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https://github.com/sys4-fr/server-nalc.git
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fix wrong used variable last_[x|y|z]_pos
fix variable last_[x|y|z]_pos used by player, not for all players
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@ -53,9 +53,7 @@ local counter=0--*****************
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--local SOUNDVOLUME = 1
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--local SOUNDVOLUME = 1
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--local MUSICVOLUME = 1
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--local MUSICVOLUME = 1
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local sound_vol = 1
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local sound_vol = 1
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local last_x_pos = 0
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local players_pos = {}
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local last_y_pos = 0
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local last_z_pos = 0
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local node_under_feet
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local node_under_feet
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local node_at_upper_body
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local node_at_upper_body
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local node_at_lower_body
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local node_at_lower_body
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@ -313,20 +311,21 @@ local get_ambience = function(player)
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local standing_in_water = false
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local standing_in_water = false
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local pos = player:getpos()
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local pos = player:getpos()
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get_immediate_nodes(pos)
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get_immediate_nodes(pos)
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local player_name = player:get_player_name()
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if last_x_pos ~=pos.x or last_z_pos ~=pos.z then
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if player_name == nil or players_pos[player_name] == nil then return end
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if players_pos[player_name]["last_x_pos"] ~=pos.x or players_pos[player_name]["last_z_pos"] ~=pos.z then
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player_is_moving_horiz = true
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player_is_moving_horiz = true
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end
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end
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if pos.y > last_y_pos+.5 then
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if pos.y > players_pos[player_name]["last_y_pos"]+.5 then
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player_is_climbing = true
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player_is_climbing = true
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end
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end
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if pos.y < last_y_pos-.5 then
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if pos.y < players_pos[player_name]["last_y_pos"]-.5 then
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player_is_descending = true
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player_is_descending = true
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end
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end
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last_x_pos =pos.x
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players_pos[player_name]["last_x_pos"] = pos.x
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last_z_pos =pos.z
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players_pos[player_name]["last_z_pos"] = pos.z
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last_y_pos =pos.y
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players_pos[player_name]["last_y_pos"] = pos.y
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if string.find(node_at_upper_body, "default:water") then
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if string.find(node_at_upper_body, "default:water") then
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if music then
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if music then
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@ -774,6 +773,20 @@ minetest.register_globalstep(function(dtime)
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end
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end
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end)
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end)
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minetest.register_on_joinplayer(function(player)
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local player_name = player:get_player_name()
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local pos = player:getpos()
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players_pos[player_name] = {}
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players_pos[player_name]["last_x_pos"] = pos.x
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players_pos[player_name]["last_z_pos"] = pos.z
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players_pos[player_name]["last_y_pos"] = pos.y
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end)
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minetest.register_on_leaveplayer(function(player)
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local player_name = player:get_player_name()
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players_pos[player_name] = nil
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end)
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--[[
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--[[
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minetest.register_chatcommand("svol", {
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minetest.register_chatcommand("svol", {
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params = "<svol>",
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params = "<svol>",
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