mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-06-28 14:16:06 +02:00
Updated 3d_armor
- Updated 3d_armor - Neither Ethereal's crystal armor nor technic one are enabled
This commit is contained in:
@ -1,6 +1,6 @@
|
||||
A 3d character model re-texturing api used as the framework for this modpack.
|
||||
Adds shields to 3d_armor
|
||||
|
||||
depends: 3d_armor
|
||||
Depends: 3d_armor
|
||||
|
||||
Originally a part of 3d_armor, shields have been re-included as an optional extra.
|
||||
If you do not what shields then simply remove the shields folder from the modpack.
|
||||
|
@ -15,6 +15,8 @@ Shields -- Crafting Guide
|
||||
[shields:shield_bronze] X = [default:bronze_ingot]
|
||||
[shields:shield_diamond] X = [default:diamond]
|
||||
[shields:shield_gold] X = [default:gold_ingot]
|
||||
[shields:shield_mithril] X = [moreores:mithril_ingot]
|
||||
[shields:shield_crystal] X = [ethereal:crystal_ingot]
|
||||
|
||||
Enhanced Shields
|
||||
----------------
|
||||
|
@ -100,6 +100,15 @@ if ARMOR_MATERIALS.mithril then
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.crystal then
|
||||
minetest.register_tool("shields:shield_crystal", {
|
||||
description = "Crystal Shield",
|
||||
inventory_image = "shields_inv_shield_crystal.png",
|
||||
groups = {armor_shield=15, armor_heal=12, armor_use=50, armor_fire=1},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
for k, v in pairs(ARMOR_MATERIALS) do
|
||||
minetest.register_craft({
|
||||
output = "shields:shield_"..k,
|
||||
|
BIN
mods/3d_armor/shields/textures/shields_inv_shield_crystal.png
Normal file
BIN
mods/3d_armor/shields/textures/shields_inv_shield_crystal.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 662 B |
BIN
mods/3d_armor/shields/textures/shields_shield_crystal.png
Normal file
BIN
mods/3d_armor/shields/textures/shields_shield_crystal.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 622 B |
Binary file not shown.
After Width: | Height: | Size: 1.7 KiB |
Reference in New Issue
Block a user