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Fixed the Soil abm.

This commit is contained in:
Le_Docteur 2014-12-18 23:42:51 +01:00
parent 283530ad6f
commit 9e03189586

View File

@ -45,15 +45,19 @@ minetest.register_abm({
end end
-- check if there is water nearby and change soil accordingly -- check if there is water nearby and change soil accordingly
if minetest.find_node_near(pos, 3, {"group:water"}) and if minetest.find_node_near(pos, 3, {"group:water"}) then
minetest.find_node_near(pos, 3, {"ignore"}) then
if node.name == "farming:soil" then if node.name == "farming:soil" then
minetest.set_node(pos, {name="farming:soil_wet"}) minetest.set_node(pos, {name="farming:soil_wet"})
end end
elseif node.name == "farming:soil_wet" then else
minetest.set_node(pos, {name="farming:soil"}) -- Don't turn wet soil into dry soil or dry soil into dirt
elseif node.name == "farming:soil" then -- if there are unloaded blocks nearby because they could be water.
minetest.set_node(pos, {name="default:dirt"}) if minetest.find_node_near(pos, 3, {"ignore"}) then return end
if node.name == "farming:soil_wet" then
minetest.set_node(pos, {name="farming:soil"})
else -- [obviously] node.name == "farming:soil"
minetest.set_node(pos, {name="default:dirt"})
end
end end
end, end,
}) })