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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-24 17:50:37 +01:00

Various adaptations (again)

This commit is contained in:
Gael-de-Sailly 2015-07-05 19:34:46 +02:00
parent be83517bb3
commit b5d96cabe1
3 changed files with 5 additions and 50 deletions

View File

@ -130,41 +130,9 @@ function watershed_jungletree(x, y, z, area, data)
end
function watershed_acaciatree(x, y, z, area, data)
local c_wsactree = minetest.get_content_id("watershed:acaciatree")
local c_wsacleaf = minetest.get_content_id("watershed:acacialeaf")
for j = -3, 6 do
if j == 6 then
for i = -4, 4 do
for k = -4, 4 do
if not (i == 0 or k == 0) then
if math.random(7) ~= 2 then
local vil = area:index(x + i, y + j, z + k)
data[vil] = c_wsacleaf
end
end
end
end
elseif j == 5 then
for i = -2, 2, 4 do
for k = -2, 2, 4 do
local vit = area:index(x + i, y + j, z + k)
data[vit] = c_wsactree
end
end
elseif j == 4 then
for i = -1, 1 do
for k = -1, 1 do
if math.abs(i) + math.abs(k) == 2 then
local vit = area:index(x + i, y + j, z + k)
data[vit] = c_wsactree
end
end
end
else
local vit = area:index(x, y + j, z)
data[vit] = c_wsactree
end
end
local c_sapling = minetest.get_content_id("moretrees:acacia_sapling_ongen")
local vi = area:index(x, y, z)
data[vi] = c_sapling
end
function watershed_flower(data, vi, noise)

View File

@ -781,6 +781,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
vm:set_data(data)
vm:set_lighting({day = 0, night = 0})
vm:calc_lighting()
vm:write_to_map(data)
vm:update_liquids()

View File

@ -2,7 +2,7 @@ minetest.register_alias("watershed:appleleaf", "default:leaves")
minetest.register_alias("watershed:appling", "default:sapling")
minetest.register_alias("watershed:acaciatree", "moretrees:acacia_tree")
minetest.register_alias("watershed:acaciatree", "moretrees:acacia_trunk")
minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_leaves")
@ -179,20 +179,6 @@ minetest.register_craft({
},
})
minetest.register_craft({
output = "watershed:acaciawood 4",
recipe = {
{"watershed:acaciatree"},
}
})
minetest.register_craft({
output = "watershed:pinewood 4",
recipe = {
{"watershed:pinetree"},
}
})
-- Buckets
bucket.register_liquid(