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Update sprint mod
- Add stamina graphical bar - tweak the stamina.png - tweak the hud config in init.lua
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mods/sprint/COPYING
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mods/sprint/COPYING
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@ -1,13 +0,0 @@
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
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copies of this license document, and changing it is allowed as long
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. You just DO WHAT THE FUCK YOU WANT TO.
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@ -1,11 +1,11 @@
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Sprint Mod For Minetest by GunshipPenguin
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Sprint Mod For Minetest by GunshipPenguin
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Allows the player to sprint by double tapping w. By default,
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Allows the player to sprint by double tapping w. By default,
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sprinting will make the player travel 50% faster and allow him/her
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sprinting will make the player travel 80% faster and allow him/her
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to jump 10% higher.
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to jump 10% higher. Also adds a stamina bar that goes down when the
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player sprints and goes up when he/she isn't sprinting.
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Licence: WTFPL (see LICENCE file)
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Licence: CC0 (see COPYING file)
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---
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---
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@ -33,8 +33,7 @@ How long the player can sprint for in seconds. Each player has a
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stamina variable assigned to them, it is initially set to
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stamina variable assigned to them, it is initially set to
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SPRINT_STAMINA and can go no higher. When the player is sprinting,
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SPRINT_STAMINA and can go no higher. When the player is sprinting,
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this variable ticks down once each second, and when it reaches 0,
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this variable ticks down once each second, and when it reaches 0,
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the player stops sprinting and may be sent a warning depending on
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the player stops sprinting. It ticks back up when the player isn't
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the value of SPRINT_WARN. It ticks back up when the player isn't
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sprinting and stops at SPRINT_STAMINA. Set this to a huge value if
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sprinting and stops at SPRINT_STAMINA. Set this to a huge value if
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you want unlimited sprinting.
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you want unlimited sprinting.
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@ -44,9 +43,3 @@ How much time the player has after releasing w, to press w again and
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start sprinting. Setting this too high will result in unwanted
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start sprinting. Setting this too high will result in unwanted
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sprinting and setting it too low will result in it being
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sprinting and setting it too low will result in it being
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difficult/impossible to sprint.
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difficult/impossible to sprint.
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SPRINT_WARN (default true)
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If the player should be warned that his/her stamina has run out via
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the in game chat system. You may want to set this to false if the
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notifications get annoying.
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@ -1,4 +1,11 @@
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--Sprint mod for Minetest by GunshipPenguin
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--[[
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Sprint mod for Minetest by GunshipPenguin
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To the extent possible under law, the author(s)
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have dedicated all copyright and related and neighboring rights
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to this software to the public domain worldwide. This software is
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distributed without any warranty.
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]]
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--Configuration variables, these are all explained in README.md
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--Configuration variables, these are all explained in README.md
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local SPRINT_SPEED = 1.35
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local SPRINT_SPEED = 1.35
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@ -9,9 +16,25 @@ local SPRINT_WARN = true
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STOP_ON_CLICK = true --If true, sprinting will stop when either the left mouse button or the right mouse button is pressed
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STOP_ON_CLICK = true --If true, sprinting will stop when either the left mouse button or the right mouse button is pressed
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local players = {}
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local players = {}
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local staminaHud = {}
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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players[player:get_player_name()] = {state = 0, timeOut = 0, stamina = SPRINT_STAMINA, moving = false}
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playerName = player:get_player_name()
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players[playerName] = {
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state = 0,
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timeOut = 0,
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stamina = SPRINT_STAMINA,
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moving = false,
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hud= player:hud_add({
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hud_elem_type = "statbar",
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position = {x=0.5,y=1},
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size = {x=24, y=24},
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text = "stamina.png",
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number = 20,
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alignment = {x=0,y=1},
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offset = {x=-320, y=-186},
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}),
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}
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end)
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end)
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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playerName = player:get_player_name()
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playerName = player:get_player_name()
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@ -86,6 +109,10 @@ minetest.register_globalstep(function(dtime)
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elseif playerInfo["state"] ~= 3 and playerInfo["stamina"] < SPRINT_STAMINA then
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elseif playerInfo["state"] ~= 3 and playerInfo["stamina"] < SPRINT_STAMINA then
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playerInfo["stamina"] = playerInfo["stamina"] + dtime
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playerInfo["stamina"] = playerInfo["stamina"] + dtime
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end
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end
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--Update the players's hud sprint stamina bar
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player:hud_change(playerInfo["hud"], "number", playerInfo["stamina"])
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end
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end
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end
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end
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end)
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end)
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BIN
mods/sprint/textures/stamina.png
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BIN
mods/sprint/textures/stamina.png
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