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[3d_armor] Update to add stand node
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@ -18,12 +18,13 @@ ARMOR_FIRE_PROTECT = false
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-- Fire protection nodes, (name, protection level, damage)
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ARMOR_FIRE_NODES = {
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"fire:basic_flame", 3, 4},
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{"ethereal:crystal_spike", 2, 1},
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{"bakedclay:safe_fire", 2, 1},
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{"default:torch", 1, 1},
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"fire:basic_flame", 3, 4},
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{"fire:permanent_flame", 3, 4},
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{"ethereal:crystal_spike", 2, 1},
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{"ethereal:fire_flower", 2, 1},
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{"default:torch", 1, 1},
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}
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-- Increase this if you get initialization glitches when a player first joins.
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@ -592,6 +592,12 @@ end
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minetest.register_on_player_hpchange(function(player, hp_change)
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local name, player_inv, armor_inv = armor:get_valid_player(player, "[on_hpchange]")
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if name and hp_change < 0 then
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-- used for insta kill tools/commands like /kill (doesnt damage armor)
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if hp_change < -100 then
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return hp_change
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end
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local heal_max = 0
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local state = 0
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local items = 0
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@ -678,3 +684,15 @@ minetest.register_globalstep(function(dtime)
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end
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armor.timer = 0
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end)
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-- kill player when command issued
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minetest.register_chatcommand("kill", {
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params = "<name>",
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description = "Kills player instantly",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if player then
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player:set_hp(-1001)
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end
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end,
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})
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1
mods/3d_armor/3d_armor/description.txt
Normal file
1
mods/3d_armor/3d_armor/description.txt
Normal file
@ -0,0 +1 @@
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Adds craftable armor that is visible to other players.
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