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1 less damage for almost every monsters
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@ -9,7 +9,7 @@ mobs:register_mob("mobs:dungeon_master", {
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type = "monster",
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-- aggressive, shoots fireballs at player, deal 13 damages
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passive = false,
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damage = 13,
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damage = 12,
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attack_type = "shoot",
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shoot_interval = 2.5,
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arrow = "mobs:fireball",
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@ -86,14 +86,14 @@ mobs:register_arrow("mobs:fireball", {
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=13},
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damage_groups = {fleshy=12},
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}, 0)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=8},
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damage_groups = {fleshy=6},
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}, 0)
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end,
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