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Update mese_monster.lua

This commit is contained in:
Ombridride 2015-06-22 21:07:22 +02:00
parent fc43196a9a
commit bc7503f8a8

View File

@ -76,14 +76,14 @@ mobs:register_arrow("mobs:mese_arrow", {
hit_player = function(self, player) hit_player = function(self, player)
player:punch(self.object, 1.0, { player:punch(self.object, 1.0, {
full_punch_interval=1.0, full_punch_interval=1.0,
damage_groups = {fleshy=1}, damage_groups = {fleshy=9}, //Modif MFF
}, 0) }, 0)
end, end,
hit_mob = function(self, player) hit_mob = function(self, player)
player:punch(self.object, 1.0, { player:punch(self.object, 1.0, {
full_punch_interval=1.0, full_punch_interval=1.0,
damage_groups = {fleshy=9}, damage_groups = {fleshy=9}, //Modif MFF
}, 0) }, 0)
end, end,