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Updated unified_inventory
- Added system hidding crafts involving unknown items - Solves #186
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@@ -1,9 +1,4 @@
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local S
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if intllib then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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local S = unified_inventory.gettext
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local hud_colors = {
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{"#FFFFFF", 0xFFFFFF, S("White")},
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