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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-05 10:00:26 +01:00

Merge remote-tracking branch 'origin/master'

Conflicts:
	minetestforfun_game/minetest.conf
This commit is contained in:
LeMagnesium 2015-03-03 19:01:23 +01:00
commit c0926d33cc
3 changed files with 94 additions and 10 deletions

View File

@ -1,5 +1,2 @@
mgv6_spflags = biomeblend, jungles # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better).
mgv6_spflags = jungles, nobiomeblend, nomudflow
movement_liquid_sink = 15
movement_liquid_fluidity = 0.8
movement_liquid_fluidity_smooth = 2

View File

@ -1555,7 +1555,7 @@ minetest.register_node("default:grass_1", {
description = "Grass", description = "Grass",
drawtype = "plantlike", drawtype = "plantlike",
tiles = {"default_grass_1.png"}, tiles = {"default_grass_1.png"},
inventory_image = "default_grass_3.png", -- Use a bigger inventory image. inventory_image = "default_grass_3.png", -- Use texture of a taller grass stage in inventory
wield_image = "default_grass_3.png", wield_image = "default_grass_3.png",
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,

View File

@ -390,16 +390,103 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
-- Fence: -- Fence:
minetest.register_node(":default:fence_wood", { local function dockable(nodename)
if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
return true
end
end
local function find_dock(pos, second)
if pos == nil then
return false
end
local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local code = 0
if dockable(l1.name) then
code = code+1
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
end
end
if dockable(r1.name) then
code = code+2
if second < 2 then
minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
end
end
if dockable(v1.name) then
code = code+11
if second < 2 then
minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
end
end
if dockable(h1.name) then
code = code+21
if second < 2 then
minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
end
end
local me = minetest.get_node(pos)
if code > 0 then
local tmp_name = "fences:fence_wood_"..code
--minetest.chat_send_all(tmp_name)
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
if second > 0 then
local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
elseif code == 0 then
if second == 2 then
local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
minetest.set_node(pos, tmp_node)
end
end
end
local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2+8/16, -2/16}
local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2+8/16, 2/16}
local p3 = {0, 0, 0, 0, 0, 0}
local p4 = {2/16, 1/2, -2/16, 2/16, 1/2+8/16, -2/16}
local p5 = {2/16, 1/2, 2/16, 2/16, 1/2+8/16, 2/16}
minetest.register_node(":fences:fence_wood", {
description = S("Unbreakable Wooden Fence"), description = S("Unbreakable Wooden Fence"),
range = 12, range = 12,
stack_max = 10000, stack_max = 10000,
tiles = {"default_fence.png"}, tiles = {"default_wood.png"},
drop = "", inventory_image = "default_wood.png",
wield_image = "default_wood.png",
paramtype = "light",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_wood_defaults(),
drop = "",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {p0,p1,p2,p3,p4,p5,}
},
selection_box = {
type = "fixed",
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
},
on_construct = function(pos)
find_dock(pos, 1)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
find_dock(pos, -1)
end
}) })
-- carts: -- carts:
minetest.register_node(":carts:rail_copper", { minetest.register_node(":carts:rail_copper", {
description = "Unbreakable Copper Rail", description = "Unbreakable Copper Rail",