mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-25 02:00:37 +01:00
fix 1 part of issue https://github.com/MinetestForFun/server-minetestforfun/issues/161
player can't take items when usebug respawn
This commit is contained in:
parent
5b54007099
commit
af27321751
@ -1,6 +1,40 @@
|
||||
item_drop = {}
|
||||
local enable_damage = minetest.setting_getbool("enable_damage")
|
||||
local creative_mode = minetest.setting_getbool("creative_mode")
|
||||
local TICK_UPDATE = 0.1
|
||||
|
||||
|
||||
local die_timeout = 20
|
||||
local die_time = {}
|
||||
local die_respawned = {}
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
die_time[player_name] = 0
|
||||
die_respawned[player_name] = false
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.after(3, function()
|
||||
die_time[player_name] = nil
|
||||
die_respawned[player_name] = nil
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not player_name then return end
|
||||
die_respawned[player_name] = false
|
||||
die_time[player_name] = die_timeout
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not player_name then return end
|
||||
die_respawned[player_name] = true
|
||||
end)
|
||||
|
||||
|
||||
-- Following edits by gravgun
|
||||
|
||||
@ -33,9 +67,10 @@ local pickup_duration = 0.1
|
||||
local pickup_inv_duration = 1/pickup_duration*0.7
|
||||
|
||||
local function tick()
|
||||
minetest.after(0.1, tick)
|
||||
local tstamp = minetest.get_us_time()
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local player_name = player:get_player_name()
|
||||
if die_time[player_name] < 1 then
|
||||
if player:get_hp() > 0 or not enable_damage then
|
||||
local pos = player:getpos()
|
||||
pos.y = pos.y + player_half_height
|
||||
@ -107,8 +142,14 @@ local function tick()
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if die_respawned[player_name] then
|
||||
die_time[player_name] = (die_time[player_name] or die_timeout) - TICK_UPDATE
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.after(TICK_UPDATE, tick)
|
||||
end
|
||||
|
||||
local mt_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
|
Loading…
Reference in New Issue
Block a user