added missing texture
fixed sheep spawn typo fixed npc male/female follow/drop/tame chmod 755
0
mods/mobs/mff_menu.lua
Normal file → Executable file
@ -75,14 +75,9 @@ mobs:register_mob("mobs:npc", {
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},
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-- right clicking with "cooked meat" or "bread" will give npc more health
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on_rightclick = function(self, clicker)
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-- feed to heal npc
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if not mobs:feed_tame(self, clicker, 8, true) then
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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-- right clicking with gold lump drops random item from mobs.npc_drops
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elseif item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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if (self.diamond_count or 0) < 4 then
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self.diamond_count = (self.diamond_count or 0) + 1
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if not minetest.setting_getbool("creative_mode") then
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@ -92,27 +87,34 @@ mobs:register_mob("mobs:npc", {
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if self.diamond_count >= 4 then
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self.damages = 3
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self.owner = clicker:get_player_name()
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end
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end
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return
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-- feed to heal npc
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elseif not mobs:feed_tame(self, clicker, 8, true) then
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-- right clicking with gold lump drops random item from mobs.npc_drops
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if item:get_name() == "default:gold_lump" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {
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name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
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})
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else
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minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
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return
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-- if owner switch between follow and stand
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if self.owner and self.owner == clicker:get_player_name() then
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elseif self.owner and self.owner == clicker:get_player_name() then
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if self.order == "follow" then
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self.order = "stand"
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else
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self.order = "follow"
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end
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end
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end
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end
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mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
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end
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end,
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})
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-- spawning enable for now
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mobs:spawn_specific("mobs:npc", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000, true)
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-- register spawn egg
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@ -29,6 +29,9 @@ mobs:register_mob("mobs:npc_female", {
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textures = {
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{"mobs_npc_female.png"}, -- female by nuttmeg20
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},
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child_texture = {
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{"mobs_npc_baby.png"}, -- derpy baby by AmirDerAssassine
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},
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-- sounds
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makes_footstep_sound = true,
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sounds = {},
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@ -56,7 +59,7 @@ mobs:register_mob("mobs:npc_female", {
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lava_damage = 6,
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light_damage = 0,
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-- follow diamond
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follow = "default:diamond",
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follow = {"farming:bread", "mobs:meat", "default:diamond"},
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view_range = 16,
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-- set owner and order
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owner = "",
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@ -73,36 +76,7 @@ mobs:register_mob("mobs:npc_female", {
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if not name then return end
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-- feed toheal npc
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if item:get_name() == "mobs:meat"
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or item:get_name() == "farming:bread" then
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-- feed and add health
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local hp = self.object:get_hp()
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-- return if full health
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if hp >= self.hp_max then
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minetest.chat_send_player(name, "NPC at full health.")
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return
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end
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hp = hp + 4 -- add restorative value
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if hp > self.hp_max then hp = self.hp_max end
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self.object:set_hp(hp)
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-- take item
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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-- right clicking with gold lump drops random item from mobs.npc_drops
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elseif item:get_name() == "default:gold_lump" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
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elseif item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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if (self.diamond_count or 0) < 4 then
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self.diamond_count = (self.diamond_count or 0) + 1
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if not minetest.setting_getbool("creative_mode") then
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@ -114,22 +88,32 @@ mobs:register_mob("mobs:npc_female", {
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self.owner = clicker:get_player_name()
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end
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end
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else
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return
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-- feed to heal npc
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elseif not mobs:feed_tame(self, clicker, 8, true) then
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-- right clicking with gold lump drops random item from mobs.npc_drops
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if item:get_name() == "default:gold_lump" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
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return
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-- if owner switch between follow and stand
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if self.owner and self.owner == clicker:get_player_name() then
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elseif self.owner and self.owner == clicker:get_player_name() then
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if self.order == "follow" then
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self.order = "stand"
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else
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self.order = "follow"
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end
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else
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self.owner = clicker:get_player_name()
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end
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end
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mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
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end
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end,
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})
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-- spawning enable for now
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mobs:spawn_specific("mobs:npc_female", {"default:dirt_with_grass", "default:dirt", "default:junglegrass", "default:sand"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000, true)
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-- register spawn egg
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@ -143,7 +143,7 @@ for _, col in ipairs(all_colours) do
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end
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mobs:spawn_specific("mobs:sheep", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true)
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mobs:spawn_specific("mobs:sheep_white", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true)
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-- compatibility (item and entity)
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minetest.register_alias("mobs:sheep", "mobs:sheep_white")
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mods/mobs/textures/mobs_dog_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
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mods/mobs/textures/mobs_green_slime_big_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
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mods/mobs/textures/mobs_green_slime_medium_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
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mods/mobs/textures/mobs_lava_slime_big_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
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mods/mobs/textures/mobs_lava_slime_medium_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
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mods/mobs/textures/mobs_mese_monster_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
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mods/mobs/textures/mobs_sheep_black_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
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mods/mobs/textures/mobs_sheep_blue_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_brown_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
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mods/mobs/textures/mobs_sheep_cyan_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_dark_green_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_dark_grey_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_green_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
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mods/mobs/textures/mobs_sheep_grey_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
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mods/mobs/textures/mobs_sheep_magenta_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_orange_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_pink_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
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mods/mobs/textures/mobs_sheep_red_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_sheep_shaved_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
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mods/mobs/textures/mobs_sheep_violet_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
BIN
mods/mobs/textures/mobs_sheep_white.png
Executable file
After Width: | Height: | Size: 801 B |
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mods/mobs/textures/mobs_sheep_white_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
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mods/mobs/textures/mobs_sheep_yellow_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.0 KiB |
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mods/mobs/textures/mobs_spider_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
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mods/mobs/textures/mobs_wolf_inv.png
Normal file → Executable file
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |