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[mobs] Reinforce nether lock in mobs:explosion
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@ -1456,7 +1456,8 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
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local n = node_ok(p).name
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if not minetest.is_protected(p, "") --/MFF (Crabman|06/23/2015) re-added node protected in areas
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and minetest.get_item_group(n, "unbreakable") ~= 1 then
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and minetest.get_item_group(n, "unbreakable") ~= 1
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and minetest.get_item_group(n, "nether") == 0 then
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-- if chest then drop items inside
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if n == "default:chest"
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or n == "3dchest:chest" then
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