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Removed global variables (quests, throwing)
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@ -1,4 +1,4 @@
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if (cmsg) then
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if rawget(_G, "cmsg") then
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function quests.show_message(t, playername, text)
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if (quests.hud[playername].central_message_enabled) then
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local player = minetest.get_player_by_name(playername)
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@ -123,7 +123,7 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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recipe = craft
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})
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craft_width = 1
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local craft_width = 1
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-- Since # isn't stable especially when there are nils in the table, count by hand
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for _,v in ipairs(craft) do
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for i,__ in ipairs(v) do
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@ -132,7 +132,7 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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end
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end
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end
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rev_craft = {}
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local rev_craft = {}
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for i,y in ipairs(craft) do
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rev_craft[i] = {}
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for j,x in ipairs(y) do
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