mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-07-20 16:40:25 +02:00
Rollback again, something is crashing the server..
This commit is contained in:
@ -7,40 +7,20 @@
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function default.node_sound_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_hard_footstep", gain = 0.6}
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table.dig = table.dig or
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{name = "default_hard_footstep", gain = 0.7}
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{name="", gain=1.0}
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table.dug = table.dug or
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{name = "default_hard_footstep", gain = 0.8}
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{name="default_dug_node", gain=0.25}
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table.place = table.place or
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{name = "default_hard_footstep", gain = 0.8}
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{name="default_place_node_hard", gain=1.0}
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return table
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end
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function default.node_sound_stone_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_hard_footstep", gain = 0.6}
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table.dig = table.dig or
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{name = "default_hard_footstep", gain = 0.7}
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{name="default_hard_footstep", gain=0.5}
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table.dug = table.dug or
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{name = "default_hard_footstep", gain = 0.8}
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table.place = table.place or
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{name = "default_hard_footstep", gain = 0.8}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_metal_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_metal_footstep", gain = 0.575}
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table.dig = table.dig or
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{name = "default_metal_footstep", gain = 0.65}
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table.dug = table.dug or
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{name = "default_metal_footstep", gain = 0.8}
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table.place = table.place or
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{name = "default_metal_footstep", gain = 0.8}
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{name="default_hard_footstep", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -48,27 +28,11 @@ end
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function default.node_sound_dirt_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_dirt_footstep", gain = 0.8}
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table.dig = table.dig or
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{name = "default_dirt_footstep", gain = 0.9}
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{name="default_dirt_footstep", gain=1.0}
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table.dug = table.dug or
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{name = "default_dirt_footstep", gain = 1.0}
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{name="default_dirt_footstep", gain=1.5}
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table.place = table.place or
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{name = "default_dirt_footstep", gain = 1.0}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_gravel_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_dirt_footstep", gain = 0.8}
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table.dig = table.dig or
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{name = "default_dirt_footstep", gain = 0.9}
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table.dug = table.dug or
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{name = "default_dirt_footstep", gain = 1.0}
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table.place = table.place or
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{name = "default_dirt_footstep", gain = 1.0}
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -76,13 +40,11 @@ end
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function default.node_sound_sand_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_sand_footstep", gain = 0.6}
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table.dig = table.dig or
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{name = "default_sand_footstep", gain = 0.7}
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{name="default_sand_footstep", gain=0.2}
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table.dug = table.dug or
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{name = "default_sand_footstep", gain = 0.8}
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{name="default_sand_footstep", gain=0.4}
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table.place = table.place or
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{name = "default_sand_footstep", gain = 0.8}
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -90,13 +52,9 @@ end
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function default.node_sound_wood_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_wood_footstep", gain = 0.625}
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table.dig = table.dig or
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{name = "default_wood_footstep", gain = 0.7}
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{name="default_wood_footstep", gain=0.5}
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table.dug = table.dug or
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{name = "default_wood_footstep", gain = 0.8}
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table.place = table.place or
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{name = "default_wood_footstep", gain = 0.8}
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{name="default_wood_footstep", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -104,13 +62,13 @@ end
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function default.node_sound_leaves_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_grass_footstep", gain = 0.6}
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table.dig = table.dig or
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{name = "default_grass_footstep", gain = 0.7}
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{name="default_grass_footstep", gain=0.35}
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table.dug = table.dug or
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{name = "default_snow_footstep", gain = 0.8}
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{name="default_grass_footstep", gain=0.7}
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table.dig = table.dig or
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{name="default_dig_crumbly", gain=0.4}
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table.place = table.place or
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{name = "default_snow_footstep", gain = 0.8}
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -118,28 +76,27 @@ end
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function default.node_sound_glass_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_hard_footstep", gain = 0.55}
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table.dig = table.dig or
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{name = "default_hard_footstep", gain = 0.65}
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{name="default_glass_footstep", gain=0.5}
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table.dug = table.dug or
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{name = "default_break_glass", gain = 0.8}
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table.place = table.place or
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{name = "default_hard_footstep", gain = 0.75}
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{name="default_break_glass", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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-- Legacy:
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--
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-- Legacy
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--
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function default.spawn_falling_node(p, nodename)
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spawn_falling_node(p, nodename)
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end
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-- Horrible crap to support old code,
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-- don't use this and never do what this does, it's completely wrong!
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-- (more specifically, the client and the C++ code doesn't get the group).
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-- Horrible crap to support old code
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-- Don't use this and never do what this does, it's completely wrong!
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-- (More specifically, the client and the C++ code doesn't get the group)
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function default.register_falling_node(nodename, texture)
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minetest.log("error", debug.traceback())
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minetest.log("error", "WARNING: default.register_falling_node is deprecated.")
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minetest.log('error', "WARNING: default.register_falling_node is deprecated")
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if minetest.registered_nodes[nodename] then
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minetest.registered_nodes[nodename].groups.falling_node = 1
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end
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@ -151,89 +108,37 @@ end
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-- Global environment step function
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function on_step(dtime)
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-- print("on_step, " .. p .. ", " .. node)
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-- print("on_step")
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end
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minetest.register_globalstep(on_step)
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function on_placenode(p, node)
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-- print("on_placenode, " .. p .. ", " .. node)
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--print("on_placenode")
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end
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minetest.register_on_placenode(on_placenode)
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function on_dignode(p, node)
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-- print("on_dignode, " .. p .. ", " .. node)
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--print("on_dignode")
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end
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minetest.register_on_dignode(on_dignode)
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function on_punchnode(p, node)
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-- print("on_punchnode, " .. p .. ", " .. node)
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end
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minetest.register_on_punchnode(on_punchnode)
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--
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-- Lava cooling
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-- Lavacooling
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--
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local function cool_wf_vm(pos, node1, node2)
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local t1 = os.clock()
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local minp = vector.subtract(pos, 10)
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local maxp = vector.add(pos, 10)
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local manip = minetest.get_voxel_manip()
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local emerged_pos1, emerged_pos2 = manip:read_from_map(minp, maxp)
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local area = VoxelArea:new({MinEdge=emerged_pos1, MaxEdge=emerged_pos2})
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local nodes = manip:get_data()
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local stone = minetest.get_content_id(node2)
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local lava = minetest.get_content_id(node1)
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for i in area:iterp(minp, maxp) do
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local p = area:position(i)
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if nodes[i] == lava and minetest.find_node_near(p, 1, {"group:water"}) then
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nodes[i] = stone
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end
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end
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manip:set_data(nodes)
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manip:write_to_map()
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-- minetest.log("action", "Lava cooling happened at (" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ").")
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local t1 = os.clock()
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manip:update_map()
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-- minetest.log("action", string.format("Lava cooling updated the map after ca. %.2fs.", os.clock() - t1))
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end
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local del1 = 0
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local count = 0
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default.cool_lava_source = function(pos)
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local del2 = tonumber(os.clock())
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if del2-del1 < 0.1
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and count > 1 then
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cool_wf_vm(pos, "default:lava_source", "default:obsidian_cooled")
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count = 0
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else
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minetest.set_node(pos, {name = "default:obsidian_cooled"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.2})
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if del2-del1 < 0.1 then
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count = count + 1
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end
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end
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del1 = del2
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minetest.set_node(pos, {name="default:obsidian"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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end
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default.cool_lava_flowing = function(pos)
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local del2 = tonumber(os.clock())
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if del2-del1 < 0.1
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and count > 1 then
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cool_wf_vm(pos, "default:lava_flowing", "default:cobble_cooled")
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count = 0
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else
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minetest.set_node(pos, {name = "default:cobble_cooled"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.2})
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if del2-del1 < 0.1 then
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count = count + 1
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end
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end
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del1 = del2
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minetest.set_node(pos, {name="default:stone"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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end
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minetest.register_abm({
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@ -246,12 +151,6 @@ minetest.register_abm({
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end,
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})
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default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node(pos)
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node.param2 = 1
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minetest.set_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"default:lava_source"},
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neighbors = {"group:water"},
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@ -272,18 +171,18 @@ minetest.register_abm({
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interval = 30,
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chance = 25,
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action = function(pos, node)
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pos.y = pos.y - 1
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pos.y = pos.y-1
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local name = minetest.get_node(pos).name
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if minetest.get_item_group(name, "sand") ~= 0 then
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pos.y = pos.y + 1
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pos.y = pos.y+1
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local height = 0
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while minetest.get_node(pos).name == "default:cactus" and height < 4 do
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height = height + 1
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pos.y = pos.y + 1
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height = height+1
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pos.y = pos.y+1
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end
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if height < 4 then
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "default:cactus"})
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minetest.set_node(pos, {name="default:cactus"})
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end
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end
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end
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@ -292,35 +191,35 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:papyrus"},
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neighbors = {"default:dirt", "default:dirt_with_grass", "default:dirt_with_snow", "default:sand", "default:desert_sand"},
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neighbors = {"default:dirt", "default:dirt_with_grass"},
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interval = 30,
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chance = 25,
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action = function(pos, node)
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pos.y = pos.y - 1
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pos.y = pos.y-1
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local name = minetest.get_node(pos).name
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if name == "default:dirt"
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or name == "default:dirt_with_grass"
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or name == "default:dirt_with_snow"
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or name == "default:sand"
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or name == "default:desert_sand" then
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if name == "default:dirt" or name == "default:dirt_with_grass" then
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if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
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return
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end
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pos.y = pos.y + 1
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pos.y = pos.y+1
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local height = 0
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while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
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height = height + 1
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pos.y = pos.y + 1
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height = height+1
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pos.y = pos.y+1
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end
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if height < 4 then
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "default:papyrus"})
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minetest.set_node(pos, {name="default:papyrus"})
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end
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end
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end
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end,
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})
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--
|
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-- dig upwards
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--
|
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function default.dig_up(pos, node, digger)
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if digger == nil then return end
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local np = {x = pos.x, y = pos.y + 1, z = pos.z}
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@ -330,7 +229,9 @@ function default.dig_up(pos, node, digger)
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end
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end
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|
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if minetest.setting_getbool("leaf_decay") ~= false then -- “If not defined or set to true then”
|
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--
|
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-- Leafdecay
|
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--
|
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default.leafdecay_trunk_cache = {}
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default.leafdecay_enable_cache = true
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@ -343,23 +244,30 @@ minetest.register_globalstep(function(dtime)
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math.floor(dtime * finds_per_second)
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end)
|
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|
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default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node(pos)
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node.param2 = 1
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minetest.set_node(pos, node)
|
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end
|
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|
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minetest.register_abm({
|
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nodenames = {"group:leafdecay"},
|
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neighbors = {"air", "group:liquid"},
|
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interval = 1, -- A low interval and a high inverse chance spreads the load.
|
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-- A low interval and a high inverse chance spreads the load
|
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interval = 1,
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chance = 2,
|
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action = function(p0, node, _, _)
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-- print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
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--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
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local do_preserve = false
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local d = minetest.registered_nodes[node.name].groups.leafdecay
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if not d or d == 0 then
|
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-- print("not groups.leafdecay")
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--print("not groups.leafdecay")
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return
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end
|
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local n0 = minetest.get_node(p0)
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if n0.param2 ~= 0 then
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-- print("param2 ~= 0")
|
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--print("param2 ~= 0")
|
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return
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end
|
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local p0_hash = nil
|
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@ -369,13 +277,13 @@ minetest.register_abm({
|
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if trunkp then
|
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local n = minetest.get_node(trunkp)
|
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local reg = minetest.registered_nodes[n.name]
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
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if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
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-- print("Cached trunk still exists.")
|
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--print("cached trunk still exists")
|
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return
|
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end
|
||||
-- print("Cached trunk is invalid.")
|
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-- Cache is invalid:
|
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--print("cached trunk is invalid")
|
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-- Cache is invalid
|
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table.remove(default.leafdecay_trunk_cache, p0_hash)
|
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end
|
||||
end
|
||||
@ -384,30 +292,34 @@ minetest.register_abm({
|
||||
end
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
||||
if p1 then
|
||||
do_preserve = true
|
||||
if default.leafdecay_enable_cache then
|
||||
-- print("Caching trunk.")
|
||||
-- Cache the trunk:
|
||||
--print("caching trunk")
|
||||
-- Cache the trunk
|
||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
||||
end
|
||||
end
|
||||
if not do_preserve then
|
||||
-- Drop stuff other than the node itself:
|
||||
itemstacks = minetest.get_node_drops(n0.name)
|
||||
-- Drop stuff other than the node itself
|
||||
local itemstacks = minetest.get_node_drops(n0.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0
|
||||
or itemname ~= n0.name then
|
||||
minetest.add_item(p0, itemname)
|
||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
||||
itemname ~= n0.name then
|
||||
local p_drop = {
|
||||
x = p0.x - 0.5 + math.random(),
|
||||
y = p0.y - 0.5 + math.random(),
|
||||
z = p0.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(p0)
|
||||
-- minetest.log("action", n0.name .. " decayed at " .. minetest.pos_to_string(p0) .. ".")
|
||||
nodeupdate(p0)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
end -- Ends: if minetest.setting_getbool("leaf_decay") ~= false
|
||||
|
Reference in New Issue
Block a user