diff --git a/.gitmodules b/.gitmodules index d27999b7..1ff8ad0b 100755 --- a/.gitmodules +++ b/.gitmodules @@ -25,3 +25,9 @@ [submodule "mods/xban2"] path = mods/xban2 url = https://github.com/MinetestForFun/xban2.git +[submodule "mods/areas"] + path = mods/areas + url = https://github.com/MinetestForFun/areas.git +[submodule "mods/name_restrictions"] + path = mods/name_restrictions + url = https://github.com/MinetestForFun/name_restrictions.git diff --git a/minetest.conf b/minetest.conf index e4c567da..839f17b8 100755 --- a/minetest.conf +++ b/minetest.conf @@ -136,6 +136,10 @@ hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5 hudbars_tick = 0.4 hudbars_start_offset_left_y = -100 hudbars_start_offset_right_y = -100 +# Areas +areas.self_protection = true +areas.self_protection_max_size = 128, 128, 128 +areas.self_protection_max_areas = 30 ### IRC CHAT ### ################ diff --git a/mods/areas b/mods/areas new file mode 160000 index 00000000..b0c229d8 --- /dev/null +++ b/mods/areas @@ -0,0 +1 @@ +Subproject commit b0c229d80a5bcd33f17a3afc019eb39924387526 diff --git a/mods/areas/.gitignore b/mods/areas/.gitignore deleted file mode 100755 index 5236e1e4..00000000 --- a/mods/areas/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -*~ - diff --git a/mods/areas/LICENSE.txt b/mods/areas/LICENSE.txt deleted file mode 100755 index 4362b491..00000000 --- a/mods/areas/LICENSE.txt +++ /dev/null @@ -1,502 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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It is not used for any other purpose. -For example: `/set_owner SomePlayer Mese city` - -Now that you own an area you may want to add sub-owners to it. You can do this -with the `add_owner` command. Anyone with an area can use the `add_owner` -command on their areas. Before using the `add_owner` command you have to -select the corners of the sub-area as you did for `set_owner`. If your markers -are still around your original area and you want to grant access to your -entire area you will not have to re-set them. You can also use `select_area` to -place the markers at the corners of an existing area if you've reset your -markers and want to grant access to a full area. -The `add_owner` command expects three arguments: - 1. The ID number of the parent area (the area that you want to add a - sub-area to). - 2. The name of the player that will own the sub-area. - 3. The name of the sub-area. (can contain spaces) - -For example: `/add_owner 123 BobTheBuilder Diamond lighthouse` - - -Commands --------- - - * `/protect ` -- Protects an area for yourself. (if - self-protection is enabled) - - * `/set_owner ` -- Protects an area for a specified - player. (requires the `areas` privilege) - - * `/add_owner ` -- Grants another player - control over part (or all) of an area. - - * `/rename_area ` -- Renames an existing area. - - * `/list_areas` -- Lists all of the areas that you own, or all areas if you - have the `areas` privilege. - - * `/find_areas ` -- Finds areas using a Lua regular expresion. - For example, to find castles: - - /find_areas [Cc]astle - - * `/remove_area ` -- Removes an area that you own. Any sub-areas of that - area are made sub-areas of the removed area's parent, if it exists. - If the removed area has no parent it's sub-areas will have no parent. - - * `/recursive_remove_areas ` -- Removes an area and all sub-areas of it. - - * `/change_owner ` -- Change the owner of an area. - - * `/area_info` -- Returns information about area configuration and usage. - - * `/select_area ` -- Sets the area positions to those of an existing - area. - - * `/area_pos {set,set1,set2,get}` -- Sets the area positions by punching - nodes or shows the current area positions. - - * `/area_pos1 [X,Y,Z|X Y Z]` -- Sets area position one to your position or - the one supplied. - - * `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or - the one supplied. - -License -------- - -Copyright (C) 2013 ShadowNinja - -Licensed under the GNU LGPL version 2.1 or later. -See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt - diff --git a/mods/areas/api.lua b/mods/areas/api.lua deleted file mode 100755 index 218be92c..00000000 --- a/mods/areas/api.lua +++ /dev/null @@ -1,174 +0,0 @@ - ---plants to place in openfarming -local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air", - ["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air", - ["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air", - ["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole", - } - --- Returns a list of areas that include the provided position -function areas:getAreasAtPos(pos) - local a = {} - local px, py, pz = pos.x, pos.y, pos.z - if self.store then - local areas = self.store:get_areas_for_pos(pos, false, true) - for store_id, store_area in pairs(areas) do - local id = tonumber(store_area.data) - a[id] = self.areas[id] - end - else - for id, area in pairs(self.areas) do - local ap1, ap2 = area.pos1, area.pos2 - if px >= ap1.x and px <= ap2.x and - py >= ap1.y and py <= ap2.y and - pz >= ap1.z and pz <= ap2.z then - a[id] = area - end - end - end - return a -end - -function areas:getAreasForArea(pos1, pos2) - local res = {} - if self.store then - local areas = self.store:get_areas_in_area(pos1, - pos2, true, false, true) - for store_id, store_area in pairs(areas) do - local id = tonumber(store_area.data) - res[id] = self.areas[id] - end - else - for id, area in pairs(self.areas) do - local p1, p2 = area.pos1, area.pos2 - if (p1.x <= pos2.x and p2.x >= pos1.x) and - (p1.y <= pos2.y and p2.y >= pos1.y) and - (p1.z <= pos2.z and p2.z >= pos1.z) then - -- Found an intersecting area. - res[id] = area - end - end - end - return res -end - --- Checks if the area is unprotected or owned by you -function areas:canInteract(pos, name) - if minetest.check_player_privs(name, self.adminPrivs) then - return true - end - local owned = false - if pos == nil then return not owned end -- pour éviter crash avec nénuphar - for _, area in pairs(self:getAreasAtPos(pos)) do - if area.owner == name or area.open then - return true - elseif area.openfarming then - -- if area is openfarming - local node = minetest.get_node(pos).name - if not minetest.registered_nodes[node] then return false end - local player = minetest.get_player_by_name(name) - if not player then return false end - local wstack = player:get_wielded_item():get_name() - if wstack == "" then wstack = "hand" end - - --on_dig - if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then - return true - end - - --on_place - if plants[wstack] ~= nil and plants[wstack] == node then - return true - end - - owned = true - else - owned = true - end - end - return not owned -end - --- Returns a table (list) of all players that own an area -function areas:getNodeOwners(pos) - local owners = {} - for _, area in pairs(self:getAreasAtPos(pos)) do - table.insert(owners, area.owner) - end - return owners -end - ---- Checks if the area intersects with an area that the player can't interact in. --- Note that this fails and returns false when the specified area is fully --- owned by the player, but with multiple protection zones, none of which --- cover the entire checked area. --- @param name (optional) player name. If not specified checks for any intersecting areas. --- @param allow_open Whether open areas should be counted as is they didn't exist. --- @return Boolean indicating whether the player can interact in that area. --- @return Un-owned intersecting area id, if found. -function areas:canInteractInArea(pos1, pos2, name, allow_open) - if name and minetest.check_player_privs(name, self.adminPrivs) then - return true - end - areas:sortPos(pos1, pos2) - - local areas = self:getAreasForArea(pos1, pos2) - for id, area in pairs(areas) do - -- First check for a fully enclosing owned area. - -- A little optimization: isAreaOwner isn't necessary - -- here since we're iterating through all relevant areas. - if area.owner == name and - self:isSubarea(pos1, pos2, id) then - return true - end - - -- Then check for intersecting (non-owned) areas. - -- Return if the area is closed or open areas aren't - -- allowed, and the area isn't owned. - if (not allow_open or not area.open) and - (not name or not self:isAreaOwner(id, name)) then - return false, id - end - end - return true -end - - -function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas - if name and minetest.check_player_privs(name, self.adminPrivs) then - return true - end - areas:sortPos(pos1, pos2) - - local id_areas_intersect = {} - local areas = self:getAreasForArea(pos1, pos2) - - if not areas then return true end - - for id, area in pairs(areas) do - if area.owner == name and self:isSubarea(pos1, pos2, id) then - return true - end - if not area.open and not self:isAreaOwner(id, name) then - table.insert(id_areas_intersect, id) - end - end - - if #id_areas_intersect > 0 then - return false, id_areas_intersect[1] - end - - return true -end - - ---MFF crabman(5/03/2016 ) return special area pos if a spawn is set. ---1 party (2 party in beds mod) -function areas:getSpawn(pos) - for _, area in pairs(areas:getAreasAtPos(pos)) do - if area.spawn and area.spawn.x then - return area.spawn - end - end - return nil -end diff --git a/mods/areas/chatcommands.lua b/mods/areas/chatcommands.lua deleted file mode 100755 index bf5ea433..00000000 --- a/mods/areas/chatcommands.lua +++ /dev/null @@ -1,486 +0,0 @@ - -minetest.register_chatcommand("protect", { - params = "", - description = "Protect your own area", - privs = {[areas.config.self_protection_privilege]=true}, - func = function(name, param) - if param == "" then - return false, "Invalid usage, see /help protect." - end - local pos1, pos2 = areas:getPos(name) - if not (pos1 and pos2) then - return false, "You need to select an area first." - end - - minetest.log("action", "/protect invoked, owner="..name.. - " AreaName="..param.. - " StartPos="..minetest.pos_to_string(pos1).. - " EndPos=" ..minetest.pos_to_string(pos2)) - - local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name) - if not canAdd then - return false, "You can't protect that area: "..errMsg - end - - local id = areas:add(name, param, pos1, pos2, nil) - areas:save() - - return true, "Area protected. ID: "..id - end -}) - - -minetest.register_chatcommand("set_owner", { - params = " ", - description = "Protect an area beetween two positions and give" - .." a player access to it without setting the parent of the" - .." area to any existing area", - privs = areas.adminPrivs, - func = function(name, param) - local ownerName, areaName = param:match('^(%S+)%s(.+)$') - - if not ownerName then - return false, "Incorrect usage, see /help set_owner." - end - - local pos1, pos2 = areas:getPos(name) - if not (pos1 and pos2) then - return false, "You need to select an area first." - end - - if not areas:player_exists(ownerName) then - return false, "The player \"" - ..ownerName.."\" does not exist." - end - - minetest.log("action", name.." runs /set_owner. Owner = "..ownerName.. - " AreaName = "..areaName.. - " StartPos = "..minetest.pos_to_string(pos1).. - " EndPos = " ..minetest.pos_to_string(pos2)) - - local id = areas:add(ownerName, areaName, pos1, pos2, nil) - areas:save() - - minetest.chat_send_player(ownerName, - "You have been granted control over area #".. - id..". Type /list_areas to show your areas.") - return true, "Area protected. ID: "..id - end -}) - - -minetest.register_chatcommand("add_owner", { - params = " ", - description = "Give a player access to a sub-area beetween two" - .." positions that have already been protected," - .." Use set_owner if you don't want the parent to be set.", - func = function(name, param) - local pid, ownerName, areaName - = param:match('^(%d+) ([^ ]+) (.+)$') - - if not pid then - minetest.chat_send_player(name, "Incorrect usage, see /help add_owner") - return - end - - local pos1, pos2 = areas:getPos(name) - if not (pos1 and pos2) then - return false, "You need to select an area first." - end - - if not areas:player_exists(ownerName) then - return false, "The player \""..ownerName.."\" does not exist." - end - - minetest.log("action", name.." runs /add_owner. Owner = "..ownerName.. - " AreaName = "..areaName.." ParentID = "..pid.. - " StartPos = "..pos1.x..","..pos1.y..","..pos1.z.. - " EndPos = " ..pos2.x..","..pos2.y..","..pos2.z) - - -- Check if this new area is inside an area owned by the player - pid = tonumber(pid) - if (not areas:isAreaOwner(pid, name)) or - (not areas:isSubarea(pos1, pos2, pid)) then - return false, "You can't protect that area." - end - - local id = areas:add(ownerName, areaName, pos1, pos2, pid) - areas:save() - - minetest.chat_send_player(ownerName, - "You have been granted control over area #".. - id..". Type /list_areas to show your areas.") - return true, "Area protected. ID: "..id - end -}) - - -minetest.register_chatcommand("rename_area", { - params = " ", - description = "Rename a area that you own", - func = function(name, param) - local id, newName = param:match("^(%d+)%s(.+)$") - if not id then - return false, "Invalid usage, see /help rename_area." - end - - id = tonumber(id) - if not id then - return false, "That area doesn't exist." - end - - if not areas:isAreaOwner(id, name) then - return true, "You don't own that area." - end - - areas.areas[id].name = newName - areas:save() - return true, "Area renamed." - end -}) - - -minetest.register_chatcommand("find_areas", { - params = "", - description = "Find areas using a Lua regular expression", - privs = areas.adminPrivs, - func = function(name, param) - if param == "" then - return false, "A regular expression is required." - end - - -- Check expression for validity - local function testRegExp() - ("Test [1]: Player (0,0,0) (0,0,0)"):find(param) - end - if not pcall(testRegExp) then - return false, "Invalid regular expression." - end - - local matches = {} - for id, area in pairs(areas.areas) do - local str = areas:toString(id) - if str:find(param) then - table.insert(matches, str) - end - end - if #matches > 0 then - return true, table.concat(matches, "\n") - else - return true, "No matches found." - end - end -}) - - -minetest.register_chatcommand("list_areas", { - description = "List your areas, or all areas if you are an admin.", - func = function(name, param) - local admin = minetest.check_player_privs(name, areas.adminPrivs) - local areaStrings = {} - for id, area in pairs(areas.areas) do - if admin or areas:isAreaOwner(id, name) then - table.insert(areaStrings, areas:toString(id)) - end - end - if #areaStrings == 0 then - return true, "No visible areas." - end - return true, table.concat(areaStrings, "\n") - end -}) - - -minetest.register_chatcommand("recursive_remove_areas", { - params = "", - description = "Recursively remove areas using an id", - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see" - .." /help recursive_remove_areas" - end - - if not areas:isAreaOwner(id, name) then - return false, "Area "..id.." does not exist or is" - .." not owned by you." - end - - areas:remove(id, true) - areas:save() - return true, "Removed area "..id.." and it's sub areas." - end -}) - - -minetest.register_chatcommand("remove_area", { - params = "", - description = "Remove an area using an id", - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see /help remove_area" - end - - if not areas:isAreaOwner(id, name) then - return false, "Area "..id.." does not exist or" - .." is not owned by you." - end - - areas:remove(id) - areas:save() - return true, "Removed area "..id - end -}) - - -minetest.register_chatcommand("change_owner", { - params = " ", - description = "Change the owner of an area using it's ID", - func = function(name, param) - local id, newOwner = param:match("^(%d+)%s(%S+)$") - if not id then - return false, "Invalid usage, see" - .." /help change_owner." - end - - if not areas:player_exists(newOwner) then - return false, "The player \""..newOwner - .."\" does not exist." - end - - id = tonumber(id) - if not areas:isAreaOwner(id, name) then - return false, "Area "..id.." does not exist" - .." or is not owned by you." - end - areas.areas[id].owner = newOwner - areas:save() - minetest.chat_send_player(newOwner, - ("%s has given you control over the area %q (ID %d).") - :format(name, areas.areas[id].name, id)) - return true, "Owner changed." - end -}) - - -minetest.register_chatcommand("area_open", { - params = "", - description = "Toggle an area open (anyone can interact) or closed", - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see /help area_open." - end - - if not areas:isAreaOwner(id, name) then - return false, "Area "..id.." does not exist" - .." or is not owned by you." - end - local open = not areas.areas[id].open - -- Save false as nil to avoid inflating the DB. - areas.areas[id].open = open or nil - areas:save() - return true, ("Area %s."):format(open and "opened" or "closed") - end -}) - - -minetest.register_chatcommand("area_openfarming", { - params = "", - description = "Toggle an area open (anyone can interact farming) or closed", - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see /help area_openfarming." - end - - if not areas:isAreaOwner(id, name) then - return false, "Area "..id.." does not exist" - .." or is not owned by you." - end - local openfarming = not areas.areas[id].openfarming - -- Save false as nil to avoid inflating the DB. - areas.areas[id].openfarming = openfarming or nil - areas:save() - return true, ("Area %s to farming."):format(openfarming and "opened" or "closed") - end -}) - - -minetest.register_chatcommand("move_area", { - params = "", - description = "Move (or resize) an area to the current positions.", - privs = areas.adminPrivs, - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see /help move_area." - end - - local area = areas.areas[id] - if not area then - return false, "Area does not exist." - end - - local pos1, pos2 = areas:getPos(name) - if not pos1 then - return false, "You need to select an area first." - end - - area.pos1 = pos1 - area.pos2 = pos2 - areas:save() - return true, "Area successfully moved." - end, -}) - -minetest.register_chatcommand("area_info", { - description = "Get information about area configuration and usage.", - func = function(name, param) - local lines = {} - local privs = minetest.get_player_privs(name) - - -- Short (and fast to access) names - local cfg = areas.config - local self_prot = cfg.self_protection - local prot_priv = cfg.self_protection_privilege - local limit = cfg.self_protection_max_areas - local limit_high = cfg.self_protection_max_areas_high - local size_limit = cfg.self_protection_max_size - local size_limit_high = cfg.self_protection_max_size_high - - local has_high_limit = privs.areas_high_limit - local has_prot_priv = not prot_priv or privs[prot_priv] - local can_prot = privs.areas or (self_prot and has_prot_priv) - local max_count = can_prot and - (has_high_limit and limit_high or limit) or 0 - local max_size = has_high_limit and - size_limit_high or size_limit - - -- Privilege information - local self_prot_line = ("Self protection is %sabled"):format( - self_prot and "en" or "dis") - if self_prot and prot_priv then - self_prot_line = self_prot_line.. - (" %s have the neccessary privilege (%q).") - :format( - has_prot_priv and "and you" or - "but you don't", - prot_priv) - else - self_prot_line = self_prot_line.."." - end - table.insert(lines, self_prot_line) - if privs.areas then - table.insert(lines, "You are an area".. - " administrator (\"areas\" privilege).") - elseif has_high_limit then - table.insert(lines, - "You have extended area protection".. - " limits (\"areas_high_limit\" privilege).") - end - - -- Area count - local area_num = 0 - for id, area in pairs(areas.areas) do - if area.owner == name then - area_num = area_num + 1 - end - end - local count_line = ("You have %d area%s"):format( - area_num, area_num == 1 and "" or "s") - if privs.areas then - count_line = count_line.. - " and have no area protection limits." - elseif can_prot then - count_line = count_line..(", out of a maximum of %d.") - :format(max_count) - end - table.insert(lines, count_line) - - -- Area size limits - local function size_info(str, size) - table.insert(lines, ("%s spanning up to %dx%dx%d.") - :format(str, size.x, size.y, size.z)) - end - local function priv_limit_info(priv, max_count, max_size) - size_info(("Players with the %q privilege".. - " can protect up to %d areas"):format( - priv, max_count), max_size) - end - if self_prot then - if privs.areas then - priv_limit_info(prot_priv, - limit, size_limit) - priv_limit_info("areas_high_limit", - limit_high, size_limit_high) - elseif has_prot_priv then - size_info("You can protect areas", max_size) - end - end - - return true, table.concat(lines, "\n") - end, -}) - - ---MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set. -minetest.register_chatcommand("area_addspawn", { - params = "", - privs = areas.adminPrivs, - description = "Define special spawn for area", - func = function(name, param) - local id = param:match("^(%d+)") - if not id then - return false, "Invalid usage, see /help area_addspawn." - end - - id = tonumber(id) - if not id then - return false, "Error, Param id must be int." - end - - local player = minetest.get_player_by_name(name) - if not player then - return false, "Error, there is not player" - end - local pos = player:getpos() - if not pos then - return false, "Error, there is not pos." - end - - if not areas.areas[id] then - return false, "Area ".. id .." does not exist." - end - areas.areas[id].spawn = pos - areas:save() - return true, "spawn of area ".. id .." defined." - end -}) - -minetest.register_chatcommand("area_delspawn", { - params = "", - privs = areas.adminPrivs, - description = "Delete special spawn of area", - func = function(name, param) - local id = param:match("^(%d+)") - if not id then - return false, "Invalid usage, see /help area_delspawn." - end - - id = tonumber(id) - if not id then - return false, "Error, Param id must be int." - end - - if not areas.areas[id] then - return false, "Area ".. id .." does not exist." - end - areas.areas[id].spawn = nil - areas:save() - return true, "spawn of area ".. id .." deleted." - end -}) --- FIN - diff --git a/mods/areas/hud.lua b/mods/areas/hud.lua deleted file mode 100755 index 75d31887..00000000 --- a/mods/areas/hud.lua +++ /dev/null @@ -1,85 +0,0 @@ --- This is inspired by the landrush mod by Bremaweb - -areas.hud = {} - -local function tick() - for _, player in pairs(minetest.get_connected_players()) do - local name = player:get_player_name() - local pos = vector.round(player:getpos()) - local area_text = "No area(s)\n\n" - local area_owner_name = "" - local mod_owner = 0 - local mod_open = 0 - local mod_farming = 0 - local area_name = "" - local nb_areas = 0 - for id, area in pairs(areas:getAreasAtPos(pos)) do - nb_areas = nb_areas+1 - if areas:isAreaOwner(id, name) then - mod_owner = 1 - end - - if area.open then - mod_open = 1 - end - if area.openfarming then - mod_farming = 1 - end - - if not area.parent then - area_owner_name = area.owner - area_name = area.name - end - end - - local icon = "areas_not_area.png" - if nb_areas > 0 then - local plural = "" - if nb_areas > 1 then - plural = "s" - end - area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas) - icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming) - end - if not areas.hud[name] then - areas.hud[name] = {} - areas.hud[name].icon = player:hud_add({ - hud_elem_type = "image", - position = {x=0,y=1}, - scale = {x=1,y=1}, - offset = {x=26,y=-60}, - text = icon, - }) - - areas.hud[name].areas_id = player:hud_add({ - hud_elem_type = "text", - name = "Areas", - number = 0xFFFFFF, - position = {x=0, y=1}, - offset = {x=48, y=-40}, - text = area_text, - scale = {x=1, y=1}, - alignment = {x=1, y=-1}, - }) - areas.hud[name].old_area_text = area_text - areas.hud[name].old_icon = icon - else - if areas.hud[name].old_area_text ~= area_text then - player:hud_change(areas.hud[name].areas_id, "text", area_text) - areas.hud[name].old_area_text = area_text - end - if areas.hud[name].old_icon ~= icon then - player:hud_change(areas.hud[name].icon, "text", icon) - areas.hud[name].old_icon = icon - end - end - end - minetest.after(1.5, tick) -end - -tick() - -minetest.register_on_leaveplayer(function(player) - areas.hud[player:get_player_name()] = nil -end) - diff --git a/mods/areas/init.lua b/mods/areas/init.lua deleted file mode 100755 index 2c10cdd5..00000000 --- a/mods/areas/init.lua +++ /dev/null @@ -1,39 +0,0 @@ --- Areas mod by ShadowNinja --- Based on node_ownership --- License: LGPLv2+ - -areas = {} - -areas.adminPrivs = {areas=true} -areas.startTime = os.clock() - -areas.modpath = minetest.get_modpath("areas") -dofile(areas.modpath.."/settings.lua") -dofile(areas.modpath.."/api.lua") -dofile(areas.modpath.."/internal.lua") -dofile(areas.modpath.."/chatcommands.lua") -dofile(areas.modpath.."/pos.lua") -dofile(areas.modpath.."/interact.lua") -dofile(areas.modpath.."/legacy.lua") -dofile(areas.modpath.."/hud.lua") - -areas:load() - -minetest.register_privilege("areas", { - description = "Can administer areas." -}) -minetest.register_privilege("areas_high_limit", { - description = "Can can more, bigger areas." -}) - -if not minetest.registered_privileges[areas.config.self_protection_privilege] then - minetest.register_privilege(areas.config.self_protection_privilege, { - description = "Can protect areas.", - }) -end - -if minetest.setting_getbool("log_mod") then - local diffTime = os.clock() - areas.startTime - minetest.log("action", "areas loaded in "..diffTime.."s.") -end - diff --git a/mods/areas/interact.lua b/mods/areas/interact.lua deleted file mode 100755 index 2e548001..00000000 --- a/mods/areas/interact.lua +++ /dev/null @@ -1,19 +0,0 @@ - -local old_is_protected = minetest.is_protected -function minetest.is_protected(pos, name) - if not areas:canInteract(pos, name) then - return true - end - return old_is_protected(pos, name) -end - -minetest.register_on_protection_violation(function(pos, name) - if not areas:canInteract(pos, name) then - local owners = areas:getNodeOwners(pos) - minetest.chat_send_player(name, - ("%s is protected by %s."):format( - minetest.pos_to_string(pos), - table.concat(owners, ", "))) - end -end) - diff --git a/mods/areas/internal.lua b/mods/areas/internal.lua deleted file mode 100755 index 6e6bf1dd..00000000 --- a/mods/areas/internal.lua +++ /dev/null @@ -1,248 +0,0 @@ --- Mega_builder privilege -minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.") - -function areas:player_exists(name) - return minetest.auth_table[name] ~= nil -end - --- Save the areas table to a file -function areas:save() - local datastr = minetest.serialize(self.areas) - if not datastr then - minetest.log("error", "[areas] Failed to serialize area data!") - return - end - local file, err = io.open(self.config.filename, "w") - if err then - return err - end - file:write(datastr) - file:close() -end - -local function populateStore(self) - if not rawget(_G, "AreaStore") then - return - end - local store = AreaStore() - local store_ids = {} - store:reserve(#self.areas) - for id, area in pairs(areas.areas) do - local sid = store:insert_area(area.pos1, - area.pos2, tostring(id)) - assert(sid ~= nil) -- if its nil, no id could be found - store_ids[id] = sid - end - self.store = store - self.store_ids = store_ids -end - --- Load the areas table from the save file -function areas:load() - local file, err = io.open(self.config.filename, "r") - if err then - self.areas = self.areas or {} - return err - end - self.areas = minetest.deserialize(file:read("*a")) - if type(self.areas) ~= "table" then - self.areas = {} - end - populateStore(self) - file:close() -end - --- Finds the first usable index in a table --- Eg: {[1]=false,[4]=true} -> 2 -local function findFirstUnusedIndex(t) - local i = 0 - repeat i = i + 1 - until t[i] == nil - return i -end - --- Add a area, returning the new area's id. -function areas:add(owner, name, pos1, pos2, parent) - local id = findFirstUnusedIndex(self.areas) - self.areas[id] = {name=name, pos1=pos1, pos2=pos2, owner=owner, - parent=parent} - -- add to AreaStore - if self.store then - local sid = self.store:insert_area(pos1, pos2, dump(id)) - assert(sid ~= nil) -- if its nil, no id could be found - self.store_ids[id] = sid - end - return id -end - --- Remove a area, and optionally it's children recursively. --- If a area is deleted non-recursively the children will --- have the removed area's parent as their new parent. -function areas:remove(id, recurse) - if recurse then - -- Recursively find child entries and remove them - local cids = self:getChildren(id) - for _, cid in pairs(cids) do - self:remove(cid, true) - end - else - -- Update parents - local parent = self.areas[id].parent - local children = self:getChildren(id) - for _, cid in pairs(children) do - -- The subarea parent will be niled out if the - -- removed area does not have a parent - self.areas[cid].parent = parent - - end - end - - -- Remove main entry - self.areas[id] = nil - - -- remove from AreaStore - if self.store then - local sid = self.store_ids[id] - self.store_ids[id] = nil - self.store:remove_area(sid) - end -end - --- Checks if a area between two points is entirely contained by another area -function areas:isSubarea(pos1, pos2, id) - local area = self.areas[id] - if not area then - return false - end - local p1, p2 = area.pos1, area.pos2 - if (pos1.x >= p1.x and pos1.x <= p2.x) and - (pos2.x >= p1.x and pos2.x <= p2.x) and - (pos1.y >= p1.y and pos1.y <= p2.y) and - (pos2.y >= p1.y and pos2.y <= p2.y) and - (pos1.z >= p1.z and pos1.z <= p2.z) and - (pos2.z >= p1.z and pos2.z <= p2.z) then - return true - end -end - --- Returns a table (list) of children of an area given it's identifier -function areas:getChildren(id) - local children = {} - for cid, area in pairs(self.areas) do - if area.parent and area.parent == id then - table.insert(children, cid) - end - end - return children -end - --- Checks if the user has sufficient privileges. --- If the player is not a administrator it also checks --- if the area intersects other areas that they do not own. --- Also checks the size of the area and if the user already --- has more than max_areas. -function areas:canPlayerAddArea(pos1, pos2, name) - local privs = minetest.get_player_privs(name) - if privs.areas then - return true - end - - -- Check self protection privilege, if it is enabled, - if not self.config.self_protection or - not privs[areas.config.self_protection_privilege] then - return false, "Self protection is disabled or you do not have" - .." the necessary privilege." - end - - -- MFF: megabuilders skip checks on size and number of areas. - if not privs["megabuilder"] then - -- Check size - local max_size = privs.areas_high_limit and - self.config.self_protection_max_size_high or - self.config.self_protection_max_size - if - (pos2.x - pos1.x) > max_size.x or - (pos2.y - pos1.y) > max_size.y or - (pos2.z - pos1.z) > max_size.z then - return false, "Area is too big." - end - - -- Check number of areas the user has and make sure it not above the max - local count = 0 - for _, area in pairs(self.areas) do - if area.owner == name then - count = count + 1 - end - end - local max_areas = privs.areas_high_limit and - self.config.self_protection_max_areas_high or - self.config.self_protection_max_areas - if count >= max_areas then - return false, "You have reached the maximum amount of" - .." areas that you are allowed to protect." - end - end - - -- Check intersecting areas - local can, id = self:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas - if not can then - local area = self.areas[id] - return false, ("The area intersects with %s [%u] (%s).") - :format(area.name, id, area.owner) - end - - return true -end - --- Given a id returns a string in the format: --- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children" -function areas:toString(id) - local area = self.areas[id] - local message = ("%s [%d]: %s %s %s"):format( - area.name, id, area.owner, - minetest.pos_to_string(area.pos1), - minetest.pos_to_string(area.pos2)) - - local children = areas:getChildren(id) - if #children > 0 then - message = message.." -> "..table.concat(children, ", ") - end - return message -end - --- Re-order areas in table by their identifiers -function areas:sort() - local sa = {} - for k, area in pairs(self.areas) do - if not area.parent then - table.insert(sa, area) - local newid = #sa - for _, subarea in pairs(self.areas) do - if subarea.parent == k then - subarea.parent = newid - table.insert(sa, subarea) - end - end - end - end - self.areas = sa -end - --- Checks if a player owns an area or a parent of it -function areas:isAreaOwner(id, name) - local cur = self.areas[id] - if cur and minetest.check_player_privs(name, self.adminPrivs) then - return true - end - while cur do - if cur.owner == name then - return true - elseif cur.parent then - cur = self.areas[cur.parent] - else - return false - end - end - return false -end - diff --git a/mods/areas/legacy.lua b/mods/areas/legacy.lua deleted file mode 100755 index 83b3d275..00000000 --- a/mods/areas/legacy.lua +++ /dev/null @@ -1,138 +0,0 @@ --- This file contains functions to convert from --- the old areas format and other compatability code. - -minetest.register_chatcommand("legacy_load_areas", { - params = "", - description = "Loads, converts, and saves the areas from" - .." a legacy save file.", - privs = {areas=true, server=true}, - func = function(name, param) - minetest.chat_send_player(name, "Converting areas...") - local version = tonumber(param) - if version == 0 then - err = areas:node_ownership_load() - if err then - minetest.chat_send_player(name, "Error loading legacy file: "..err) - return - end - else - minetest.chat_send_player(name, "Invalid version number. (0 allowed)") - return - end - minetest.chat_send_player(name, "Legacy file loaded.") - - for k, area in pairs(areas.areas) do - -- New position format - area.pos1 = {x=area.x1, y=area.y1, z=area.z1} - area.pos2 = {x=area.x2, y=area.y2, z=area.z2} - - area.x1, area.y1, area.z1, - area.x2, area.y2, area.z2 = - nil, nil, nil, nil, nil, nil - - -- Area positions sorting - areas:sortPos(area.pos1, area.pos2) - - -- Add name - area.name = "unnamed" - - -- Remove ID - area.id = nil - end - minetest.chat_send_player(name, "Table format updated.") - - areas:save() - minetest.chat_send_player(name, "Converted areas saved. Done.") - end -}) - -function areas:node_ownership_load() - local filename = minetest.get_worldpath().."/owners.tbl" - tables, err = loadfile(filename) - if err then - return err - end - - tables = tables() - for idx = 1, #tables do - local tolinkv, tolinki = {}, {} - for i, v in pairs(tables[idx]) do - if type(v) == "table" and tables[v[1]] then - table.insert(tolinkv, {i, tables[v[1]]}) - end - if type(i) == "table" and tables[i[1]] then - table.insert(tolinki, {i, tables[i[1]]}) - end - end - -- link values, first due to possible changes of indices - for _, v in ipairs(tolinkv) do - tables[idx][v[1]] = v[2] - end - -- link indices - for _, v in ipairs(tolinki) do - tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil - end - end - self.areas = tables[1] -end - --- Returns the name of the first player that owns an area -function areas.getNodeOwnerName(pos) - for id, area in pairs(areas:getAreasAtPos(pos)) do - return area.owner - end - return false -end - --- Checks if a node is owned by you -function areas.isNodeOwner(pos, name) - if minetest.check_player_privs(name, areas.adminPrivs) then - return true - end - for id, area in pairs(areas:getAreasAtPos(pos)) do - if name == area.owner then - return true - end - end - return false -end - --- Checks if an area has an owner -function areas.hasOwner(pos) - for id, area in pairs(areas:getAreasAtPos(pos)) do - return true - end - return false -end - -IsPlayerNodeOwner = areas.isNodeOwner -GetNodeOwnerName = areas.getNodeOwnerName -HasOwner = areas.hasOwner - --- This is entirely untested and may break in strange and new ways. -if areas.config.legacy_table then - owner_defs = setmetatable({}, { - __index = function(table, key) - local a = rawget(areas.areas, key) - if not a then return a end - local b = {} - for k, v in pairs(a) do b[k] = v end - b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z - b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z - b.pos1, b.pos2 = nil, nil - b.id = key - return b - end, - __newindex = function(table, key, value) - local a = value - a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1}, - {x=a.x2, y=a.y2, z=a.z2} - a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 = - nil, nil, nil, nil, nil, nil - a.name = a.name or "unnamed" - a.id = nil - return rawset(areas.areas, key, a) - end - }) -end - diff --git a/mods/areas/pos.lua b/mods/areas/pos.lua deleted file mode 100755 index 8d3e6fe0..00000000 --- a/mods/areas/pos.lua +++ /dev/null @@ -1,255 +0,0 @@ - --- I could depend on WorldEdit for this, but you need to have the 'worldedit' --- permission to use those commands and you don't have --- /area_pos{1,2} [X Y Z|X,Y,Z]. --- Since this is mostly copied from WorldEdit it is mostly --- licensed under the AGPL. (select_area is a exception) - -areas.marker1 = {} -areas.marker2 = {} -areas.set_pos = {} -areas.pos1 = {} -areas.pos2 = {} - -minetest.register_chatcommand("select_area", { - params = "", - description = "Select a area by id.", - func = function(name, param) - local id = tonumber(param) - if not id then - return false, "Invalid usage, see /help select_area." - end - if not areas.areas[id] then - return false, "The area "..id.." does not exist." - end - - areas:setPos1(name, areas.areas[id].pos1) - areas:setPos2(name, areas.areas[id].pos2) - return true, "Area "..id.." selected." - end, -}) - -minetest.register_chatcommand("area_pos1", { - params = "[X Y Z|X,Y,Z]", - description = "Set area protection region position 1 to your" - .." location or the one specified", - privs = {}, - func = function(name, param) - local pos = nil - local found, _, x, y, z = param:find( - "^(-?%d+)[, ](-?%d+)[, ](-?%d+)$") - if found then - pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)} - elseif param == "" then - local player = minetest.get_player_by_name(name) - if player then - pos = player:getpos() - else - return false, "Unable to get position." - end - else - return false, "Invalid usage, see /help area_pos1." - end - pos = vector.round(pos) - areas:setPos1(name, pos) - return true, "Area position 1 set to " - ..minetest.pos_to_string(pos) - end, -}) - -minetest.register_chatcommand("area_pos2", { - params = "[X Y Z|X,Y,Z]", - description = "Set area protection region position 2 to your" - .." location or the one specified", - func = function(name, param) - local pos = nil - local found, _, x, y, z = param:find( - "^(-?%d+)[, ](-?%d+)[, ](-?%d+)$") - if found then - pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)} - elseif param == "" then - local player = minetest.get_player_by_name(name) - if player then - pos = player:getpos() - else - return false, "Unable to get position." - end - else - return false, "Invalid usage, see /help area_pos2." - end - pos = vector.round(pos) - areas:setPos2(name, pos) - return true, "Area position 2 set to " - ..minetest.pos_to_string(pos) - end, -}) - - -minetest.register_chatcommand("area_pos", { - params = "set/set1/set2/get", - description = "Set area protection region, position 1, or position 2" - .." by punching nodes, or display the region", - func = function(name, param) - if param == "set" then -- Set both area positions - areas.set_pos[name] = "pos1" - return true, "Select positions by punching two nodes." - elseif param == "set1" then -- Set area position 1 - areas.set_pos[name] = "pos1only" - return true, "Select position 1 by punching a node." - elseif param == "set2" then -- Set area position 2 - areas.set_pos[name] = "pos2" - return true, "Select position 2 by punching a node." - elseif param == "get" then -- Display current area positions - local pos1str, pos2str = "Position 1: ", "Position 2: " - if areas.pos1[name] then - pos1str = pos1str..minetest.pos_to_string(areas.pos1[name]) - else - pos1str = pos1str.."" - end - if areas.pos2[name] then - pos2str = pos2str..minetest.pos_to_string(areas.pos2[name]) - else - pos2str = pos2str.."" - end - return true, pos1str.."\n"..pos2str - else - return false, "Unknown subcommand: "..param - end - end, -}) - -function areas:getPos(playerName) - local pos1, pos2 = areas.pos1[playerName], areas.pos2[playerName] - if not (pos1 and pos2) then - return nil - end - -- Copy positions so that the area table doesn't contain multiple - -- references to the same position. - pos1, pos2 = vector.new(pos1), vector.new(pos2) - return areas:sortPos(pos1, pos2) -end - -function areas:setPos1(playerName, pos) - areas.pos1[playerName] = pos - areas.markPos1(playerName) -end - -function areas:setPos2(playerName, pos) - areas.pos2[playerName] = pos - areas.markPos2(playerName) -end - - -minetest.register_on_punchnode(function(pos, node, puncher) - local name = puncher:get_player_name() - -- Currently setting position - if name ~= "" and areas.set_pos[name] then - if areas.set_pos[name] == "pos1" then - areas.pos1[name] = pos - areas.markPos1(name) - areas.set_pos[name] = "pos2" - minetest.chat_send_player(name, - "Position 1 set to " - ..minetest.pos_to_string(pos)) - elseif areas.set_pos[name] == "pos1only" then - areas.pos1[name] = pos - areas.markPos1(name) - areas.set_pos[name] = nil - minetest.chat_send_player(name, - "Position 1 set to " - ..minetest.pos_to_string(pos)) - elseif areas.set_pos[name] == "pos2" then - areas.pos2[name] = pos - areas.markPos2(name) - areas.set_pos[name] = nil - minetest.chat_send_player(name, - "Position 2 set to " - ..minetest.pos_to_string(pos)) - end - end -end) - --- Modifies positions `pos1` and `pos2` so that each component of `pos1` --- is less than or equal to its corresponding component of `pos2`, --- returning the two positions. -function areas:sortPos(pos1, pos2) - if pos1.x > pos2.x then - pos2.x, pos1.x = pos1.x, pos2.x - end - if pos1.y > pos2.y then - pos2.y, pos1.y = pos1.y, pos2.y - end - if pos1.z > pos2.z then - pos2.z, pos1.z = pos1.z, pos2.z - end - return pos1, pos2 -end - --- Marks area position 1 -areas.markPos1 = function(name) - local pos = areas.pos1[name] - if areas.marker1[name] ~= nil then -- Marker already exists - areas.marker1[name]:remove() -- Remove marker - areas.marker1[name] = nil - end - if pos ~= nil then -- Add marker - areas.marker1[name] = minetest.add_entity(pos, "areas:pos1") - areas.marker1[name]:get_luaentity().active = true - end -end - --- Marks area position 2 -areas.markPos2 = function(name) - local pos = areas.pos2[name] - if areas.marker2[name] ~= nil then -- Marker already exists - areas.marker2[name]:remove() -- Remove marker - areas.marker2[name] = nil - end - if pos ~= nil then -- Add marker - areas.marker2[name] = minetest.add_entity(pos, "areas:pos2") - areas.marker2[name]:get_luaentity().active = true - end -end - -minetest.register_entity("areas:pos1", { - initial_properties = { - visual = "cube", - visual_size = {x=1.1, y=1.1}, - textures = {"areas_pos1.png", "areas_pos1.png", - "areas_pos1.png", "areas_pos1.png", - "areas_pos1.png", "areas_pos1.png"}, - collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, - }, - on_step = function(self, dtime) - if self.active == nil then - self.object:remove() - end - end, - on_punch = function(self, hitter) - self.object:remove() - local name = hitter:get_player_name() - areas.marker1[name] = nil - end, -}) - -minetest.register_entity("areas:pos2", { - initial_properties = { - visual = "cube", - visual_size = {x=1.1, y=1.1}, - textures = {"areas_pos2.png", "areas_pos2.png", - "areas_pos2.png", "areas_pos2.png", - "areas_pos2.png", "areas_pos2.png"}, - collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, - }, - on_step = function(self, dtime) - if self.active == nil then - self.object:remove() - end - end, - on_punch = function(self, hitter) - self.object:remove() - local name = hitter:get_player_name() - areas.marker2[name] = nil - end, -}) - diff --git a/mods/areas/settings.lua b/mods/areas/settings.lua deleted file mode 100755 index a1cb819c..00000000 --- a/mods/areas/settings.lua +++ /dev/null @@ -1,43 +0,0 @@ -local world_path = minetest.get_worldpath() - -areas.config = {} - -local function setting(tp, name, default) - local full_name = "areas."..name - local value - if tp == "boolean" then - value = minetest.setting_getbool(full_name) - elseif tp == "string" then - value = minetest.setting_get(full_name) - elseif tp == "position" then - value = minetest.setting_get_pos(full_name) - elseif tp == "number" then - value = tonumber(minetest.setting_get(full_name)) - else - error("Invalid setting type!") - end - if value == nil then - value = default - end - areas.config[name] = value -end - --------------- --- Settings -- --------------- - -setting("string", "filename", world_path.."/areas.dat") - --- Allow players with a privilege create their own areas --- within the maximum size and number. -setting("boolean", "self_protection", false) -setting("string", "self_protection_privilege", "interact") -setting("position", "self_protection_max_size", {x=64, y=128, z=64}) -setting("number", "self_protection_max_areas", 10) --- For players with the areas_high_limit privilege. -setting("position", "self_protection_max_size_high", {x=512, y=512, z=512}) -setting("number", "self_protection_max_areas_high", 32) - --- legacy_table (owner_defs) compatibility. Untested and has known issues. -setting("boolean", "legacy_table", false) - diff --git a/mods/areas/textures/areas_0_0_0.png b/mods/areas/textures/areas_0_0_0.png deleted file mode 100644 index f75a131f..00000000 Binary files a/mods/areas/textures/areas_0_0_0.png and /dev/null differ diff --git a/mods/areas/textures/areas_0_0_1.png b/mods/areas/textures/areas_0_0_1.png deleted file mode 100644 index 65468ad1..00000000 Binary files a/mods/areas/textures/areas_0_0_1.png and /dev/null differ diff --git a/mods/areas/textures/areas_0_1_0.png b/mods/areas/textures/areas_0_1_0.png deleted file mode 100644 index 603ad387..00000000 Binary files a/mods/areas/textures/areas_0_1_0.png and /dev/null differ diff --git a/mods/areas/textures/areas_0_1_1.png b/mods/areas/textures/areas_0_1_1.png deleted file mode 100644 index 603ad387..00000000 Binary files a/mods/areas/textures/areas_0_1_1.png and /dev/null differ diff --git a/mods/areas/textures/areas_1_0_0.png b/mods/areas/textures/areas_1_0_0.png deleted file mode 100644 index 6a75ada4..00000000 Binary files a/mods/areas/textures/areas_1_0_0.png and /dev/null differ diff --git a/mods/areas/textures/areas_1_0_1.png b/mods/areas/textures/areas_1_0_1.png deleted file mode 100644 index bddccad6..00000000 Binary files a/mods/areas/textures/areas_1_0_1.png and /dev/null differ diff --git a/mods/areas/textures/areas_1_1_0.png b/mods/areas/textures/areas_1_1_0.png deleted file mode 100644 index 6d19b24d..00000000 Binary files a/mods/areas/textures/areas_1_1_0.png and /dev/null differ diff --git a/mods/areas/textures/areas_1_1_1.png b/mods/areas/textures/areas_1_1_1.png deleted file mode 100644 index 4d2cd1b3..00000000 Binary files a/mods/areas/textures/areas_1_1_1.png and /dev/null differ diff --git a/mods/areas/textures/areas_not_area.png b/mods/areas/textures/areas_not_area.png deleted file mode 100644 index ce814686..00000000 Binary files a/mods/areas/textures/areas_not_area.png and /dev/null differ diff --git a/mods/areas/textures/areas_pos1.png b/mods/areas/textures/areas_pos1.png deleted file mode 100755 index cbd43372..00000000 Binary files a/mods/areas/textures/areas_pos1.png and /dev/null differ diff --git a/mods/areas/textures/areas_pos2.png b/mods/areas/textures/areas_pos2.png deleted file mode 100755 index 52147808..00000000 Binary files a/mods/areas/textures/areas_pos2.png and /dev/null differ diff --git a/mods/name_restrictions b/mods/name_restrictions new file mode 160000 index 00000000..fcf825e7 --- /dev/null +++ b/mods/name_restrictions @@ -0,0 +1 @@ +Subproject commit fcf825e715b0620cdcbabea5ed5b72ade06e3a98 diff --git a/mods/name_restrictions/.gitignore b/mods/name_restrictions/.gitignore deleted file mode 100755 index 5236e1e4..00000000 --- a/mods/name_restrictions/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -*~ - diff --git a/mods/name_restrictions/init.lua b/mods/name_restrictions/init.lua deleted file mode 100755 index 0e84b707..00000000 --- a/mods/name_restrictions/init.lua +++ /dev/null @@ -1,247 +0,0 @@ --- name_restrictions mod by ShadowNinja --- License: WTFPL - ----------------------------- --- Restriction exemptions -- ----------------------------- --- For legitimate player names that are caught by the filters. - -local exemptions = {} -local temp = minetest.setting_get("name_restrictions.exemptions") -temp = temp and temp:split() or {} -for _, allowed_name in pairs(temp) do - exemptions[allowed_name] = true -end -temp = nil --- Exempt server owner -exemptions[minetest.setting_get("name")] = true -exemptions["singleplayer"] = true - -local disallowed_names = {} -local file = io.open(minetest.get_worldpath("name_restrictions") .. "/forbidden_names.txt", "r") -if file then - for line in file:lines() do - local low_line = line:lower() - disallowed_names[low_line] = true - end - file:close() -end - ---------------------- --- Simple matching -- ---------------------- - -local disallowed = { - ["^guest[0-9]+"] = "Guest accounts are disallowed on this server." .. - " Please choose a proper name and try again.", - ["^sadie[0-9]+"] = "Guest accounts are disallowed on this server." .. - " Please choose a proper name (and client) and try again.", - ["^player[0-9]+"] = "Guest accounts are disallowed on this server." .. - " Please choose a proper name (and client) and try again.", - ["[4a]dm[1il]n"] = "Misleading name." .. - " Please choose a proper name and try again.", - ["moder[4a]tor"] = "Misleading name." .. - " Please choose a proper name and try again.", - ["[0o]wn[e3]r"] = "Misleading name." .. - " Please choose a proper name and try again.", - ["^[0-9]+$"] = "All-numeric names are disallowed on this server." .. - " Please choose a proper name and try again.", - ["[0-9].-[0-9].-[0-9].-[0-9].-[0-9].-[0-9]"] = "Too many numbers in your name (must be 5 at most)." .. - " Please choose a proper name and try again.", -} - -minetest.register_on_prejoinplayer(function(name, ip) - local lname = name:lower() - for re, reason in pairs(disallowed) do - if lname:find(re) then - return reason - end - end - if disallowed_names[lname] then - return "Sorry. This name is forbidden." - end -end) - - ------------------------- --- Case-insensitivity -- ------------------------- - -minetest.register_on_prejoinplayer(function(name, ip) - local lname = name:lower() - for iname, data in pairs(minetest.auth_table) do - if iname:lower() == lname and iname ~= name then - return "Sorry, someone else is already using this" - .." name. Please pick another name." - .." Another posibility is that you used the" - .." wrong case for your name." - end - end -end) - --- Compatability, for old servers with conflicting players -minetest.register_chatcommand("choosecase", { - description = "Choose the casing that a player name should have", - params = "", - privs = {server = true}, - func = function(name, params) - local lname = params:lower() - local worldpath = minetest.get_worldpath() - for iname, data in pairs(minetest.auth_table) do - if iname:lower() == lname and iname ~= params then - minetest.auth_table[iname] = nil - assert(not iname:find("[/\\]")) - os.remove(worldpath .. "/players/" .. iname) - end - end - return true, "Done." - end, -}) - - ------------------------- --- Anti-impersonation -- ------------------------- --- Prevents names that are too similar to another player's name. - -local similar_chars = { - -- Only A-Z, a-z, 1-9, dash, and underscore are allowed in playernames - "A4", - "B8", - "COco0", - "Ee3", - "Gg69", - "ILil1", - "S5", - "Tt7", - "Zz2", -} - --- Map of characters to a regex of similar characters -local char_map = {} -for _, str in pairs(similar_chars) do - for c in str:gmatch(".") do - if not char_map[c] then - char_map[c] = str - else - char_map[c] = char_map[c] .. str - end - end -end - -for c, str in pairs(char_map) do - char_map[c] = "[" .. char_map[c] .."]" -end - --- Characters to match for, containing all characters -local all_chars = "[" -for _, str in pairs(similar_chars) do - all_chars = all_chars .. str -end -all_chars = all_chars .. "]" - - -minetest.register_on_prejoinplayer(function(name, ip) - if exemptions[name] then return end - - -- Generate a regular expression to match all similar names - local re = name:gsub(all_chars, char_map) - re = "^[_-]*" .. re .. "[_-]*$" - - for authName, _ in pairs(minetest.auth_table) do - if authName ~= name and authName:match(re) then - return "Your name is too similar to another player's name." - end - end -end) - - - ------------------ --- Name length -- ------------------ - -local min_name_len = tonumber(minetest.setting_get("name_restrictions.minimum_name_length")) or 2 -local max_name_len = tonumber(minetest.setting_get("name_restrictions.maximum_name_length")) or 17 - -minetest.register_on_prejoinplayer(function(name, ip) - if exemptions[name] then return end - - if #name < min_name_len then - return "Your player name is too short" - .. " (" .. #name .. " characters, must be " .. min_name_len .. " characters at least)." - .. " Please try a longer name." - end - - if #name > max_name_len then - return "Your player name is too long" - .. " (" .. #name .. " characters, must be " .. max_name_len .. " characters at most)." - .. " Please try a shorter name." - end -end) - - ----------------------- --- Pronounceability -- ----------------------- - --- Original implementation (in Python) by sfan5 -local function pronounceable(pronounceability, text) - local pronounceable = 0 - local nonpronounceable = 0 - local cn = 0 - local lastc = "" - for c in text:lower():gmatch(".") do - if c:find("[aeiou0-9_-]") then - if not c:find("[0-9]") then - if cn > 2 then - nonpronounceable = nonpronounceable + 1 - else - pronounceable = pronounceable + 1 - end - end - cn = 0 - else - if cn == 1 and lastc == c and lastc ~= 's' then - nonpronounceable = nonpronounceable + 1 - cn = 0 - end - if cn > 2 then - nonpronounceable = nonpronounceable + 1 - cn = 0 - end - if lastc:find("[aeiou]") then - pronounceable = pronounceable + 1 - cn = 0 - end - if not (c == "r" and lastc:find("[aipfom]")) and - not (lastc == "c" and c == "h") then - cn = cn + 1 - end - end - lastc = c - end - if cn > 0 then - nonpronounceable = nonpronounceable + 1 - end - return pronounceable * pronounceability >= nonpronounceable -end - --- Pronounceability factor: --- nil = Checking disabled. --- 0 = Everything's unpronounceable. --- 0.5 = Strict checking. --- 1 = Normal checking. --- 2 = Relaxed checking. -local pronounceability = tonumber(minetest.setting_get("name_restrictions.pronounceability")) -if pronounceability then - minetest.register_on_prejoinplayer(function(name, ip) - if exemptions[name] then return end - - if not pronounceable(pronounceability, name) then - return "Your player name does not seem to be pronounceable." - .." Please choose a more pronounceable name." - end - end) -end -