diff --git a/mods/trm_pyramids/more_trms.lua b/mods/trm_pyramids/more_trms.lua index 323c7c9d..680d7619 100644 --- a/mods/trm_pyramids/more_trms.lua +++ b/mods/trm_pyramids/more_trms.lua @@ -1,214 +1,303 @@ --- Fuel group -- -treasurer.register_treasure("bucket:bucket_lava", 0.008, 6, 1) -treasurer.register_treasure("default:coalblock", 0.008, 4, {1,2}) -treasurer.register_treasure("default:wood", 0.075, 2, {1,15}) -treasurer.register_treasure("default:tree", 0.07, 3, {1,5}) -treasurer.register_treasure("default:cactus", 0.06, 2, {1,7}) -treasurer.register_treasure("homedecor:oil_extract", 0.02, 4, {1,20}) -treasurer.register_treasure("default:grass_1", 0.09, 1, {1,30}) -treasurer.register_treasure("default:leaves", 0.099, 1, {1,20}) -treasurer.register_treasure("default:junglegrass", 0.085, 1, {1,20}) -treasurer.register_treasure("default:dry_shrub", 0.085, 1, {1,10}) +-- "fuel" group -- +-- total loot chance = 0.85 +treasurer.register_treasure("default:coalblock", 0.05, 7, {1,4}, nil, fuel) --rare +treasurer.register_treasure("bucket:bucket_lava", 0.05, 6, 1, nil, fuel) --rare +treasurer.register_treasure("default:tree", 0.075, 3, {10,30}, nil, fuel) --uncommon +treasurer.register_treasure("default:wood", 0.075, 2, {5,40}, nil, fuel) --uncommon +treasurer.register_treasure("default:cactus", 0.1, 2, {1,7}, nil, fuel) --common +treasurer.register_treasure("homedecor:oil_extract", 0.1, 4, {1,20}, nil, fuel) --common +treasurer.register_treasure("default:grass_1", 0.1, 1, {1,30}, nil, fuel) --common +treasurer.register_treasure("default:leaves", 0.1, 1, {1,20}, nil, fuel) --common +treasurer.register_treasure("default:junglegrass", 0.1, 1, {1,20}, nil, fuel) --common +treasurer.register_treasure("default:dry_shrub", 0.1, 1, {1,10}, nil, fuel) --common --- Food group -- -treasurer.register_treasure("food:bowl", 0.07, 5, 1) -treasurer.register_treasure("food:milk", 0.075, 5, 1) -treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.06, 5, {1,3}) -treasurer.register_treasure("bushes:blackberry_pie_raw", 0.064, 5, {1,4}) -treasurer.register_treasure("bushes:blueberry_pie_raw", 0.064, 5, {1,4}) -treasurer.register_treasure("bushes:strawberry_pie_raw", 0.064, 5, {1,4}) -treasurer.register_treasure("bushes:raspberry_pie_raw", 0.064, 5, {1,4}) -treasurer.register_treasure("farming:bread", 0.07, 5, {1,2}) -treasurer.register_treasure("farming:flour", 0.075, 5, {1,3}) -treasurer.register_treasure("farming:carrot", 0.071, 5, {1,4}) -treasurer.register_treasure("farming:donut", 0.068, 5, {1,3}) -treasurer.register_treasure("farming:melon_slice", 0.074, 5, {1,6}) -treasurer.register_treasure("farming:tomato", 0.075, 5, {1,6}) -treasurer.register_treasure("fishing:fish_raw", 0.063, 5, {1,2}) -treasurer.register_treasure("maptools:superapple", 0.002, 5, 1}) -treasurer.register_treasure("mobs:chicken_raw", 0.060, 5, {1,4}) -treasurer.register_treasure("mobs:meat_raw", 0.065, 5, {1,4}) -treasurer.register_treasure("moretrees:coconut", 0.055, 5, {1,2}) -treasurer.register_treasure("mushroom:poison", 0.059, 5, {1,5}) -treasurer.register_treasure("farming:blueberries", 0.05, 5, {1,10}) +-- "food" and "raw_food" group -- +-- preciousness = hunger restaured +-- total loot chance = 0.87 +-- "food" group -- +treasurer.register_treasure("maptools:superapple", 0.01, 10, {1,2}, nil, food) --rare +treasurer.register_treasure("food:bowl", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("food:milk", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("bushes:blackberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("bushes:blueberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("bushes:strawberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("bushes:raspberry_pie_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("fishing:fish_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("maptools:superapple", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("mobs:chicken_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("mobs:meat_raw", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("moretrees:coconut_milk", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("moretrees:raw_coconut", 0.02, 2, {1,5}, nil, food) --common +treasurer.register_treasure("moretrees:acorn_muffin", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("moretrees:spruce_nuts", 0.02, 1, {1,5}}, nil, food) --common +treasurer.register_treasure("moretrees:pine_nuts", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("moretrees:fir_nuts", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("mushroom:poison", 0.02, 1, {1,5}, nil, food) --common --1 de preciousness exeptionnel car empoisonné +treasurer.register_treasure("farming:bread", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("farming:potato", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("farming:baked_potato", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("farming:cucumber", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:tomato", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:carrot", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:carrot_gold", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:corn", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:corn_cob", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("farming:melon_slice", 0.02, 2, {1,5}, nil, food) --common +treasurer.register_treasure("farming:pumpkin_slice", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("farming:pumpkin_bread", 0.02, 7, {1,5}, nil, food) --common +treasurer.register_treasure("farming:coffee_cup", 0.02, 2, {1,5}, nil, food) --common +treasurer.register_treasure("farming:coffee_cup_hot", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:cookie", 0.02, 2, {1,5}, nil, food) --common +treasurer.register_treasure("farming:chocolate_dark", 0.02, 3, {1,5}, nil, food) --common +treasurer.register_treasure("farming:donut", 0.02, 4, {1,5}, nil, food) --common +treasurer.register_treasure("farming:donut_chocolate", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("farming:donut_apple", 0.02, 5, {1,5}, nil, food) --common +treasurer.register_treasure("farming:raspberries", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("farming:blueberries", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("farming:muffin_blueberry", 0.02, 4, {1,5}, nil, food) --common +treasurer.register_treasure("farming:smoothie_raspberry", 0.02, 2, {1,5}, nil, food) --common +treasurer.register_treasure("farming:rhubarb", 0.02, 1, {1,5}, nil, food) --common +treasurer.register_treasure("farming:rhubarb_pie", 0.02, 5, {1,5}, nil, food) --common +-- "raw_food" group -- +treasurer.register_treasure("maptools:superapple", 0.01, 10, {1,2}, nil, raw_food) --rare +treasurer.register_treasure("food:bowl", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("food:milk", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("bushes:blackberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("bushes:blueberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("bushes:strawberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("bushes:raspberry_pie_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("fishing:fish_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("maptools:superapple", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("mobs:chicken_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("mobs:meat_raw", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("moretrees:coconut_milk", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("moretrees:raw_coconut", 0.02, 2, {1,5}, nil, raw_food) --common +treasurer.register_treasure("moretrees:acorn_muffin", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("moretrees:spruce_nuts", 0.02, 1, {1,5}}, nil, raw_food) --common +treasurer.register_treasure("moretrees:pine_nuts", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("moretrees:fir_nuts", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("mushroom:poison", 0.02, 1, {1,5}, nil, raw_food) --common --1 de preciousness exeptionnel car empoisonné +treasurer.register_treasure("farming:bread", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:potato", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:baked_potato", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:cucumber", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:tomato", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:carrot", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:carrot_gold", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:corn", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:corn_cob", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:melon_slice", 0.02, 2, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:pumpkin_slice", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:pumpkin_bread", 0.02, 7, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:coffee_cup", 0.02, 2, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:coffee_cup_hot", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:cookie", 0.02, 2, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:chocolate_dark", 0.02, 3, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:donut", 0.02, 4, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:donut_chocolate", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:donut_apple", 0.02, 5, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:raspberries", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:blueberries", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:muffin_blueberry", 0.02, 4, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:smoothie_raspberry", 0.02, 2, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:rhubarb", 0.02, 1, {1,5}, nil, raw_food) --common +treasurer.register_treasure("farming:rhubarb_pie", 0.02, 5, {1,5}, nil, raw_food) --common --- Melee weapons -- -treasurer.register_treasure("building_blocks:knife", 0.05, 2, 1}) -treasurer.register_treasure("moreores:sword_silver", 0.01, 2, 1}) -treasurer.register_treasure("nether:sword_sywtonic", 0.0025, 10, 1}) -treasurer.register_treasure("nether:sword_netherrack_blue", 0.0025, 4, 1}) -treasurer.register_treasure("nether:sword_netherrack", 0.0025, 3, 1}) -treasurer.register_treasure("default:sword_nyan", 0.005, 9, 1}) +-- "melee_weapons" and "ranged_weapon" group -- +-- preciousness = weapons damage/durability (look at the .ODS spreedsheat) +-- total loot chance = 0.775 +-- "melee_weapons" group -- +treasurer.register_treasure("nether:sword_sywtonic", 0.05, 8, 1, nil, melee_weapons) --rare +treasurer.register_treasure("default:sword_nyan", 0.05, 6, nil, melee_weapons) --rare +treasurer.register_treasure("nether:sword_netherrack_blue", 0.075, 6, nil, melee_weapons) --uncommon +treasurer.register_treasure("moreores:sword_silver", 0.075, 5, nil, melee_weapons) --uncommon +treasurer.register_treasure("default:sword_bronze", 0.075, 5, nil, melee_weapons) --uncommon +treasurer.register_treasure("default:sword_steel", 0.15, 4, nil, melee_weapons) --common +treasurer.register_treasure("nether:sword_netherrack", 0.15, nil, melee_weapons) --common +treasurer.register_treasure("default:sword_stone", 0.15, 3, nil, melee_weapons) --common +-- "ranged_weapon" group -- +treasurer.register_treasure("nether:sword_sywtonic", 0.1, 8, 1, nil, ranged_weapon) --rare +treasurer.register_treasure("default:sword_nyan", 0.1, 6, 1, nil, ranged_weapon) --rare +treasurer.register_treasure("nether:sword_netherrack_blue", 0.1, 6, 1, nil, ranged_weapon) --uncommon +treasurer.register_treasure("moreores:sword_silver", 0.1, 5, 1, nil, ranged_weapon) --uncommon +treasurer.register_treasure("default:sword_bronze", 0.1, 5, 1, nil, ranged_weapon) --uncommon +treasurer.register_treasure("default:sword_steel", 0.1, 4, 1, nil, ranged_weapon) --common +treasurer.register_treasure("nether:sword_netherrack", 0.1, 1, nil, ranged_weapon) --common +treasurer.register_treasure("default:sword_stone", 0.1, 3, 1, nil, ranged_weapon) --common +-- "minetool" group -- +-- preciousness = weapons efficacity/durability (look at the .ODS spreedsheat) +-- total loot chance = 0.75 +treasurer.register_treasure("default:pick_diamond", 0.025, 7, 1, nil, minetool) --rare +treasurer.register_treasure("default:shovel_mese", 0.025, 6, 1, nil, minetool) --rare +treasurer.register_treasure("farming:hoe_mese", 0.05, 6, 1, nil, minetool) --uncommon +treasurer.register_treasure("default:pick_nyan", 0.05, 6, 1, nil, minetool) --uncommon +treasurer.register_treasure("default:axe_nyan", 0.05, 6, 1, nil, minetool) --uncommon +treasurer.register_treasure("moreores:pick_silver", 0.05, 5, 1, nil, minetool) --uncommon +treasurer.register_treasure("moreores:axe_silver", 0.05, 5, 1, nil, minetool) --uncommon +treasurer.register_treasure("moreores:shovel_silver", 0.05, 5, 1, nil, minetool) --uncommon +treasurer.register_treasure("farming:hoe_bronze", 0.1, 5, 1, nil, minetool) --common +treasurer.register_treasure("default:axe_steel", 0.1, 4, 1, nil, minetool) --common +treasurer.register_treasure("default:shovel_stone", 0.1, 3, 1, nil, minetool) --common +treasurer.register_treasure("farming:hoe_wood", 0.1, 2, 1, nil, minetool) --common --- Tools -- -treasurer.register_treasure("default:axe_nyan", 0.0000121, 8, 1}) -treasurer.register_treasure("default:shovel_nyan", 0.000121, 8, 1}) -treasurer.register_treasure("default:pick_nyan", 0.000121, 8, 1} -treasurer.register_treasure("default:hoe_wood", 0.02, 1, 1}) -treasurer.register_treasure("default:hoe_stone", 0.004, 2, 1}) -treasurer.register_treasure("default:hoe_steel", 0.002, 3, 1}) -treasurer.register_treasure("default:hoe_bronze", 0.0008, 5, 1}) -treasurer.register_treasure("default:hoe_mese", 0.0002, 7, 1}) -treasurer.register_treasure("default:hoe_diamond", 0.000121, 10, 1}) -treasurer.register_treasure("fishing:pole", 0.05, 1, 1}) -treasurer.register_treasure("markers:mark", 0.034, 1, 1}) -treasurer.register_treasure("moreores:axe_silver", 0.0001, 6, 1}) -treasurer.register_treasure("moreores:hoe_silver", 0.00013, 6, 1}) -treasurer.register_treasure("moreores:pick_silver", 0.00009, 6, 1}) -treasurer.register_treasure("moreores:shovel_silver", 0.00014, 6, 1}) -treasurer.register_treasure("screwdriver:screwdriver", 0.001, 1, 1}) -treasurer.register_treasure("moreblocks:circular_saw", 0.002, 1, 1}) +-- "tool" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.8 +treasurer.register_treasure("fishing:pole", 0.2, 1, nil, tool) --common +treasurer.register_treasure("markers:mark", 0.2, 1, nil, tool) --common +treasurer.register_treasure("screwdriver:screwdriver", 0.2, 1, nil, tool) --common +treasurer.register_treasure("moreblocks:circular_saw", 0.2, 1, nil, tool) --common --- Deco group -- -treasurer.register_treasure("coloredwood:fence_light_sky_blue", 0.025, 5, {1,6}) -treasurer.register_treasure("coloredwood:fence_dark_redviolet", 0.025, 5, {1,6}) -treasurer.register_treasure("coloredwood:stick_dark_cyan", 0.02, 5, {1,4}) -treasurer.register_treasure("coloredwood:fence_yellow", 0.025, 5, {1,6}) -treasurer.register_treasure("darkage:chain", 0.025, 3, {1,10}) -treasurer.register_treasure("columnia:column_mid_brick", 0.025, 4, {1,7}) -treasurer.register_treasure("darkage:wood_shelves", 0.02, 3, {1,2}) -treasurer.register_treasure("default:fence_cobble", 0.03, 2, {1,20}) -treasurer.register_treasure("dryplants:grass", 0.04, 1, {1,8}) -treasurer.register_treasure("fake_fire:embers", 0.015, 8, {1,3}) -treasurer.register_treasure("fence:fencegate", 0.02, 4, {1,2}) -treasurer.register_treasure("flowers:potted_tulip", 0.02, 1, {1,4}) -treasurer.register_treasure("itemframes:pedestal_junglewood", 0.012, 3, {1,3}) -treasurer.register_treasure("moreblocks:plankstone", 0.025, 3, {1,6}) -treasurer.register_treasure("moreblocks:iron_check", 0.02, 5, {1,3}) -treasurer.register_treasure("stained_glass:2_9", 0.02, 6, {1,4}) -treasurer.register_treasure("stained_glass:7_5_6", 0.02, 6, {1,4}) +-- "deco" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.85 +treasurer.register_treasure("coloredwood:fence_light_sky_blue", 0.05, 5, {3,6}, nil, deco) --common +treasurer.register_treasure("coloredwood:fence_dark_redviolet", 0.05, 5, {3,6}, nil, deco) --common +treasurer.register_treasure("coloredwood:stick_dark_cyan", 0.05, 5, {5,10}, nil, deco) --common +treasurer.register_treasure("coloredwood:fence_yellow", 0.05, 5, {3,6}, nil, deco) --common +treasurer.register_treasure("darkage:chain", 0.05, 3, {4,8}, nil, deco) --common +treasurer.register_treasure("columnia:column_mid_brick", 0.05, 4, {2,4}, nil, deco) --common +treasurer.register_treasure("darkage:wood_shelves", 0.05, 3, {2,4}, nil, deco) --common +treasurer.register_treasure("default:fence_cobble", 0.05, 2, {3,6}, nil, deco) --common +treasurer.register_treasure("dryplants:grass", 0.05, 1, {4,8}), nil, deco) --common +treasurer.register_treasure("fake_fire:embers", 0.05, 8, {2,4}, nil, deco) --common +treasurer.register_treasure("fence:fencegate", 0.05, 4, {1,2}, nil, deco) --common +treasurer.register_treasure("flowers:potted_tulip", 0.05, 1, {1,2}, nil, deco) --common +treasurer.register_treasure("itemframes:pedestal_junglewood", 0.05, 3, {1,2}, nil, deco) --common +treasurer.register_treasure("moreblocks:plankstone", 0.05, 3, {3,6}, nil, deco) --common +treasurer.register_treasure("moreblocks:iron_check", 0.05, 5, {1,2}, nil, deco) --common +treasurer.register_treasure("stained_glass:2_9", 0.05, 6, {2,4}, nil, deco) --common +treasurer.register_treasure("stained_glass:7_5_6", 0.05, 6, {2,4}, nil, deco) --common -light: --- Is a light source. --- Preciousness is based on the brightness. For the maximum brightness (before sun brightness), preciousness should be 3. +-- "light" group -- +-- preciousness = material/craft cost and light value +-- total loot chance = 0.85 +treasurer.register_treasure("moreblocks:super_glow_glass", 0.005, 10, {1,2}, nil, light) --rare +treasurer.register_treasure("moreblocks:glow_glass", 0.005, 9, {3,5}, nil, light) --rare +treasurer.register_treasure("glow:lamp", 0.01, 7, {1,3}, nil, light) --uncommun +treasurer.register_treasure("glow:stone", 0.01, 7, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:blueblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:bluepole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:greenblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:greenpole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:greyblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:greypole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:indigoblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:indigopole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:orangeblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:orangepole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:redblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:redpole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:whiteblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:whitepole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:yellowblock", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("bobblocks:yellowpole", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("building_blocks:fireplace", 0.02, 6, {1,3}, nil, light) --uncommun +treasurer.register_treasure("sealamps:lantern", 0.02, 6,{1,3}, nil, light) --uncommun +treasurer.register_treasure("sealamps:torch", 0.02, 6,{1,3}, nil, light) --uncommun +treasurer.register_treasure("lavalamp:red", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("lavalamp:orange", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("lavalamp:green", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("lavalamp:blue", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("lavalamp:violet", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("lavalamp:yellow", 0.02, 5, 1, nil, light) --commun +treasurer.register_treasure("default:torch", 0.1, 5,{5,20}, nil, light) --commun +treasurer.register_treasure("homedecor:torch_wall", 0.05, 3, {1,10}, nil, light) --commun +treasurer.register_treasure("chains:chandelier", 0.025, 3, 1, nil, light) --commun +treasurer.register_treasure("homedecor:standing_lamp_off", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:table_lamp_off", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_half_white", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_half_yellow", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_quarter_white", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_quarter_yellow", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_small_cube_white", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:glowlight_small_cube_yellow", 0.01, 4, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:lattice_lantern_large", 0.02, 3, {1,3}, nil, light) --commun +treasurer.register_treasure("homedecor:lattice_lantern_small", 0.02, 3, {1,3}, nil, light) --commun +treasurer.register_treasure("homedecor:hanging_lantern", 0.02, 3, {1,3}, nil, light) --commun +treasurer.register_treasure("homedecor:ground_lantern", 0.02, 3, {1,3}, nil, light) --commun +treasurer.register_treasure("homedecor:celling_lantern", 0.02, 3, {1,3}, nil, light) --commun +treasurer.register_treasure("homedecor:oil_lamp", 0.02, 3, {1,2}, nil, light) --commun +treasurer.register_treasure("homedecor:candle_thin", 0.02, 3, {1,5}, nil, light) --commun +treasurer.register_treasure("homedecor:candle", 0.02, 3, {1,5}, nil, light) --commun +treasurer.register_treasure("lantern:candle", 0.02, 3, {1,5}, nil, light) --commun +treasurer.register_treasure("christmas_craft:christmas_lights", 0.02, 2, {4,8}, nil, light) --commun -treasurer.register_treasure("moreblocks:super_glow_glass", 0.005, 10, {1,5}) --rare -treasurer.register_treasure("moreblocks:glow_glass", 0.005, 9, {1,5}) --rare -treasurer.register_treasure("glow:lamp", 0.01, 7, {1,5}) --uncommun -treasurer.register_treasure("glow:stone", 0.01, 7, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:blueblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:bluepole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:greenblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:greenpole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:greyblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:greypole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:indigoblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:indigopole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:orangeblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:orangepole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:redblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:redpole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:whiteblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:whitepole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:yellowblock", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("bobblocks:yellowpole", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("building_blocks:fireplace", 0.02, 6, {1,5}) --uncommun -treasurer.register_treasure("sealamps:lantern", 0.02, 6,{1,10}) --uncommun -treasurer.register_treasure("sealamps:torch", 0.02, 6,{1,10}) --uncommun -treasurer.register_treasure("default:torch", 0.1, 1,{1,30}) --commun -treasurer.register_treasure("homedecor:torch_wall", 0.05, 3, {1,10}) --commun -treasurer.register_treasure("chains:chandelier", 0.025, 3, 1) --commun -treasurer.register_treasure("homedecor:standing_lamp_off", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:table_lamp_off", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_half_white", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_half_yellow", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_quarter_white", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_quarter_yellow", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_small_cube_white", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:glowlight_small_cube_yellow", 0.01, 4, {1,2}) --commun -treasurer.register_treasure("homedecor:lattice_lantern_large", 0.02, 3, {1,3}) --commun -treasurer.register_treasure("homedecor:lattice_lantern_small", 0.02, 3, {1,3}) --commun -treasurer.register_treasure("homedecor:hanging_lantern", 0.02, 3, {1,3}) --commun -treasurer.register_treasure("homedecor:ground_lantern", 0.02, 3, {1,3}) --commun -treasurer.register_treasure("homedecor:celling_lantern", 0.02, 3, {1,3}) --commun -treasurer.register_treasure("homedecor:oil_lamp", 0.02, 3, {1,2}) --commun -treasurer.register_treasure("homedecor:candle_thin", 0.02, 3, {1,10}) --commun -treasurer.register_treasure("homedecor:candle", 0.02, 3, {1,10}) --commun -treasurer.register_treasure("lantern:candle", 0.02, 3, {1,10}) --commun -treasurer.register_treasure("lavalamp:red", 0.02, 5, 1) --commun -treasurer.register_treasure("lavalamp:orange", 0.02, 5, 1) --commun -treasurer.register_treasure("lavalamp:green", 0.02, 5, 1) --commun -treasurer.register_treasure("lavalamp:blue", 0.02, 5, 1) --commun -treasurer.register_treasure("lavalamp:violet", 0.02, 5, 1) --commun -treasurer.register_treasure("lavalamp:yellow", 0.02, 5, 1) --commun -treasurer.register_treasure("christmas_craft:christmas_lights", 0.02, 2, {1,15}) --commun +-- "building_block" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.7525 +treasurer.register_treasure("nether:white", 0.0025, 10, 1, nil, building_block) --rare --siwtonic bloc +treasurer.register_treasure("default:diamondblock", 0.0025, 9, 1, nil, building_block) --rare +treasurer.register_treasure("default:mese", 0.0025, 9, 1, nil, building_block) --rare +treasurer.register_treasure("default:goldblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("default:silverblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("default:bronzeblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("default:copperblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("default:steelblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("default:tinblock", 0.005, 8, 1, nil, building_block) --rare +treasurer.register_treasure("building_blocks:grate", 0.005, 7, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("moreblocks:iron_stone_bricks", 0.005, 7, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("moreblocks:coal_stone_bricks", 0.005, 4, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("moreblocks:all_faces_jungle_tree", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("moreblocks:all_faces_tree", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("building_blocks:marble", 0.01, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("building_blocks:hardwood", 0.005, 5, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:ors_brick", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:marble", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:gneiss_cobble", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:gneiss_brick", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:gneiss", 0.005, 6, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("darkage:basalt_cobble", 0.005, 5, {4,8}, nil, building_block) --uncommon +treasurer.register_treasure("colouredstonebricks:grey", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("colouredstonebricks:red", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("colouredstonebricks:dark_blue", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("colouredstonebricks:pink", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("colouredstonebricks:orange", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("colouredstonebricks:black", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("moreblocks:grey_brick", 0.01, 5, {3,6}, nil, building_block) --commun +treasurer.register_treasure("moreblocks:cactus_brick", 0.005, 4, {3,6}, nil, building_block) --commun +treasurer.register_treasure("default:brick", 0.005, 4, {3,6}, nil, building_block) --commun +treasurer.register_treasure("moreblocks:stone_tile", 0.005, 4, {3,6}, nil, building_block) --commun +treasurer.register_treasure("building_blocks:tar", 0.005, 3, {4,8}, nil, building_block) --commun +treasurer.register_treasure("christmas_craft:snowman", 0.005, 3, 1, nil, building_block) --commun +treasurer.register_treasure("default:snowblock", 0.005, 2, {1,2}, nil, building_block) --commun +treasurer.register_treasure("default:mossycobble", 0.005, 2, {10,50}, nil, building_block) --commun +treasurer.register_treasure("default:sandstonebrick", 0.025, 1, {50,99}, nil, building_block) --commun +treasurer.register_treasure("default:cobble", 0.05, 1, {50,99}, nil, building_block) --commun +treasurer.register_treasure("default:desert_sand", 0.05, 1, {50,99}, nil, building_block) --commun +treasurer.register_treasure("default:sand", 0.05, 1, {50,99}, nil, building_block) --commun +treasurer.register_treasure("default:dirt", 0.05, 1, {50,99}, nil, building_block) --commun -building_block: --- A block for buildings. Includes stairs, slabs, fences and similar things. --- Excludes all natural blocks. --- Preciousness should be roughly based on the “cost” to craft the block. +-- "seed" group -- +-- preciousness = seeds and sapling usefull +-- total loot chance = 0.90 +treasurer.register_treasure("farming_seed_wheat", 0.45, 1, {1,20}, nil, seed) --commun +treasurer.register_treasure("farming:seed_cotton", 0.45, 1, {1,20}, nil, seed) --commun -treasurer.register_treasure("nether:white", 0.0025, 10, 1) --rare --siwtonic -treasurer.register_treasure("default:diamondblock", 0.0025, 9, 1) --rare -treasurer.register_treasure("default:mese", 0.0025, 9, 1) --rare -treasurer.register_treasure("default:goldblock", 0.005, 8, 1) --rare -treasurer.register_treasure("default:silverblock", 0.005, 8, 1) --rare -treasurer.register_treasure("default:bronzeblock", 0.005, 8, {1,2}) --rare -treasurer.register_treasure("default:copperblock", 0.005, 8, {1,2}) --rare -treasurer.register_treasure("default:steelblock", 0.005, 8, {1,2}) --rare -treasurer.register_treasure("default:tinblock", 0.005, 8, {1,2}) --rare -treasurer.register_treasure("building_blocks:grate", 0.005, 7, {5,10}) --uncommon -treasurer.register_treasure("moreblocks:iron_stone_bricks", 0.005, 7, {5,10}) --uncommon -treasurer.register_treasure("default:coalblock", 0.01, 7, {1,5}) --uncommon -treasurer.register_treasure("moreblocks:coal_stone_bricks", 0.005, 4, {10,20}) --uncommon -treasurer.register_treasure("moreblocks:all_faces_jungle_tree", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("moreblocks:all_faces_tree", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("building_blocks:marble", 0.01, 6, {10,20}) --uncommon -treasurer.register_treasure("building_blocks:hardwood", 0.005, 5, {10,20}) --uncommon -treasurer.register_treasure("darkage:ors_brick", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("darkage:marble", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("darkage:gneiss_cobble", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("darkage:gneiss_brick", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("darkage:gneiss", 0.005, 6, {10,20}) --uncommon -treasurer.register_treasure("darkage:basalt_cobble", 0.005, 5, {10,20}) --uncommon -treasurer.register_treasure("colouredstonebricks:grey", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("colouredstonebricks:red", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("colouredstonebricks:dark_blue", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("colouredstonebricks:pink", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("colouredstonebricks:orange", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("colouredstonebricks:black", 0.01, 5, {5,20}) --commun -treasurer.register_treasure("moreblocks:grey_brick", 0.01, 5, {10,20}) --commun -treasurer.register_treasure("moreblocks:cactus_brick", 0.005, 4, {4,20}) --commun -treasurer.register_treasure("default:brick", 0.005, 4, {4,20}) --commun -treasurer.register_treasure("moreblocks:stone_tile", 0.005, 4, {10,20}) --commun -treasurer.register_treasure("building_blocks:tar", 0.005, 3, {5,20}) --commun -treasurer.register_treasure("christmas_craft:snowman", 0.005, 3, 1) --commun -treasurer.register_treasure("default:snowblock", 0.005, 2, {1,3}) --commun -treasurer.register_treasure("default:mossycobble", 0.005, 2, {10,50}) --commun -treasurer.register_treasure("default:sandstonebrick", 0.025, 1, {50,99}) --commun -treasurer.register_treasure("default:cobble", 0.05, 1, {50,99}) --commun -treasurer.register_treasure("default:desert_sand", 0.05, 1, {50,99}) --commun -treasurer.register_treasure("default:sand", 0.05, 1, {50,99}) --commun -treasurer.register_treasure("default:dirt", 0.05, 1, {50,99}) --commun +-- "transport_vehicle" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.85 +treasurer.register_treasure("carts:cart", 0.35, 5, {1,2}, nil, transport_vehicle) --uncommun +treasurer.register_treasure("boats:boat", 0.50, 2, {1,2}, nil, transport_vehicle) --commun -seed: --- Seeds and saplings. --- Preciousness is based on the percieved “usefulness” of what can grow from the seed. -treasurer.register_treasure("farming_seed_wheat", 0.5, 1, {1,30}) --commun -treasurer.register_treasure("farming:seed_cotton", 0.5, 1, {1,30}) --commun +-- "transport_structure" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.75 +treasurer.register_treasure("carts:rail_power", 0.05, 6, {2,4}, nil, transport_structure) --uncommon +treasurer.register_treasure("carts:rail_brake", 0.05, 5, {2,4}, nil, transport_structure) --uncommon +treasurer.register_treasure("homedecor:fence_brass", 0.1, 3, {3,6}, nil, transport_structure) --commun +treasurer.register_treasure("homedecor:fence_wrought_iron", 0.1, 3, {3,6}, nil, transport_structure) --commun +treasurer.register_treasure("carts:rail_copper", 0.25, 3, {6,12}), nil, transport_structure) --commun +treasurer.register_treasure("default:rail", 0.25, 2, {6,12}, nil, transport_structure) --commun -transport_vehicle --- A vehicle to transport players and stuff, i.e. a cart or a boat. --- Preciousness is hard to determine, maybe speed? -treasurer.register_treasure("carts:cart", 0.5, 3, {1,2}) --uncommun -treasurer.register_treasure("boats:boat", 0.5, 2, {1,2}) --commun +-- "ladder" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.75 +treasurer.register_treasure("lavatemple:ladder", 0.25, 1, {2,4}, nil, ladder) --uncommun +treasurer.register_treasure("default:ladder", 0.5, 1, {6,12}, nil, ladder) --commun -transport_structure --- A fixed structure which is neccessary for a transport vehicle to operate, i.e. rails. --- Preciousness is hard to dertermine … -treasurer.register_treasure("carts:rail_power", 0.15, 6, {3,6}) --uncommon -treasurer.register_treasure("carts:rail_brake", 0.15, 5, {2,4}) --uncommon -treasurer.register_treasure("homedecor:fence_brass", 0.1, 3, {4,8}) --commun -treasurer.register_treasure("homedecor:fence_wrought_iron", 0.1, 3, {4,8}) --commun -treasurer.register_treasure("carts:rail_copper", 0.25, 3, {10,20}) --commun -treasurer.register_treasure("default:rail", 0.25, 2, {10,20}) --commun - -ladder --- A ladder. --- treasurer.register_treasure("lavatemple:ladder", 0.25, 1, {3,6}) --uncommun --Désactivé pour l'instant car n'a pas de recette de craft, et on ne sait pas s'il est diggable -treasurer.register_treasure("default:ladder", 0.5, 1, {8,24}) --commun - - -default: +-- "default" -- -- This is the group your treasure get assigned to if you don’t specify a group.