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Merged missing parts of mobs' api, updated news
- Updated news.txt - Merged missing pieces of api.lua - Added a random message
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@ -80,7 +80,6 @@ lifetimer = def.lifetimer or 600,
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if self.state ~= "attack" then
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if math.random(0,100) < 90 and self.sounds.war_cry then
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minetest.sound_play(self.sounds.war_cry,{object = self.object})
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print ("attack sound")
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end
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self.state = "attack"
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self.attack.player = player
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@ -633,7 +632,7 @@ lifetimer = def.lifetimer or 600,
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self.timer = self.timer + dtime
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self.blinktimer = (self.blinktimer or 0) + dtime
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if self.blinktimer > 0.2 then
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self.blinktimer = self.blinktimer - 0.2
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self.blinktimer = 0 -- self.blinktimer - 0.2
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if self.blinkstatus then
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self.object:settexturemod("")
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else
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@ -977,7 +976,7 @@ end
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-- compatibility with older mob registration
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function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)
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mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30, chance, active_object_count, -32000, max_height)
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mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30, chance, active_object_count, -31000, max_height)
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end
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-- particle effects
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