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disable pathfinding for all mobs, bugged, mobs pass through nodes

This commit is contained in:
2016-03-06 12:00:46 +01:00
parent a3935dee12
commit 8df39766b4
17 changed files with 17 additions and 17 deletions

View File

@@ -18,7 +18,7 @@ mobs:register_mob("mobs:greensmall", {
type = "monster",
-- aggressive, deals 2 damage to player when hit
passive = false,
pathfinding = true,
pathfinding = false,
reach = 2,
damage = 2,
attack_type = "dogfight",