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fixed prop mummy
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@ -171,11 +171,11 @@ minetest.register_entity("tsm_pyramids:mummy_spawner", spawner_DEF)
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function mummy_update_visuals_def(self)
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--local name = get_player_name()
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-- visual = default_model_def
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npc_anim = 0 -- Animation will be set further below immediately
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self.npc_anim = 0 -- Animation will be set further below immediately
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--npc_sneak[name] = false
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local prop = {
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mesh = mummy_mesh,
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textures = mummy_texture,
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mesh = self.mesh,
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textures = self.textures,
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--visual_size = {x=1, y=1, z=1},
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}
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self.object:set_properties(prop)
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