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tweak the fishing mod
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@ -125,7 +125,7 @@ local FISHING_BOBBER_ENTITY={
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on_rightclick = function (self, clicker)
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on_rightclick = function (self, clicker)
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local item = clicker:get_wielded_item()
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local item = clicker:get_wielded_item()
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local player = clicker:get_player_name()
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local player = clicker:get_player_name()
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if item:get_name() == "fishing:pole" then
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if item:get_name() == "fishing:pole" or "fishing:pole_perfect" then
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local inv = clicker:get_inventory()
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local inv = clicker:get_inventory()
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local say = minetest.chat_send_player
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local say = minetest.chat_send_player
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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@ -75,7 +75,7 @@ local FISHING_BOBBER_ENTITY_SHARK={
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local item = clicker:get_wielded_item()
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local item = clicker:get_wielded_item()
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local player = clicker:get_player_name()
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local player = clicker:get_player_name()
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local say = minetest.chat_send_player
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local say = minetest.chat_send_player
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if item:get_name() == "fishing:pole" then
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if item:get_name() == "fishing:pole" or "fishing:pole_perfect" then
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local inv = clicker:get_inventory()
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local inv = clicker:get_inventory()
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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-- catch visible plant
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-- catch visible plant
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