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Organize the code and change the craft recipe...
... of the "sponge:sponge" (Sponge Dry), now the craft need two Yellow Dyes in the craft grid
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@ -90,27 +90,16 @@ minetest.register_node("sponge:sponge_wet", {
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
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})
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})
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--Cooking the sponge wet to be a sponge dry (Back to the future sponge !) :D
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-- Sponge wet back to Sponge Dry if cooked in a furnace
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking", output = "sponge:sponge", recipe = "sponge:sponge_wet",
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type = "cooking", output = "sponge:sponge", recipe = "sponge:sponge_wet",
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})
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})
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-- Juste une proposition d'autre craft (comme c'est jaune et que ça a des trou)
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--minetest.register_craft({
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--output = "sponge:sponge",
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--recipe = {
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--{"", "dye:yellow", ""},
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--{"dye:yellow", "", "dye:yellow"},
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--{"dye:yellow", "dye:yellow", "dye:yellow"},
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--},
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--})
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minetest.register_craft({
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minetest.register_craft({
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output = "sponge:sponge",
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output = "sponge:sponge",
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recipe = {
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recipe = {
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{"", "dye:black", ""},
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{"", "dye:black", ""},
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{"", "wool:white", ""},
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{"dye:yellow", "wool:white", "dye:yellow"},
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{"", "farming:wheat", ""},
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{"", "farming:wheat", ""},
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},
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},
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})
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})
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