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Reduce the default knockback of every mobs
knock_back = 1, before knock_back = 3
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@ -43,7 +43,7 @@ function mobs:register_mob(name, def)
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fov = def.fov or 120,
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fov = def.fov or 120,
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passive = def.passive or false,
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passive = def.passive or false,
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recovery_time = def.recovery_time or 0.5,
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recovery_time = def.recovery_time or 0.5,
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knock_back = def.knock_back or 3,
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knock_back = def.knock_back or 1, --knock_back = def.knock_back or 3,
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blood_offset = def.blood_offset or 0,
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blood_offset = def.blood_offset or 0,
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blood_amount = def.blood_amount or 5, -- 15
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blood_amount = def.blood_amount or 5, -- 15
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blood_texture = def.blood_texture or "mobs_blood.png",
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blood_texture = def.blood_texture or "mobs_blood.png",
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