diff --git a/mods/mobs/shark.lua b/mods/mobs/shark.lua index 685d1e81..5ca277cb 100755 --- a/mods/mobs/shark.lua +++ b/mods/mobs/shark.lua @@ -20,7 +20,7 @@ local l_anims = { } local l_model = "mobs_shark.b3d" local l_egg_texture = "mobs_shark_shark_item.png" -local l_spawn_in = {"default:water_flowing","default:water_source"} +local l_spawn_in = {"default:water_source"} local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"} local l_spawn_chance = 500000 @@ -65,7 +65,7 @@ mobs:register_mob("mobs:shark_lg", { end }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height -mobs:spawn_specific("mobs:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) +mobs:spawn_specific("mobs:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, -25) mobs:register_egg("mobs:shark_lg", "Shark (large)", l_egg_texture, 0) -- medium @@ -96,5 +96,5 @@ mobs:register_mob("mobs:shark_md", { animation = l_anims }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height -mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) +mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, -25) mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0)