From 99d66be6bcd02eb9c7bf64217d2ca73fe50a332f Mon Sep 17 00:00:00 2001 From: Ombridride Date: Tue, 14 Jul 2015 19:58:10 +0200 Subject: [PATCH] Half less Minotaur monsters --- mods/mobs/minotaur.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/mobs/minotaur.lua b/mods/mobs/minotaur.lua index fc716df3..c03bd99a 100755 --- a/mods/mobs/minotaur.lua +++ b/mods/mobs/minotaur.lua @@ -60,7 +60,7 @@ mobs:register_mob("mobs:minotaur", { }, }) -- spawns on desert sand between -1 and 20 light, 1 in 20000 chance, 1 Minotaur in area up to 31000 in height -mobs:register_spawn("mobs:minotaur", {"watershed:drygrass"}, 20, -1, 40000, 1, 31000) +mobs:register_spawn("mobs:minotaur", {"watershed:drygrass"}, 20, -1, 50000, 1, 31000) -- register spawn egg mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)