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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-09 12:00:17 +01:00

Maptool's update

This commit is contained in:
LeMagnesium 2015-01-15 19:06:12 +01:00
parent ebddea1537
commit b409af28c3
15 changed files with 707 additions and 674 deletions

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@ -1,8 +1,9 @@
+---- zlib/libpng license ----+ zlib license
============
Copyright (c) 2013 Calinou Copyright (c) 2012-2015 Calinou and contributors
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. **This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

45
mods/maptools/NODES.md Normal file
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Item names for spawning the items using /give or /giveme
========================================================
Items
-----
* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff.
* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
* `super_apple:` a yellow apple which heals 20 HP.
* `copper_coin,`
* `silver_coin,`
* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks
------
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
* `full_grass:` unbreakable block with the grass texture on all sides.
* `player_clip:` **[!]** invisible block, not pointable.
* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face.
* `smoke_block:` some smoke (does not harm players or entities).
* `no_build:` **[!]** very basic building prevention.
* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …).
* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
* `kill:` **[!]** instant kill (deals 10 heart damage) blocks.
* `light_block:` **[!]** invisible non-solid block, prevents light from passing through.
* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light.

11
mods/maptools/README.md Normal file
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Map Tools
=========
Map Tools for Minetest <http://minetest.net>, a free/libre infinite
world block sandbox game.
To install, just clone this repository into your "mods" directory.
Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=1882>

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Calinou's Minetest Mods
=====================
Calinou's Mods for Minetest [http://minetest.net], a free and opensource Minecraft-like game.
This Git repository is mostly made for servers; it allows easy updating.
To install, just clone this repository somewhere, then copy the "calinou_mods" folder in the "mods/minetest" folder of Minetest's installation folder.
Misc stuff
=====================
All these mods' source codes, except More Ores are under the zlib/libpng license. More Ores is under the GNU GPLv3; the mods' textures are under the CC BY-SA 3.0 Unported.
Mods' forum threads:
More Blocks: http://minetest.net/forum/viewtopic.php?id=509
More Ores: http://minetest.net/forum/viewtopic.php?id=549
Map Tools: http://minetest.net/forum/viewtopic.php?id=1882
Doors+: http://minetest.net/forum/viewtopic.php?id=2059
Stairs+: http://minetest.net/forum/viewtopic.php?id=2092

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*** Item names for spawning the items using /give or /giveme ***
Items:
- admin_pick
Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :)
- infinitefuel
Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
- superapple
An apple which heals all 10 hearts.
- copper_coin
- silver_coin
- gold_coin
These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks:
A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit).
- (insert block name here)_u -- example: stone_u
Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood).
- fullgrass
Unbrakable block with the "grass" texture on all sides.
- playerclip
/!\ Invisible block, not pointable.
- fullclip
Invisible block, pointable.
- smoke_block
Some smoke (does not harm players or entities).
- nobuild
/!\ Very basic building prevention.
- nointeract
Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...).
- damage_(insert damage in half hearts here)
/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
- killblock
/!\ Instant kill (deals 10 heart damage) blocks.
- lightblock
/!\ Invisible non-solid block, prevents light from passing through.
- lightbulb
/!\ Invisible non-solid block, emitting a good amount of light.

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-- Aliases --[[
Map Tools: alias definitions
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
minetest.register_alias("adminpick", "maptools:pick_admin") minetest.register_alias("adminpick", "maptools:pick_admin")
minetest.register_alias("adminpickaxe", "maptools:pick_admin") minetest.register_alias("adminpickaxe", "maptools:pick_admin")
@ -69,8 +74,6 @@ minetest.register_alias("fake_fire", "maptools:fake_fire")
minetest.register_alias("ffire", "maptools:fake_fire") minetest.register_alias("ffire", "maptools:fake_fire")
minetest.register_alias("igniter", "maptools:igniter") minetest.register_alias("igniter", "maptools:igniter")
-- Unbreakable block aliases
minetest.register_alias("stone_u", "maptools:stone") minetest.register_alias("stone_u", "maptools:stone")
minetest.register_alias("tree_u", "maptools:tree") minetest.register_alias("tree_u", "maptools:tree")
minetest.register_alias("cobble_u", "maptools:cobble") minetest.register_alias("cobble_u", "maptools:cobble")

29
mods/maptools/config.lua Normal file
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--[[
Map Tools: configuration handling
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
maptools.config = {}
local function getbool_default(setting, default)
local value = minetest.setting_getbool(setting)
if value == nil then
value = default
end
return value
end
local function setting(settingtype, name, default)
if settingtype == "bool" then
maptools.config[name] =
getbool_default("maptools." .. name, default)
else
maptools.config[name] =
minetest.setting_get("maptools." .. name) or default
end
end
-- Show Map Tools stuff in creative inventory (1 or 0):
setting("integer", "hide_from_creative_inventory", 1)

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--[[
Map Tools: item definitions
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})

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@ -1,12 +1,13 @@
local S --[[
if (minetest.get_modpath("intllib")) then Map Tools: unbreakable default nodes
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_node("maptools:stone", { minetest.register_node("maptools:stone", {
description = S("Unbreakable Stone"), description = S("Unbreakable Stone"),
@ -14,7 +15,7 @@ minetest.register_node("maptools:stone", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_stone.png"}, tiles = {"default_stone.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -24,7 +25,7 @@ minetest.register_node("maptools:stonebrick", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_stone_brick.png"}, tiles = {"default_stone_brick.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -34,7 +35,7 @@ minetest.register_node("maptools:tree", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node on_place = minetest.rotate_node
}) })
@ -45,7 +46,7 @@ minetest.register_node("maptools:jungletree", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node on_place = minetest.rotate_node
}) })
@ -56,7 +57,7 @@ minetest.register_node("maptools:cactus", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node on_place = minetest.rotate_node
}) })
@ -77,7 +78,7 @@ minetest.register_node("maptools:papyrus", {
type = "fixed", type = "fixed",
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
}, },
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
}) })
@ -87,7 +88,7 @@ minetest.register_node("maptools:dirt", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_dirt.png"}, tiles = {"default_dirt.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -97,7 +98,7 @@ minetest.register_node("maptools:wood", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_wood.png"}, tiles = {"default_wood.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -107,7 +108,7 @@ minetest.register_node("maptools:junglewood", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_junglewood.png"}, tiles = {"default_junglewood.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
}) })
@ -120,7 +121,7 @@ minetest.register_node("maptools:glass", {
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),
}) })
@ -132,7 +133,7 @@ minetest.register_node("maptools:leaves", {
tiles = {"default_leaves.png"}, tiles = {"default_leaves.png"},
paramtype = "light", paramtype = "light",
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
}) })
@ -142,7 +143,7 @@ minetest.register_node("maptools:sand", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_sand.png"}, tiles = {"default_sand.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })
@ -152,7 +153,7 @@ minetest.register_node("maptools:gravel", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_gravel.png"}, tiles = {"default_gravel.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.35}, footstep = {name="default_gravel_footstep", gain=0.35},
dug = {name="default_gravel_footstep", gain=0.6}, dug = {name="default_gravel_footstep", gain=0.6},
@ -165,7 +166,7 @@ minetest.register_node("maptools:clay", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_clay.png"}, tiles = {"default_clay.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -175,7 +176,7 @@ minetest.register_node("maptools:desert_sand", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_desert_sand.png"}, tiles = {"default_desert_sand.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })
@ -185,7 +186,7 @@ minetest.register_node("maptools:sandstone", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_sandstone.png"}, tiles = {"default_sandstone.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -195,7 +196,7 @@ minetest.register_node("maptools:sandstone_brick", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_sandstone_brick.png"}, tiles = {"default_sandstone_brick.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -205,7 +206,7 @@ minetest.register_node("maptools:desert_stone", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_desert_stone.png"}, tiles = {"default_desert_stone.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -215,7 +216,7 @@ minetest.register_node("maptools:desert_cobble", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_desert_cobble.png"}, tiles = {"default_desert_cobble.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -225,7 +226,7 @@ minetest.register_node("maptools:desert_stonebrick", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_desert_stone_brick.png"}, tiles = {"default_desert_stone_brick.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -236,7 +237,7 @@ minetest.register_node("maptools:grass", {
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
paramtype2 = "facedir", paramtype2 = "facedir",
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain = 0.4}, footstep = {name="default_grass_footstep", gain = 0.4},
}), }),
@ -248,7 +249,7 @@ minetest.register_node("maptools:fullgrass", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_grass.png"}, tiles = {"default_grass.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4}, footstep = {name="default_grass_footstep", gain=0.4},
}), }),
@ -269,7 +270,7 @@ for slab_num = 1,3,1 do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}), sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
}) })
end end
@ -280,7 +281,7 @@ minetest.register_node("maptools:cobble", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_cobble.png"}, tiles = {"default_cobble.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -290,7 +291,7 @@ minetest.register_node("maptools:mossycobble", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_mossycobble.png"}, tiles = {"default_mossycobble.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -300,7 +301,7 @@ minetest.register_node("maptools:brick", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_brick.png"}, tiles = {"default_brick.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -310,7 +311,7 @@ minetest.register_node("maptools:coalblock", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_coal_block.png"}, tiles = {"default_coal_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -321,7 +322,7 @@ minetest.register_node("maptools:steelblock", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_steel_block.png"}, tiles = {"default_steel_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -331,7 +332,7 @@ minetest.register_node("maptools:goldblock", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_gold_block.png"}, tiles = {"default_gold_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -341,7 +342,7 @@ minetest.register_node("maptools:copperblock", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_copper_block.png"}, tiles = {"default_copper_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -351,7 +352,7 @@ minetest.register_node("maptools:bronzeblock", {
stack_max = 10000, stack_max = 10000,
tiles = {"default_bronze_block.png"}, tiles = {"default_bronze_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -359,9 +360,9 @@ minetest.register_node("maptools:diamondblock", {
description = S("Unbreakable Diamond Block"), description = S("Unbreakable Diamond Block"),
range = 12, range = 12,
stack_max = 10000, stack_max = 10000,
tiles = {"default_diamond_block.png"}, tiles = {"default_steel_block.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
@ -373,7 +374,7 @@ minetest.register_node("maptools:soil_wet", {
stack_max = 10000, stack_max = 10000,
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"}, tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
drop = "", drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, grassland = 1}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -383,6 +384,6 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
stack_max = 10000, stack_max = 10000,
drop = "", drop = "",
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, desert = 1}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })

View File

@ -1,551 +1,32 @@
MAPTOOLS_CREATIVE = 1 -- Set this to 0 if you want Map Tools nodes and items to appear in the creative inventory. --[[
=====================================================================
-- Load translation library if intllib is installed ** Map Tools **
By Calinou.
local S
if (minetest.get_modpath("intllib")) then Copyright (c) 2012-2015 Calinou and contributors.
dofile(minetest.get_modpath("intllib").."/intllib.lua") Licensed under the zlib license. See LICENSE.md for more information.
S = intllib.Getter(minetest.get_current_modname()) =====================================================================
else --]]
S = function ( s ) return s end
end maptools = {}
dofile(minetest.get_modpath("maptools").."/aliases.lua") local S
dofile(minetest.get_modpath("maptools").."/default_nodes.lua") if minetest.get_modpath("intllib") then
S = intllib.Getter()
--[[ else
Map Tools by Calinou S = function(s) return s end
Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info. end
--]] maptools.intllib = S
-- Redefine cloud so that the admin pickaxe can mine it. local modpath = minetest.get_modpath("maptools")
minetest.register_node(":default:cloud", { dofile(modpath .. "/config.lua")
description = S("Cloud"), dofile(modpath .. "/aliases.lua")
tiles = {"default_cloud.png"}, dofile(modpath .. "/craftitems.lua")
drop = "", dofile(modpath .. "/default_nodes.lua")
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, dofile(modpath .. "/nodes.lua")
sounds = default.node_sound_defaults(), dofile(modpath .. "/tools.lua")
})
if minetest.setting_getbool("log_mods") then
-- Items minetest.log("action", S("[maptools] loaded."))
end
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})
-- Nodes
minetest.register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fake_walkable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^bones_bones.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder.png",
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
post_effect_color = {a=192, r=96, g=96, b=96},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^crosshair.png",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
pointable = false,
walkable = false,
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 99,
drawtype = "nodebox",
visual_scale = 1.0,
tiles = {"maptools_super_apple_top.png","maptools_super_apple_bottom.png","maptools_super_apple_side.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-3/16, -7/16, -3/16, 3/16, 1/16, 3/16},
{-4/16, -6/16, -3/16, 4/16, 0, 3/16},
{-3/16, -6/16, -4/16, 3/16, 0, 4/16},
{-1/32, 1/16, -1/32, 1/32, 4/16, 1/32},
{-1/16, 1.6/16, 0, 1/16, 1.8/16, 1/16},
{-2/16, 1.4/16, 1/16, 1/16, 1.6/16, 2/16},
{-2/16, 1.2/16, 2/16, 0, 1.4/16, 3/16},
{-1.5/16, 1/16, .5/16, 0.5/16, 1.2/16, 2.5/16},
}
},
is_ground_content = true,
groups = {fleshy = 3, dig_immediate = 3, not_in_creative_inventory = 0, flammable = 2, leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(20),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "maptools:superapple", param2= 1})
end
end,
})
-- Items
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
-- Tools
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
range = 12,
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps= {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
range = 12,
inventory_image = "maptools_adminpick_with_drops.png",
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
tool_capabilities = {
full_punch_interval = 0.35,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.get_node(pos).name ~= "air" then
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
nodeupdate(pos) -- Run node update actions like falling nodes.
end
end)
if minetest.setting_getbool("log_mods") then
minetest.log("action", "Carbone: [maptools] loaded.")
end

429
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--[[
Map Tools: node definitions
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
-- Redefine cloud so that the admin pickaxe can mine it:
minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_defaults(),
})
-- Nodes
-- =====
minetest.register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^bones_bones.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder.png",
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
post_effect_color = {a=192, r=96, g=96, b=96},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^crosshair.png",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
pointable = false,
walkable = false,
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})

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--[[
Map Tools: tool definitions
Copyright (c) 2012-2015 Calinou and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
range = 12,
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps= {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
range = 12,
inventory_image = "maptools_adminpick_with_drops.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.35,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.get_node(pos).name ~= "air" then
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
nodeupdate(pos) -- Run node update actions like falling nodes.
end
end)