diff --git a/mods/mobs/dungeonmaster.lua-new b/mods/mobs/dungeonmaster.lua similarity index 79% rename from mods/mobs/dungeonmaster.lua-new rename to mods/mobs/dungeonmaster.lua index b36d6fb9..5e9e64d3 100644 --- a/mods/mobs/dungeonmaster.lua-new +++ b/mods/mobs/dungeonmaster.lua @@ -119,11 +119,37 @@ mobs:register_arrow("mobs:fireball", { local n = minetest.get_node(p).name -- do NOT destroy protection nodes but DO destroy nodes in protected area if not n:find("protector:") then -- and not minetest.is_protected(p, "") then - if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then - minetest.set_node(p, {name="fire:basic_flame"}) - else - minetest.remove_node(p) - end + local excluding = minetest.get_item_group(n, "unbreakable") == 1 + or n:split(":")[1] == "nether" + or next(areas:getAreasAtPos(p)) ~= nil + for _,i in ipairs(excluded) do + if i == n then excluding = true end + end + --if p.y < -19600 and including and n:split(":")[1] == "nether" then + if excluding then + return + end + if n == "default:chest" then + meta = minetest.get_meta(p) + inv = meta:get_inventory() + for i = 1,32 do + m_stack = inv:get_stack("main",i) + obj = minetest.add_item(pos,m_stack) + if obj then + obj:setvelocity({x=math.random(-2,1), y=7, z=math.random(-2,1)}) + end + end + end + if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then + minetest.set_node(p, {name="fire:basic_flame"}) + else + minetest.remove_node(p) + end + if n == "doors:door_wood_b_1" then + minetest.remove_node({x=p.x,y=p.y+1,z=p.z}) + elseif n == "doors:door_wood_t_1" then + minetest.remove_node({x=p.x,y=p.y-1,z=p.z}) + end end end vi = vi + 1 diff --git a/mods/mobs/dungeonmaster.lua-old b/mods/mobs/dungeonmaster.lua-old deleted file mode 100755 index 4d403522..00000000 --- a/mods/mobs/dungeonmaster.lua-old +++ /dev/null @@ -1,139 +0,0 @@ - --- Dungeon Master by PilzAdam - --- Node which cannot be destroyed by DungeonMasters' fireballs -local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian", "default:obsidian_cooled", "default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"} - -mobs:register_mob("mobs:dungeon_master", { - -- animal, monster, npc, barbarian - type = "monster", - -- aggressive, shoots fireballs at player, deal 13 damages - passive = false, - damage = 13, - attack_type = "shoot", - shoot_interval = 2.5, - arrow = "mobs:fireball", - shoot_offset = 0, - -- health & armor - hp_min = 50, - hp_max = 60, - armor = 60, - -- textures and model - collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7}, - visual = "mesh", - mesh = "mobs_dungeon_master.x", - textures = { - {"mobs_dungeon_master.png"}, - {"mobs_dungeon_master_cobblestone.png"}, - {"mobs_dungeon_master_strangewhite.png"}, - }, - visual_size = {x=8, y=8}, - blood_texture = "mobs_blood.png", - -- sounds - makes_footstep_sound = true, - sounds = { - random = "mobs_dungeonmaster", - attack = "mobs_fireball", - }, - -- speed and jump - walk_velocity = 1, - run_velocity = 2, - jump = false, - view_range = 16, - -- drops mese or diamond when dead - drops = { - {name = "default:mese_crystal_fragment", - chance = 1, min = 1, max = 3,}, - {name = "default:diamond", - chance = 5, min = 1, max = 3,}, - {name = "default:mese_crystal", - chance = 2, min = 1, max = 3,}, - {name = "default:diamond_block", - chance = 30, min = 1, max = 1,}, - {name = "maptools:gold_coin", - chance = 15, min = 1, max = 2,}, - {name = "maptools:silver_coin", - chance = 1, min = 2, max = 10,}, - }, - -- damaged by - water_damage = 1, - lava_damage = 1, - light_damage = 0, - -- model animation - animation = { - stand_start = 0, stand_end = 19, - walk_start = 20, walk_end = 35, - punch_start = 36, punch_end = 48, - speed_normal = 15, speed_run = 15, - }, -}) --- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below -mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 20, -1, 7000, 1, -100) --- register spawn egg -mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1) - --- fireball (weapon) -mobs:register_arrow("mobs:fireball", { - visual = "sprite", - visual_size = {x=1, y=1}, - textures = {"mobs_fireball.png"}, - velocity = 6, - - -- direct hit, no fire... just plenty of pain - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=13}, - }, 0) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups = {fleshy=8}, - }, 0) - end, - - -- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items) - hit_node = function(self, pos, node) - for dx=-1,1 do - for dy=-1,1 do - for dz=-1,1 do - local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.get_node(p).name - local excluding = minetest.get_item_group(n, "unbreakable") == 1 - or n:split(":")[1] == "nether" - or next(areas:getAreasAtPos(p)) ~= nil - for _,i in ipairs(excluded) do - if i == n then excluding = true end - end - --if p.y < -19600 and including and n:split(":")[1] == "nether" then - if excluding then - return - end - if n == "default:chest" then - meta = minetest.get_meta(p) - inv = meta:get_inventory() - for i = 1,32 do - m_stack = inv:get_stack("main",i) - obj = minetest.add_item(pos,m_stack) - if obj then - obj:setvelocity({x=math.random(-2,1), y=7, z=math.random(-2,1)}) - end - end - end - if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then - minetest.set_node(p, {name="fire:basic_flame"}) - else - minetest.set_node(p, {name="air"}) - end - if n == "doors:door_wood_b_1" then - minetest.remove_node({x=p.x,y=p.y+1,z=p.z}) - elseif n == "doors:door_wood_t_1" then - minetest.remove_node({x=p.x,y=p.y-1,z=p.z}) - end - end - end - end - end -}) diff --git a/mods/mobs/stonemonster.lua b/mods/mobs/stonemonster.lua index 8a70288d..7f175ba6 100755 --- a/mods/mobs/stonemonster.lua +++ b/mods/mobs/stonemonster.lua @@ -46,7 +46,7 @@ mobs:register_mob("mobs:stone_monster", { }, -- damaged by water_damage = 0, - lava_damage = 0 + lava_damage = 0, light_damage = 0, -- model animation animation = {