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Updated unified_inventory
- Added system hidding crafts involving unknown items - Solves #186
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@ -19,7 +19,20 @@ minetest.after(0.01, function()
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local recipes = minetest.get_all_craft_recipes(name)
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local recipes = minetest.get_all_craft_recipes(name)
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if recipes then
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if recipes then
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for _, recipe in ipairs(recipes) do
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for _, recipe in ipairs(recipes) do
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unified_inventory.register_craft(recipe)
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local unknowns
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for _,chk in pairs(recipe.items) do
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local groupchk = string.find(chk, "group:")
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if (not groupchk and not minetest.registered_items[chk])
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or (groupchk and not unified_inventory.get_group_item(string.gsub(chk, "group:", "")).item) then
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unknowns = true
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end
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end
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if not unknowns then
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unified_inventory.register_craft(recipe)
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end
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end
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end
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end
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end
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end
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end
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@ -3,13 +3,7 @@
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-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
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-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
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-- License: GPLv3
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-- License: GPLv3
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local S
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local S = unified_inventory.gettext
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function(s) return s end
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end
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unified_inventory.register_page("bags", {
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unified_inventory.register_page("bags", {
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get_formspec = function(player)
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get_formspec = function(player)
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@ -83,3 +83,4 @@ dofile(modpath.."/item_names.lua")
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if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then
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if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then
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dofile(modpath.."/waypoints.lua")
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dofile(modpath.."/waypoints.lua")
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end
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end
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@ -1,10 +1,4 @@
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local S
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local S = unified_inventory.gettext
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function(s) return s end
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end
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-- This pair of encoding functions is used where variable text must go in
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-- This pair of encoding functions is used where variable text must go in
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-- button names, where the text might contain formspec metacharacters.
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-- button names, where the text might contain formspec metacharacters.
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@ -63,6 +57,7 @@ function unified_inventory.get_formspec(player, page)
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button_row = 1
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button_row = 1
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i = 1
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i = 1
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end
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end
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local tooltip = def.tooltip or ""
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local tooltip = def.tooltip or ""
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if def.type == "image" then
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if def.type == "image" then
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formspec = formspec.."image_button["
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formspec = formspec.."image_button["
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@ -214,7 +209,11 @@ function unified_inventory.apply_filter(player, filter, search_dir)
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end
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end
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unified_inventory.filtered_items_list[player_name]={}
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unified_inventory.filtered_items_list[player_name]={}
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for name, def in pairs(minetest.registered_items) do
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for name, def in pairs(minetest.registered_items) do
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if (def.groups.not_in_creative_inventory or 0) == 0 and (def.description or "") ~= "" and ffilter(name, def) then
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if (def.groups.not_in_creative_inventory or 0) == 0
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and (def.description or "") ~= ""
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and ffilter(name, def)
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and (unified_inventory.is_creative(player_name)
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or unified_inventory.crafts_for.recipe[def.name]) then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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end
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end
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end
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end
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@ -1,13 +1,4 @@
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local S
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local S = unified_inventory.gettext
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function(s) return s end
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end
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local timers = {}
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local HOME_INTERVAL = 30*60
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minetest.register_privilege("creative", {
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minetest.register_privilege("creative", {
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description = "Can use the creative inventory",
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description = "Can use the creative inventory",
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@ -1,9 +1,4 @@
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local S
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local S = unified_inventory.gettext
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if intllib then
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S = intllib.Getter()
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else
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S = function(s) return s end
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end
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local hud_colors = {
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local hud_colors = {
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{"#FFFFFF", 0xFFFFFF, S("White")},
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{"#FFFFFF", 0xFFFFFF, S("White")},
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