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place farming:trellis, farming:beanpole in area openfarming and improve fix farming:trellis/farming:beanpole check if protected
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@ -63,18 +63,19 @@ minetest.register_node("farming:beanpole", {
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groups = {snappy = 3, flammable = 2, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) or minetest.is_protected(top, placer:get_player_name()) then
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return
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end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and minetest.get_item_group(nod.name, "soil") < 2 then
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return
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end
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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nod = minetest.get_node_or_nil(top)
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if nod and nod.name ~= "air" then return end
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minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
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@ -59,18 +59,19 @@ minetest.register_node("farming:trellis", {
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groups = {snappy = 3, flammable = 2, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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if minetest.is_protected(pointed_thing.above, placer:get_player_name()) or minetest.is_protected(top, placer:get_player_name()) then
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return
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end
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local nod = minetest.get_node_or_nil(pointed_thing.under)
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if nod and minetest.get_item_group(nod.name, "soil") < 2 then
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return
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end
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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nod = minetest.get_node_or_nil(top)
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if nod and nod.name ~= "air" then return end
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minetest.set_node(pointed_thing.above, {name = "farming:trellis"})
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@ -1,9 +1,9 @@
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--plants to place in openfarming
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local plants = { ["farming:blueberries"]=1, ["farming:carrot"]=1, ["farming:coffee_beans"]=1, ["farming:corn"]=1, ["farming:cucumber"]=1,
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["farming:melon_slice"]=1, ["farming:potato"]=1, ["farming:pumpkin_slice"]=1, ["farming:raspberries"]=1, ["farming:rhubarb"]=1,
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["farming:tomato"]=1, ["farming:seed_cotton"]=1, ["farming:seed_wheat"]=1,["default:papyrus"]=1, ["farming:trellis"]=1,
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["farming:grapes"]=1, ["farming:beanpole"]=1, ["farming:beans"]=1,
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local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
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["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
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["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
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["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
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}
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-- Returns a list of areas that include the provided position
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@ -77,7 +77,7 @@ function areas:canInteract(pos, name)
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end
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--on_place
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if node == "air" and plants[wstack] ~= nil then
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if plants[wstack] ~= nil and plants[wstack] == node then
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return true
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end
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