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add pathfinding to monsters

This commit is contained in:
2016-02-18 18:34:19 +01:00
parent f8e7c9557d
commit 9bff7f1dee
11 changed files with 13 additions and 0 deletions

View File

@@ -7,6 +7,7 @@ mobs:register_mob("mobs:creeper", {
-- agressive, does 21 damage to player when explode
passive = false,
attack_type = "explode",
pathfinding = true,
damage = 21,
-- health & armor
hp_min = 30, hp_max = 40, armor = 90,