diff --git a/mods/hunger/init.lua b/mods/hunger/init.lua index 4992d1b2..69d088f1 100644 --- a/mods/hunger/init.lua +++ b/mods/hunger/init.lua @@ -8,14 +8,14 @@ HUNGER_MOVE_TICK = 0.5 -- time in seconds after the movement is checked HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected -HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowered +HUNGER_EXHAUST_LVL = 100 -- at what exhaustion player saturation gets lowered -- change here for more slower/faster saturation HUNGER_HEAL = 1 -- number of HP player gets healed after HUNGER_HEALTH_TICK HUNGER_HEAL_LVL = 15 -- lower level of saturation needed to get healed HUNGER_STARVE = 1 -- number of HP player gets damaged by hunger after HUNGER_HEALTH_TICK -HUNGER_STARVE_LVL = 3 -- level of staturation that causes starving +HUNGER_STARVE_LVL = 2 -- level of staturation that causes starving -HUNGER_MAX = 30 -- maximum level of saturation +HUNGER_MAX = 20 -- maximum level of saturation local modpath = minetest.get_modpath("hunger")