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Begin the mobs update
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@ -446,7 +446,7 @@ function mobs:register_mob(name, def)
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--print ("spawned baby:",self.name)
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--print ("spawned baby:",self.name)
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local mob = minetest.add_entity(pos, self.name)
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local mob = minetest.add_entity(pos, self.name)
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local ent2 = mob:get_luaentity()
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local ent2 = mob:get_luaentity()
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local texture = self.base_texture
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local textures = self.base_texture
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if def.child_texture then
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if def.child_texture then
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print ("child texture detected")
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print ("child texture detected")
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textures = def.child_texture[1]
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textures = def.child_texture[1]
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@ -46,7 +46,7 @@ mobs:register_mob("mobs:bee", {
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},
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},
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-- right click to pick up bee
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-- right click to pick up bee
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:bee") then
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clicker:get_inventory():add_item("main", "mobs:bee")
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clicker:get_inventory():add_item("main", "mobs:bee")
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self.object:remove()
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self.object:remove()
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end
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end
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@ -63,7 +63,7 @@ mobs:register_mob("mobs:bunny", {
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end
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end
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return
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return
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end
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end
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if clicker:is_player() and clicker:get_inventory() then
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:bunny") then
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clicker:get_inventory():add_item("main", "mobs:bunny")
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clicker:get_inventory():add_item("main", "mobs:bunny")
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self.object:remove()
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self.object:remove()
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end
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end
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@ -10,7 +10,7 @@ mobs:register_mob("mobs:chicken", {
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-- textures and model
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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visual = "mesh",
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mesh = "chicken.x",
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mesh = "mobs_chicken.x",
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drawtype = "front",
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drawtype = "front",
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available_textures = {
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available_textures = {
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total = 2,
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total = 2,
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@ -78,7 +78,7 @@ mobs:register_mob("mobs:chicken", {
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end
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end
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return tool
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return tool
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else
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else
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if clicker:is_player() and clicker:get_inventory() then
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
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clicker:get_inventory():add_item("main", "mobs:chicken")
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clicker:get_inventory():add_item("main", "mobs:chicken")
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self.object:remove()
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self.object:remove()
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end
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end
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@ -35,6 +35,8 @@ mobs:register_mob("mobs:cow", {
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drops = {
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drops = {
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{name = "mobs:meat_raw",
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{name = "mobs:meat_raw",
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chance = 1, min = 5, max = 10},
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chance = 1, min = 5, max = 10},
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{name = "mobs:leather",
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chance = 1, min = 0, max = 3},
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},
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},
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-- damaged by
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-- damaged by
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water_damage = 1,
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water_damage = 1,
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@ -86,6 +88,11 @@ mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31
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-- register spawn egg
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-- register spawn egg
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mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1)
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mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1)
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-- Leather
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minetest.register_craftitem("mobs:leather", {
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description = "Leather",
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inventory_image = "mobs_leather.png",
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})
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-- Bucket of Milk
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-- Bucket of Milk
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minetest.register_craftitem("mobs:bucket_milk", {
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minetest.register_craftitem("mobs:bucket_milk", {
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description = "Bucket of Milk",
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description = "Bucket of Milk",
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@ -2,35 +2,29 @@
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dofile(minetest.get_modpath("mobs").."/api.lua")
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dofile(minetest.get_modpath("mobs").."/api.lua")
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-- Animals inc. Krupnovpavel's warthog/bee, JKmurray's chicken, ExeterDad's bunny, Jordach/BFD's kitten
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-- Animals
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dofile(minetest.get_modpath("mobs").."/chicken.lua")
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dofile(minetest.get_modpath("mobs").."/chicken.lua") -- JKmurray
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dofile(minetest.get_modpath("mobs").."/cow.lua")
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dofile(minetest.get_modpath("mobs").."/cow.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/rat.lua")
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dofile(minetest.get_modpath("mobs").."/rat.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/sheep.lua")
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dofile(minetest.get_modpath("mobs").."/sheep.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/warthog.lua")
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dofile(minetest.get_modpath("mobs").."/warthog.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/bee.lua")
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dofile(minetest.get_modpath("mobs").."/bee.lua") -- KrupnoPavel
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dofile(minetest.get_modpath("mobs").."/bunny.lua")
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dofile(minetest.get_modpath("mobs").."/bunny.lua") -- ExeterDad
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dofile(minetest.get_modpath("mobs").."/kitten.lua")
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dofile(minetest.get_modpath("mobs").."/kitten.lua") -- Jordach/BFD
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-- Monsters
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-- Monsters
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dofile(minetest.get_modpath("mobs").."/dirtmonster.lua")
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dofile(minetest.get_modpath("mobs").."/dirtmonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua")
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dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/oerkki.lua")
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dofile(minetest.get_modpath("mobs").."/oerkki.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/sandmonster.lua")
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dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/stonemonster.lua")
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dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/treemonster.lua")
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dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/wolf.lua")
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dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
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dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9
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-- Zmobs by Zeg9
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dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
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dofile(minetest.get_modpath("mobs").."/spider.lua") -- https://forum.minetest.net/viewtopic.php?pid=127538
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dofile(minetest.get_modpath("mobs").."/lava_flan.lua")
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dofile(minetest.get_modpath("mobs").."/mese_monster.lua")
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-- Spider from Lord of the Test - https://forum.minetest.net/viewtopic.php?pid=127538
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dofile(minetest.get_modpath("mobs").."/spider.lua")
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-- NPC
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-- NPC
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dofile(minetest.get_modpath("mobs").."/npc.lua")
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dofile(minetest.get_modpath("mobs").."/npc.lua")
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@ -64,7 +64,7 @@ mobs:register_mob("mobs:kitten", {
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end
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end
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return
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return
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end
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end
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if clicker:is_player() and clicker:get_inventory() then
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:kitten") then
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clicker:get_inventory():add_item("main", "mobs:kitten")
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clicker:get_inventory():add_item("main", "mobs:kitten")
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self.object:remove()
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self.object:remove()
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end
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end
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@ -35,7 +35,7 @@ mobs:register_mob("mobs:rat", {
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light_damage = 0,
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light_damage = 0,
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-- right click to pick up rat
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-- right click to pick up rat
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:rat") then
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clicker:get_inventory():add_item("main", "mobs:rat")
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clicker:get_inventory():add_item("main", "mobs:rat")
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self.object:remove()
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self.object:remove()
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end
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end
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@ -33,7 +33,9 @@ mobs:register_mob("mobs:sheep", {
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-- drops raw meat when dead
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-- drops raw meat when dead
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drops = {
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drops = {
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{name = "mobs:meat_raw",
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{name = "mobs:meat_raw",
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chance = 1, min = 2, max = 3,},
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chance = 1, min = 2, max = 3},
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{name = "wool:white",
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chance = 1, min = 1, max = 1},
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},
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},
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-- damaged by
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-- damaged by
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water_damage = 1,
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water_damage = 1,
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@ -61,6 +63,9 @@ mobs:register_mob("mobs:sheep", {
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clicker:set_wielded_item(item)
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clicker:set_wielded_item(item)
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end
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end
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self.food = (self.food or 0) + 1
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self.food = (self.food or 0) + 1
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if self.child == true then
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self.hornytimer = self.hornytimer + 10
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end
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if self.food >= 8 then
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if self.food >= 8 then
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self.food = 0
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self.food = 0
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if self.child == false then self.horny = true end
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if self.child == false then self.horny = true end
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@ -75,10 +80,16 @@ mobs:register_mob("mobs:sheep", {
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return
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return
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end
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end
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-- need shears to get wool from sheep
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-- need shears to get wool from sheep
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if clicker:get_inventory() and item:get_name() == "mobs:shears" and not self.gotten and self.child == false then
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local inv = clicker:get_inventory()
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if inv and item:get_name() == "mobs:shears" and not self.gotten and self.child == false then
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self.gotten = true -- shaved
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self.gotten = true -- shaved
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if minetest.registered_items["wool:white"] then
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if minetest.registered_items["wool:white"] then
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clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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local obj = minetest.add_item(pos, ItemStack("wool:white "..math.random(1,3)))
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if obj then
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obj:setvelocity({x=math.random(-1,1), y=5, z=math.random(-1,1)})
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end
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item:add_wear(65535/100)
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item:add_wear(65535/100)
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clicker:set_wielded_item(item)
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clicker:set_wielded_item(item)
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end
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end
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BIN
mods/mobs/textures/mobs_leather.png
Normal file
BIN
mods/mobs/textures/mobs_leather.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 196 B |
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