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Show coloredwood planks in the crafting guide.

This commit is contained in:
Le_Docteur 2014-11-26 14:04:08 +01:00
parent ccccd48a63
commit caab72be87

View File

@ -17,6 +17,17 @@ local colored_block_walkable = "true"
local colored_block_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2} local colored_block_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2}
local colored_block_sound = "default.node_sound_wood_defaults()" local colored_block_sound = "default.node_sound_wood_defaults()"
-- Show the wood planks in the crafting guide:
-- Value copy the groups table to another one to pass to stairsplus:register_all()
-- oherwise stairsplus:register_all() will add the ["not_in_creative_inventory"] = 1 key/value to the groups
-- of the original table and force the coloredwood planks to be removed from the crafting guide.
local stairsplus_groups = {}
if coloredwood.enable_stairsplus then
for k, v in pairs(colored_block_groups) do
stairsplus_groups[k] = v
end
end
for shade = 1, 3 do for shade = 1, 3 do
local shadename = coloredwood.shades[shade] local shadename = coloredwood.shades[shade]
@ -63,7 +74,7 @@ for shade = 1, 3 do
"wood_"..shadename..huename, "wood_"..shadename..huename,
colorname, colorname,
{ {
groups = colored_block_groups, groups = stairsplus_groups,
tiles = { pngname }, tiles = { pngname },
description = nodedesc, description = nodedesc,
drop = "wood_"..shadename..huename, drop = "wood_"..shadename..huename,
@ -75,7 +86,7 @@ for shade = 1, 3 do
"wood_"..shadename..huename.."_s50", "wood_"..shadename..huename.."_s50",
s50colorname, s50colorname,
{ {
groups = colored_block_groups, groups = stairsplus_groups,
tiles = { s50pngname }, tiles = { s50pngname },
description = s50nodedesc, description = s50nodedesc,
drop = "wood_"..shadename..huename.."_s50", drop = "wood_"..shadename..huename.."_s50",
@ -144,7 +155,7 @@ for hue = 1, 12 do
"wood_light_"..huename, "wood_light_"..huename,
colorname, colorname,
{ {
groups = colored_block_groups, groups = stairsplus_groups,
tiles = { pngname }, tiles = { pngname },
description = nodedesc, description = nodedesc,
drop = "wood_light_"..huename, drop = "wood_light_"..huename,
@ -203,7 +214,7 @@ for grey = 1,5 do
"wood_"..greyname, "wood_"..greyname,
greyshadename, greyshadename,
{ {
groups = colored_block_groups, groups = stairsplus_groups,
tiles = { pngname }, tiles = { pngname },
description = nodedesc, description = nodedesc,
drop = "wood_"..greyname, drop = "wood_"..greyname,