mushroom_spores_" .. name}, rarity = 2} - } - }, - sounds = default.node_sound_leaves_defaults(), - on_use = minetest.item_eat(nut), - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} - } - }) - - -- Register infertile mushrooms - - -- These do not drop spores, to avoid the use of repeated digging - -- and placing of a single mushroom to generate unlimited spores. - - minetest.register_node("flowers:mushroom_" .. name, { - description = string.sub(string.upper(name), 0, 1) .. - string.sub(name, 2) .. " Mushroom", - tiles = {"flowers_mushroom_" .. name .. ".png"}, - inventory_image = "flowers_mushroom_" .. name .. ".png", - wield_image = "flowers_mushroom_" .. name .. ".png", - drawtype = "plantlike", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - groups = {snappy = 3, flammable = 3, attached_node = 1}, - sounds = default.node_sound_leaves_defaults(), - on_use = minetest.item_eat(nut), - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} - } - }) - - -- Register mushroom spores - - minetest.register_node("flowers:mushroom_spores_" .. name, { - description = string.sub(string.upper(name), 0, 1) .. - string.sub(name, 2) .. " Mushroom Spores", - drawtype = "signlike", - tiles = {"flowers_mushroom_spores_" .. name .. ".png"}, - inventory_image = "flowers_mushroom_spores_" .. name .. ".png", - wield_image = "flowers_mushroom_spores_" .. name .. ".png", - paramtype = "light", - paramtype2 = "wallmounted", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - selection_box = { - type = "wallmounted", - }, - groups = {dig_immediate = 3, attached_node = 1}, - }) -end - - --- Register growing ABM +minetest.register_node("flowers:mushroom_brown", { + description = "Brown Mushroom", + tiles = {"flowers_mushroom_brown.png"}, + inventory_image = "flowers_mushroom_brown.png", + wield_image = "flowers_mushroom_brown.png", + drawtype = "plantlike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + buildable_to = true, + groups = {snappy = 3, flammable = 3, attached_node = 1}, + sounds = default.node_sound_leaves_defaults(), + on_use = minetest.item_eat(1), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} + } +}) +-- mushroom spread and death minetest.register_abm({ - nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"}, + nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"}, interval = 11, chance = 50, action = function(pos, node) - local node_under = minetest.get_node_or_nil({x = pos.x, - y = pos.y - 1, z = pos.z}) + if minetest.get_node_light(pos, nil) == 15 then + minetest.remove_node(pos) + end + local random = { + x = pos.x + math.random(-2,2), + y = pos.y + math.random(-1,1), + z = pos.z + math.random(-2,2) + } + local random_node = minetest.get_node_or_nil(random) + if not random_node then + return + end + if random_node.name ~= "air" then + return + end + local node_under = minetest.get_node_or_nil({x = random.x, + y = random.y - 1, z = random.z}) if not node_under then return end if minetest.get_item_group(node_under.name, "soil") ~= 0 and - minetest.get_node_light(pos, nil) <= 13 then - if node.name == "flowers:mushroom_spores_brown" then - minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"}) - elseif node.name == "flowers:mushroom_spores_red" then - minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"}) - end + minetest.get_node_light(pos, nil) <= 9 and + minetest.get_node_light(random, nil) <= 9 then + minetest.set_node(random, {name = node.name}) end end }) +-- these old mushroom related nodes can be simplified now +minetest.register_alias("flowers:mushroom_spores_brown", "flowers:mushroom_brown") +minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red") +minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown") +minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red") + -- -- Waterlily diff --git a/minetestforfun_game/mods/flowers/mapgen.lua b/minetestforfun_game/mods/flowers/mapgen.lua index eac24b10..d0e7c6ad 100755 --- a/minetestforfun_game/mods/flowers/mapgen.lua +++ b/minetestforfun_game/mods/flowers/mapgen.lua @@ -70,8 +70,8 @@ function flowers.register_mgv6_decorations() register_mgv6_flower("viola") register_mgv6_flower("dandelion_white") - register_mgv6_mushroom("mushroom_fertile_brown") - register_mgv6_mushroom("mushroom_fertile_red") + register_mgv6_mushroom("mushroom_brown") + register_mgv6_mushroom("mushroom_red") register_mgv6_waterlily() end @@ -87,8 +87,8 @@ local function register_flower(seed, name) place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { - offset = -0.02, - scale = 0.03, + offset = -0.015, + scale = 0.025, spread = {x = 200, y = 200, z = 200}, seed = seed, octaves = 3, @@ -151,8 +151,8 @@ function flowers.register_decorations() register_flower(1133, "viola") register_flower(73133, "dandelion_white") - register_mushroom("mushroom_fertile_brown") - register_mushroom("mushroom_fertile_red") + register_mushroom("mushroom_brown") + register_mushroom("mushroom_red") register_waterlily() end diff --git a/minetestforfun_game/mods/screwdriver/init.lua b/minetestforfun_game/mods/screwdriver/init.lua index bd65a4af..8c7dba39 100755 --- a/minetestforfun_game/mods/screwdriver/init.lua +++ b/minetestforfun_game/mods/screwdriver/init.lua @@ -36,6 +36,10 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode) local node = minetest.get_node(pos) local ndef = minetest.registered_nodes[node.name] + -- verify node is facedir (expected to be rotatable) + if ndef.paramtype2 ~= "facedir" then + return + end -- Compute param2 local rotationPart = node.param2 % 32 -- get first 4 bits local preservePart = node.param2 - rotationPart diff --git a/minetestforfun_game/mods/stairs/init.lua b/minetestforfun_game/mods/stairs/init.lua index 7e193371..7243b59f 100755 --- a/minetestforfun_game/mods/stairs/init.lua +++ b/minetestforfun_game/mods/stairs/init.lua @@ -287,6 +287,13 @@ stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood", "Acacia Wood Slab", default.node_sound_wood_defaults()) +stairs.register_stair_and_slab("aspen_wood", "default:aspen_wood", + {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + {"default_aspen_wood.png"}, + "Aspen Wood Stair", + "Aspen Wood Slab", + default.node_sound_wood_defaults()) + stairs.register_stair_and_slab("stone", "default:stone", {cracky = 3}, {"default_stone.png"},