diff --git a/mods/_misc/aliases.lua b/mods/_misc/aliases.lua
index fdd408e3..33296865 100755
--- a/mods/_misc/aliases.lua
+++ b/mods/_misc/aliases.lua
@@ -25,3 +25,6 @@ minetest.register_alias("torches:wand", "default:torch")
-- Remove copper_rail from moreores => utilisation des rail_copper du mod carts
minetest.register_alias("moreores:copper_rail", "carts:rail_copper")
+-- Old fishing mod to the new fishing mod
+minetest.register_alias("fishing:fish", "fishing:fish_cooked")
+minetest.register_alias("fishing:worm", "fishing:bait_worm")
\ No newline at end of file
diff --git a/mods/fishing/.gitattributes b/mods/fishing/.gitattributes
new file mode 100755
index 00000000..412eeda7
--- /dev/null
+++ b/mods/fishing/.gitattributes
@@ -0,0 +1,22 @@
+# Auto detect text files and perform LF normalization
+* text=auto
+
+# Custom for Visual Studio
+*.cs diff=csharp
+*.sln merge=union
+*.csproj merge=union
+*.vbproj merge=union
+*.fsproj merge=union
+*.dbproj merge=union
+
+# Standard to msysgit
+*.doc diff=astextplain
+*.DOC diff=astextplain
+*.docx diff=astextplain
+*.DOCX diff=astextplain
+*.dot diff=astextplain
+*.DOT diff=astextplain
+*.pdf diff=astextplain
+*.PDF diff=astextplain
+*.rtf diff=astextplain
+*.RTF diff=astextplain
diff --git a/mods/fishing/.gitignore b/mods/fishing/.gitignore
new file mode 100755
index 00000000..b9d6bd92
--- /dev/null
+++ b/mods/fishing/.gitignore
@@ -0,0 +1,215 @@
+#################
+## Eclipse
+#################
+
+*.pydevproject
+.project
+.metadata
+bin/
+tmp/
+*.tmp
+*.bak
+*.swp
+*~.nib
+local.properties
+.classpath
+.settings/
+.loadpath
+
+# External tool builders
+.externalToolBuilders/
+
+# Locally stored "Eclipse launch configurations"
+*.launch
+
+# CDT-specific
+.cproject
+
+# PDT-specific
+.buildpath
+
+
+#################
+## Visual Studio
+#################
+
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+
+# User-specific files
+*.suo
+*.user
+*.sln.docstates
+
+# Build results
+
+[Dd]ebug/
+[Rr]elease/
+x64/
+build/
+[Bb]in/
+[Oo]bj/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+*_i.c
+*_p.c
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.log
+*.scc
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opensdf
+*.sdf
+*.cachefile
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# NCrunch
+*.ncrunch*
+.*crunch*.local.xml
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.Publish.xml
+*.pubxml
+
+# NuGet Packages Directory
+## TODO: If you have NuGet Package Restore enabled, uncomment the next line
+#packages/
+
+# Windows Azure Build Output
+csx
+*.build.csdef
+
+# Windows Store app package directory
+AppPackages/
+
+# Others
+sql/
+*.Cache
+ClientBin/
+[Ss]tyle[Cc]op.*
+~$*
+*~
+*.dbmdl
+*.[Pp]ublish.xml
+*.pfx
+*.publishsettings
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file to a newer
+# Visual Studio version. Backup files are not needed, because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+App_Data/*.mdf
+App_Data/*.ldf
+
+#############
+## Windows detritus
+#############
+
+# Windows image file caches
+Thumbs.db
+ehthumbs.db
+
+# Folder config file
+Desktop.ini
+
+# Recycle Bin used on file shares
+$RECYCLE.BIN/
+
+# Mac crap
+.DS_Store
+
+
+#############
+## Python
+#############
+
+*.py[co]
+
+# Packages
+*.egg
+*.egg-info
+dist/
+build/
+eggs/
+parts/
+var/
+sdist/
+develop-eggs/
+.installed.cfg
+
+# Installer logs
+pip-log.txt
+
+# Unit test / coverage reports
+.coverage
+.tox
+
+#Translations
+*.mo
+
+#Mr Developer
+.mr.developer.cfg
diff --git a/mods/fishing/bobber.lua b/mods/fishing/bobber.lua
new file mode 100755
index 00000000..5600c58b
--- /dev/null
+++ b/mods/fishing/bobber.lua
@@ -0,0 +1,310 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Bobber 0.1.7
+-- License (code & textures): WTFPL
+-- Contains code from: fishing (original), mobs, throwing, volcano
+-- Supports: 3d_armor, animal_clownfish, animal_fish_blue_white, animal_rat, flowers_plus, mobs, seaplants
+-----------------------------------------------------------------------------------------------
+
+local PoLeWeaR = (65535/(30-(math.random(15, 29))))
+local BooTSWear = (2000*(math.random(20, 29)))
+-- Here's what you can catch
+local CaTCH = {
+-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
+ {"fishing", "fish_raw", 0, "a Fish.", false, 1, 60},
+ {"animal_clownfish", "clownfish", 0, "a Clownfish.", false, 61, 10},
+ {"animal_fish_blue_white", "fish_blue_white", 0, "a Blue white fish.", false, 71, 10},
+ {"default", "stick", 0, "a Twig.", true, 81, 2},
+ {"mobs", "rat", 0, "a Rat.", false, 83, 1},
+ {"animal_rat", "rat", 0, "a Rat.", false, 84, 1},
+ {"", "rat", 0, "a Rat.", false, 85, 1},
+ {"flowers_plus", "seaweed", 0, "some Seaweed.", true, 86, 20},
+ {"seaplants", "kelpgreen", 0, "a Green Kelp.", true, 106, 10},
+ {"farming", "string", 0, "a String.", true, 116, 2},
+ {"fishing", "pole", PoLeWeaR, "an old Fishing Pole.", true, 118, 2},
+ {"3d_armor", "boots_wood", BooTSWear, "some very old Boots.", true, 120, 1},
+ {"trunks", "twig_1", 0, "a Twig.", true, 121, 2},
+}
+minetest.register_alias("flowers_plus:seaweed", "flowers:seaweed") -- exception
+
+local PLaNTS = {
+ -- MoD* iTeM MeSSaGe ("You caught "..)
+ {"flowers", "waterlily", "a Waterlily." },
+ {"flowers", "waterlily_225", "a Waterlily." },
+ {"flowers", "waterlily_45", "a Waterlily." },
+ {"flowers", "waterlily_675", "a Waterlily." },
+ {"flowers", "waterlily_s1", "a Waterlily." },
+ {"flowers", "waterlily_s2", "a Waterlily." },
+ {"flowers", "waterlily_s3", "a Waterlily." },
+ {"flowers", "waterlily_s4", "a Waterlily." },
+ {"flowers", "seaweed", "some Seaweed."},
+ {"flowers", "seaweed_2", "some Seaweed."},
+ {"flowers", "seaweed_3", "some Seaweed."},
+ {"flowers", "seaweed_4", "some Seaweed."},
+ {"trunks", "twig_1", "a Twig." },
+ {"trunks", "twig_2", "a Twig." },
+ {"trunks", "twig_3", "a Twig." },
+ {"trunks", "twig_4", "a Twig." },
+ {"trunks", "twig_5", "a Twig." },
+ {"trunks", "twig_7", "a Twig." },
+ {"trunks", "twig_8", "a Twig." },
+ {"trunks", "twig_9", "a Twig." },
+ {"trunks", "twig_10", "a Twig." },
+ {"trunks", "twig_11", "a Twig." },
+ {"trunks", "twig_12", "a Twig." },
+ {"trunks", "twig_13", "a Twig." },
+}
+-- *as used in the node name
+
+local MoBS = { -- not in use
+ -- iTeM MeSSaGe ("You caught "..)
+ {"animal_clownfish:clownfish", "a Clownfish." },
+ {"animal_fish_blue_white:fish_blue_white", "a Blue white fish."},
+}
+
+minetest.register_node("fishing:bobber_box", {
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+-- { left, bottom, front, right, top , back}
+ {-8/16, -8/16, 0, 8/16, 8/16, 0}, -- feathers
+ {-2/16, -8/16, -2/16, 2/16, -4/16, 2/16}, -- bobber
+ }
+ },
+ tiles = {
+ "fishing_bobber_top.png",
+ "fishing_bobber_bottom.png",
+ "fishing_bobber.png",
+ "fishing_bobber.png",
+ "fishing_bobber.png",
+ "fishing_bobber.png^[transformFX"
+ }, --
+ groups = {not_in_creative_inventory=1},
+})
+
+local FISHING_BOBBER_ENTITY={
+ hp_max = 605,
+ water_damage = 1,
+ physical = true,
+ timer = 0,
+ env_damage_timer = 0,
+ visual = "wielditem",
+ visual_size = {x=1/3, y=1/3, z=1/3},
+ textures = {"fishing:bobber_box"},
+ -- {left ,bottom, front, right, top , back}
+ collisionbox = {-2/16, -4/16, -2/16, 2/16, 0/16, 2/16},
+ view_range = 7,
+-- DESTROY BOBBER WHEN PUNCHING IT
+ on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
+ local player = puncher:get_player_name()
+ local inv = puncher:get_inventory()
+ if MESSAGES == true then minetest.chat_send_player(player, "You didn't catch anything.", false) end -- fish escaped
+ if not minetest.setting_getbool("creative_mode") then
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ if MESSAGES == true then minetest.chat_send_player(player, "The bait is still there.", false) end -- bait still there
+ end
+ end
+ -- make sound and remove bobber
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end,
+-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
+ on_rightclick = function (self, clicker)
+ local item = clicker:get_wielded_item()
+ local player = clicker:get_player_name()
+ if item:get_name() == "fishing:pole" then
+ local inv = clicker:get_inventory()
+ local say = minetest.chat_send_player
+ local pos = self.object:getpos()
+ -- catch visible plant
+ if minetest.get_node(pos).name ~= "air" then
+ for i in ipairs(PLaNTS) do
+ local PLaNT = PLaNTS[i][1]..":"..PLaNTS[i][2]
+ local MeSSaGe = PLaNTS[i][3]
+ local DRoP = minetest.registered_nodes[PLaNT].drop
+ if minetest.get_node(pos).name == PLaNT then
+ minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
+ if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught Plant
+ end
+ if not minetest.setting_getbool("creative_mode") then
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
+ end
+ end
+ end
+ end
+ --end
+ elseif minetest.get_node(pos).name == "air" then
+ -- catch visible fish and invisible stuff
+ if self.object:get_hp() <= 300 then
+ if math.random(1, 100) < FISH_CHANCE then
+ local chance = math.random(1, 122) -- ><((((º>
+ for i in pairs(CaTCH) do
+ local MoD = CaTCH[i][1]
+ local iTeM = CaTCH[i][2]
+ local WeaR = CaTCH[i][3]
+ local MeSSaGe = CaTCH[i][4]
+ local GeTBaiTBack = CaTCH[i][5]
+ local NRMiN = CaTCH[i][6]
+ local CHaNCe = CaTCH[i][7]
+ local NRMaX = NRMiN + CHaNCe - 1
+ if chance <= NRMaX and chance >= NRMiN then
+ if minetest.get_modpath(MoD) ~= nil then
+ -- remove visible fish, if there
+ local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
+ for k, obj in pairs(find_fish) do
+ if obj:get_luaentity() ~= nil and obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
+ MoD = "animal_fish_blue_white"
+ iTeM = "fish_blue_white"
+ WeaR = 0
+ MeSSaGe = "a Blue white fish."
+ obj:remove()
+ end
+ end
+ -- add (in)visible fish to inventory
+ if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
+ inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
+ if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught somethin'
+ end
+ if not minetest.setting_getbool("creative_mode") then
+ if GeTBaiTBack == true then
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there?
+ end
+ end
+ end
+ else
+ if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "You caught a Fish.", false) end -- caught Fish
+ end
+ end
+ end
+ end
+ else --if math.random(1, 100) > FISH_CHANCE then
+ if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
+ end
+ end
+ if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
+ if MESSAGES == true then say(player, "You didn't catch anything.", false) end -- fish escaped
+ if not minetest.setting_getbool("creative_mode") then
+ if math.random(1, 2) == 1 then
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
+ end
+ end
+ end
+ end
+ end
+ end
+ -- weither player has fishing pole or not
+ -- make sound and remove bobber
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end,
+-- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
+ on_step = function(self, dtime)
+ local pos = self.object:getpos()
+ if BOBBER_CHECK_RADIUS > 0 then
+ local objs = minetest.get_objects_inside_radius(pos, BOBBER_CHECK_RADIUS)
+ for k, obj in pairs(objs) do
+ if obj:get_luaentity() ~= nil then
+ if obj:get_luaentity().name == "fishing:bobber_entity" then
+ if obj:get_luaentity() ~= self then
+ self.object:remove()
+ end
+ end
+ end
+ end
+ end
+
+ if math.random(1, 4) == 1 then
+ self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
+ end
+ for _,player in pairs(minetest.get_connected_players()) do
+ local s = self.object:getpos()
+ local p = player:getpos()
+ local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
+ if dist > self.view_range then
+ -- make sound and remove bobber
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end
+ end
+
+ if self.object:get_hp() > 310 then
+ local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
+ for k, obj in pairs(find_fish) do
+ if obj:get_luaentity() ~= nil then
+ if obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
+ if math.random(1, 30) == 1 then
+ self.object:set_hp(310)
+ end
+ end
+ end
+ end
+ end
+
+
+ local do_env_damage = function(self)
+ self.object:set_hp(self.object:get_hp()-self.water_damage)
+ if self.object:get_hp() == 600 then
+ self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
+ elseif self.object:get_hp() == 595 then
+ self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
+ elseif self.object:get_hp() == 590 then
+ self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
+ elseif self.object:get_hp() == 585 then
+ self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
+ self.object:set_hp(self.object:get_hp()-(math.random(1, 275)))
+ elseif self.object:get_hp() == 300 then
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ minetest.add_particlespawner(30, 0.5, -- for how long (?) -- Particles on splash
+ {x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z}, -- position min, pos max
+ {x=-2,y=-0.0625,z=-2}, {x=2,y=3,z=2}, -- velocity min, vel max
+ {x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
+ 0.3, 1.2,
+ 0.25, 0.5, -- min size, max size
+ false, "default_snow.png")
+ self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
+ elseif self.object:get_hp() == 295 then
+ self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
+ elseif self.object:get_hp() == 290 then
+ self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
+ elseif self.object:get_hp() == 285 then
+ self.object:moveto({x=pos.x,y=pos.y-0.1,z=pos.z})
+ elseif self.object:get_hp() < 284 then
+ self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
+ self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/1440*math.pi))
+ elseif self.object:get_hp() == 0 then
+ -- make sound and remove bobber
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end
+ end
+ do_env_damage(self)
+ end,
+}
+
+minetest.register_entity("fishing:bobber_entity", FISHING_BOBBER_ENTITY)
\ No newline at end of file
diff --git a/mods/fishing/bobber_shark.lua b/mods/fishing/bobber_shark.lua
new file mode 100755
index 00000000..858f5327
--- /dev/null
+++ b/mods/fishing/bobber_shark.lua
@@ -0,0 +1,223 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Bobber Shark 0.0.6
+-- License (code & textures): WTFPL
+-----------------------------------------------------------------------------------------------
+
+-- Here's what you can catch if you use a fish as bait
+local CaTCH_BiG = {
+-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
+ {"fishing", "shark", 0, "a small Shark.", false, 1, 2},
+ {"fishing", "pike", 0, "a Northern Pike.", false, 3, 3}
+}
+
+local PLaNTS = {
+ -- MoD* iTeM MeSSaGe ("You caught "..)
+ {"flowers", "waterlily", "a Waterlily." },
+ {"flowers", "waterlily_225", "a Waterlily." },
+ {"flowers", "waterlily_45", "a Waterlily." },
+ {"flowers", "waterlily_675", "a Waterlily." },
+ {"flowers", "waterlily_s1", "a Waterlily." },
+ {"flowers", "waterlily_s2", "a Waterlily." },
+ {"flowers", "waterlily_s3", "a Waterlily." },
+ {"flowers", "waterlily_s4", "a Waterlily." },
+ {"flowers", "seaweed", "some Seaweed."},
+ {"flowers", "seaweed_2", "some Seaweed."},
+ {"flowers", "seaweed_3", "some Seaweed."},
+ {"flowers", "seaweed_4", "some Seaweed."},
+ {"trunks", "twig_1", "a Twig." },
+ {"trunks", "twig_2", "a Twig." },
+ {"trunks", "twig_3", "a Twig." },
+ {"trunks", "twig_4", "a Twig." },
+ {"trunks", "twig_5", "a Twig." },
+ {"trunks", "twig_7", "a Twig." },
+ {"trunks", "twig_8", "a Twig." },
+ {"trunks", "twig_9", "a Twig." },
+ {"trunks", "twig_10", "a Twig." },
+ {"trunks", "twig_11", "a Twig." },
+ {"trunks", "twig_12", "a Twig." },
+ {"trunks", "twig_13", "a Twig." },
+}
+-- *as used in the node name
+
+local FISHING_BOBBER_ENTITY_SHARK={
+ hp_max = 605,
+ water_damage = 1,
+ physical = true,
+ timer = 0,
+ env_damage_timer = 0,
+ visual = "wielditem",
+ visual_size = {x=1/3, y=1/3, z=1/3},
+ textures = {"fishing:bobber_box"},
+ -- {left ,bottom, front, right, top , back}
+ collisionbox = {-2/16, -4/16, -2/16, 2/16, 0/16, 2/16},
+ view_range = 7,
+-- DESTROY BOBBER WHEN PUNCHING IT
+ on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
+ local player = puncher:get_player_name()
+ if MESSAGES == true then minetest.chat_send_player(player, "Your fish escaped.", false) end -- fish escaped
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end,
+-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
+ on_rightclick = function (self, clicker)
+ local item = clicker:get_wielded_item()
+ local player = clicker:get_player_name()
+ local say = minetest.chat_send_player
+ if item:get_name() == "fishing:pole" then
+ local inv = clicker:get_inventory()
+ local pos = self.object:getpos()
+ -- catch visible plant
+ if minetest.get_node(pos).name ~= "air" then
+ for i in ipairs(PLaNTS) do
+ local PLaNT = PLaNTS[i][1]..":"..PLaNTS[i][2]
+ local MeSSaGe = PLaNTS[i][3]
+ local DRoP = minetest.registered_nodes[PLaNT].drop
+ if minetest.get_node(pos).name == PLaNT then
+ minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
+ if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught Plant
+ end
+ if not minetest.setting_getbool("creative_mode") then
+ if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
+ end
+ end
+ end
+ end
+ end
+ --elseif minetest.get_node(pos).name == "air" then
+ if self.object:get_hp() <= 300 then
+ if math.random(1, 100) < SHARK_CHANCE then
+ local chance = math.random(1, 5) -- ><((((º>
+ for i in pairs(CaTCH_BiG) do
+ local MoD = CaTCH_BiG[i][1]
+ local iTeM = CaTCH_BiG[i][2]
+ local WeaR = CaTCH_BiG[i][3]
+ local MeSSaGe = CaTCH_BiG[i][4]
+ local GeTBaiTBack = CaTCH_BiG[i][5]
+ local NRMiN = CaTCH_BiG[i][6]
+ local CHaNCe = CaTCH_BiG[i][7]
+ local NRMaX = NRMiN + CHaNCe - 1
+ if chance <= NRMaX and chance >= NRMiN then
+ if minetest.get_modpath(MoD) ~= nil then
+ if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
+ inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
+ if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught somethin'
+ end
+ if not minetest.setting_getbool("creative_mode") then
+ if GeTBaiTBack == true then
+ if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there?
+ end
+ end
+ end
+ end
+ end
+ end
+ else --if math.random(1, 100) > FISH_CHANCE then
+ if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
+ end
+ end
+ if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
+ if MESSAGES == true then say(player, "You didn't catch any fish.", false) end -- fish escaped
+ if not minetest.setting_getbool("creative_mode") then
+ if math.random(1, 3) == 1 then
+ if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
+ if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
+ end
+ end
+ end
+ end
+ --end
+ else
+ if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
+ end
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end,
+-- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
+ on_step = function(self, dtime)
+ local pos = self.object:getpos()
+ if BOBBER_CHECK_RADIUS > 0 then
+ local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, BOBBER_CHECK_RADIUS)
+ for k, obj in pairs(objs) do
+ if obj:get_luaentity() ~= nil then
+ if obj:get_luaentity().name == "fishing:bobber_entity_shark" then
+ if obj:get_luaentity() ~= self then
+ self.object:remove()
+ end
+ end
+ end
+ end
+ end
+ if math.random(1, 4) == 1 then
+ self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
+ end
+ for _,player in pairs(minetest.get_connected_players()) do
+ local s = self.object:getpos()
+ local p = player:getpos()
+ local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
+ if dist > self.view_range then
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end
+ end
+ local do_env_damage = function(self)
+ self.object:set_hp(self.object:get_hp()-self.water_damage)
+ if self.object:get_hp() == 600 then
+ self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
+ elseif self.object:get_hp() == 595 then
+ self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
+ elseif self.object:get_hp() == 590 then
+ self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
+ elseif self.object:get_hp() == 585 then
+ self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
+ self.object:set_hp(self.object:get_hp()-(math.random(1, 200)))
+ elseif self.object:get_hp() == 300 then
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.7,
+ })
+ minetest.add_particlespawner(40, 0.5, -- for how long (?) -- Particles on splash
+ {x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y-0.2,z=pos.z}, -- position min, pos max
+ {x=-3,y=-0.0625,z=-3}, {x=3,y=5,z=3}, -- velocity min, vel max
+ {x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
+ 0.3, 2.4,
+ 0.25, 0.5, -- min size, max size
+ false, "default_snow.png")
+ self.object:moveto({x=pos.x,y=pos.y-0.625,z=pos.z})
+ elseif self.object:get_hp() == 295 then
+ self.object:moveto({x=pos.x,y=pos.y+0.425,z=pos.z})
+ elseif self.object:get_hp() == 290 then
+ self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
+ elseif self.object:get_hp() == 285 then
+ self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
+ elseif self.object:get_hp() < 284 then
+ self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
+ self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/720*math.pi))
+ elseif self.object:get_hp() == 0 then
+ minetest.sound_play("fishing_bobber1", {
+ pos = self.object:getpos(),
+ gain = 0.5,
+ })
+ self.object:remove()
+ end
+ end
+ do_env_damage(self)
+ end,
+}
+
+minetest.register_entity("fishing:bobber_entity_shark", FISHING_BOBBER_ENTITY_SHARK)
\ No newline at end of file
diff --git a/mods/fishing/crafting.lua b/mods/fishing/crafting.lua
new file mode 100755
index 00000000..247e190d
--- /dev/null
+++ b/mods/fishing/crafting.lua
@@ -0,0 +1,95 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Recipes 0.0.8
+-----------------------------------------------------------------------------------------------
+-- License (code & textures): WTFPL
+-- Contains code from: animal_clownfish, animal_fish_blue_white, fishing (original), stoneage
+-- Looked at code from:
+-- Dependencies: default, farming
+-- Supports: animal_clownfish, animal_fish_blue_white, animal_rat, mobs
+-----------------------------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------------------------
+-- Fishing Pole
+-----------------------------------------------------------------------------------------------
+-- mc style
+minetest.register_craft({
+ output = "fishing:pole",
+ recipe = {
+ {"", "", "default:stick" },
+ {"", "default:stick", "farming:string"},
+ {"default:stick", "", "farming:string"},
+ }
+})
+
+minetest.register_craft({
+ output = "fishing:pole",
+ recipe = {
+ {"", "", "default:stick" },
+ {"", "default:stick", "moreblocks:rope"},
+ {"default:stick", "", "moreblocks:rope"},
+ }
+})
+
+minetest.register_craft({
+ output = "fishing:pole",
+ recipe = {
+ {"", "", "default:stick" },
+ {"", "default:stick", "ropes:rope" },
+ {"default:stick", "", "ropes:rope" },
+ }
+})
+
+
+-----------------------------------------------------------------------------------------------
+-- Roasted Fish
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "cooking",
+ output = "fishing:fish",
+ recipe = "fishing:fish_raw",
+ cooktime = 2,
+})
+
+-----------------------------------------------------------------------------------------------
+-- Wheat Seed
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:seed_wheat",
+ recipe = {"farming:wheat"},
+})
+-----------------------------------------------------------------------------------------------
+-- Sushi
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "shapeless",
+ output = "fishing:sushi",
+ recipe = {"fishing:fish_raw","farming:seed_wheat","flowers:seaweed"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "fishing:sushi",
+ recipe = {"fishing:fish_raw","farming:seed_wheat","seaplants:kelpgreen"},
+
+})
+
+-----------------------------------------------------------------------------------------------
+-- Roasted Shark
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "cooking",
+ output = "fishing:shark_cooked",
+ recipe = "fishing:shark",
+ cooktime = 2,
+})
+
+-----------------------------------------------------------------------------------------------
+-- Roasted Pike
+-----------------------------------------------------------------------------------------------
+minetest.register_craft({
+ type = "cooking",
+ output = "fishing:pike_cooked",
+ recipe = "fishing:pike",
+ cooktime = 2,
+})
diff --git a/mods/fishing/depends.txt b/mods/fishing/depends.txt
index 331d858c..d77ba253 100755
--- a/mods/fishing/depends.txt
+++ b/mods/fishing/depends.txt
@@ -1 +1,2 @@
-default
\ No newline at end of file
+default
+farming
diff --git a/mods/fishing/fishes.lua b/mods/fishing/fishes.lua
new file mode 100755
index 00000000..1290e1c2
--- /dev/null
+++ b/mods/fishing/fishes.lua
@@ -0,0 +1,70 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Fishes 0.0.4
+-- License (code & textures): WTFPL
+-----------------------------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------------------------
+-- Fish
+-----------------------------------------------------------------------------------------------
+minetest.register_craftitem("fishing:fish_raw", {
+ description = "Fish",
+ groups = {},
+ inventory_image = "fishing_fish.png",
+ on_use = minetest.item_eat(2),
+})
+ -----------------------------------------------------
+ -- Roasted Fish
+ -----------------------------------------------------
+ minetest.register_craftitem("fishing:fish", {
+ description = "Roasted Fish",
+ groups = {},
+ inventory_image = "fishing_fish_cooked.png",
+ on_use = minetest.item_eat(4),
+ })
+ -----------------------------------------------------
+ -- Sushi
+ -----------------------------------------------------
+ minetest.register_craftitem("fishing:sushi", {
+ description = "Sushi (Hoso Maki)",
+ groups = {},
+ inventory_image = "fishing_sushi.png",
+ on_use = minetest.item_eat(6),
+ })
+
+-----------------------------------------------------------------------------------------------
+-- Whatthef... it's a freakin' Shark!
+-----------------------------------------------------------------------------------------------
+minetest.register_craftitem("fishing:shark", {
+ description = "Shark",
+ groups = {},
+ inventory_image = "fishing_shark.png",
+ on_use = minetest.item_eat(2),
+})
+ -----------------------------------------------------
+ -- Roasted Shark
+ -----------------------------------------------------
+ minetest.register_craftitem("fishing:shark_cooked", {
+ description = "Roasted Shark",
+ groups = {},
+ inventory_image = "fishing_shark_cooked.png",
+ on_use = minetest.item_eat(6),
+ })
+
+-----------------------------------------------------------------------------------------------
+-- Pike
+-----------------------------------------------------------------------------------------------
+minetest.register_craftitem("fishing:pike", {
+ description = "Northern Pike",
+ groups = {},
+ inventory_image = "fishing_pike.png",
+ on_use = minetest.item_eat(2),
+})
+ -----------------------------------------------------
+ -- Roasted Pike
+ -----------------------------------------------------
+ minetest.register_craftitem("fishing:pike_cooked", {
+ description = "Roasted Northern Pike",
+ groups = {},
+ inventory_image = "fishing_pike_cooked.png",
+ on_use = minetest.item_eat(6),
+ })
\ No newline at end of file
diff --git a/mods/fishing/fishing.lua b/mods/fishing/fishing.lua
deleted file mode 100755
index c5cf5d92..00000000
--- a/mods/fishing/fishing.lua
+++ /dev/null
@@ -1,86 +0,0 @@
--- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt)
-minetest.register_craftitem("fishing:fish_raw", {
- description = "Raw Fish",
- inventory_image = "fish_raw.png",
- on_use = minetest.item_eat(2),
-})
-
--- Cooked Fish
-minetest.register_craftitem("fishing:fish_cooked", {
- description = "Cooked Fish",
- inventory_image = "fish_cooked.png",
- on_use = minetest.item_eat(5),
-})
-
--- Worm
-minetest.register_craftitem("fishing:worm", {
- description = "Worm",
- inventory_image = "worm.png",
-})
-
--- Fishing Rod
-minetest.register_craftitem("fishing:fishing_rod", {
- description = "Fishing Rod",
- inventory_image = "fishing_rod.png",
- stack_max = 1,
- liquids_pointable = true,
-})
-
--- Fishing Rod (Baited)
-minetest.register_craftitem("fishing:fishing_rod_baited", {
- description = "Baited Fishing Rod",
- inventory_image = "fishing_rod_baited.png",
- wield_image = "fishing_rod_wield.png",
- stack_max = 1,
- liquids_pointable = true,
- on_use = function (itemstack, user, pointed_thing)
- if pointed_thing and pointed_thing.under then
- local node = minetest.get_node(pointed_thing.under)
- if string.find(node.name, "default:water_source") then
- if math.random(1, 100) < 5 then
- local inv = user:get_inventory()
- if inv:room_for_item("main", {name="fishing:fish_raw"}) then
- inv:add_item("main", {name="fishing:fish_raw"})
- return {name="fishing:fishing_rod"}
- else
- minetest.chat_send_player(user:get_player_name(), "Your Fish Got Away! Inventory Too Full")
- end
- end
- end
- end
- end,
-})
-
--- Fishing Rod
-minetest.register_craft({
- output = "fishing:fishing_rod",
- recipe = {
- {"","","default:stick"},
- {"", "default:stick", "farming:string"},
- {"default:stick", "", "farming:string"},
- }
-})
-
--- Sift through 4 Dirt Blocks to find Worm
-minetest.register_craft({
- output = "fishing:worm",
- recipe = {
- {"default:dirt","default:dirt"},
- {"default:dirt","default:dirt"},
- }
-})
-
--- Cooking Fish
-minetest.register_craft({
- type = "cooking",
- output = "fishing:fish_cooked",
- recipe = "fishing:fish_raw",
- cooktime = 2,
-})
-
--- Baiting Fishing Rod
-minetest.register_craft({
- type = "shapeless",
- output = "fishing:fishing_rod_baited",
- recipe = {"fishing:fishing_rod", "fishing:worm"},
-})
diff --git a/mods/fishing/init.lua b/mods/fishing/init.lua
index 575988e6..6487db9e 100755
--- a/mods/fishing/init.lua
+++ b/mods/fishing/init.lua
@@ -1,16 +1,344 @@
---[[
- Fishing mod extraced out of:
+-----------------------------------------------------------------------------------------------
+local title = "Fishing - Mossmanikin's version"
+local version = "0.2.3"
+local mname = "fishing"
+-----------------------------------------------------------------------------------------------
+-- original by wulfsdad (http://forum.minetest.net/viewtopic.php?id=4375)
+-- this version by Mossmanikin (https://forum.minetest.net/viewtopic.php?id=6480)
+-- License (code & textures): WTFPL
+-- Contains code from: animal_clownfish, animal_fish_blue_white, fishing (original), stoneage
+-- Looked at code from: default, farming
+-- Dependencies: default
+-- Supports: animal_clownfish, animal_fish_blue_white, animal_rat, mobs
+-----------------------------------------------------------------------------------------------
- Minetest Ethereal Mod 1.08 (https://forum.minetest.net/viewtopic.php?f=11&t=7656)
+-- todo: item wear done
+-- automatic re-baiting option done (but not optional)
+-- different types of fish, done, but not finished
+-- add sound done
+-- bobber done
+-- change rainworms filling inv & make 'em disappear done
- Created by ChinChow
+-- placable fishing rod for decoration done
+-- make bobber move slowly while fish on hook done
+-- catch bigger fish with smaller done, but not finished
+-- change color of bobber when fish on hook done
- Updated by TenPlus1
+-----------------------------------------------------------------------------------------------
- Extracted with little changes by Xanthin
+dofile(minetest.get_modpath("fishing").."/settings.txt")
+dofile(minetest.get_modpath("fishing").."/bobber.lua")
+dofile(minetest.get_modpath("fishing").."/bobber_shark.lua")
+dofile(minetest.get_modpath("fishing").."/crafting.lua")
+dofile(minetest.get_modpath("fishing").."/fishes.lua")
+dofile(minetest.get_modpath("fishing").."/worm.lua")
+dofile(minetest.get_modpath("fishing").."/trophies.lua")
-]]
+-----------------------------------------------------------------------------------------------
+-- Fishing Pole
+-----------------------------------------------------------------------------------------------
-fishing = {}
-dofile(minetest.get_modpath("fishing").."/fishing.lua")
---dofile(minetest.get_modpath("fishing").."/sealife.lua")
+local function rod_wear(itemstack, user, pointed_thing, uses)
+ itemstack:add_wear(65535/(uses-1))
+ return itemstack
+end
+
+minetest.register_tool("fishing:pole", {
+
+ description = "Fishing Pole",
+ groups = {},
+ inventory_image = "fishing_pole.png",
+ wield_image = "fishing_pole.png^[transformFXR270",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function (itemstack, user, pointed_thing)
+ if pointed_thing and pointed_thing.under then
+ local pt = pointed_thing
+ local node = minetest.get_node(pt.under)
+ if string.find(node.name, "default:water") then
+ local player = user:get_player_name()
+ local inv = user:get_inventory()
+ if inv:get_stack("main", user:get_wield_index()+1):get_name() == "fishing:bait_worm" then
+ if not minetest.setting_getbool("creative_mode") then
+ inv:remove_item("main", "fishing:bait_worm")
+ end
+ minetest.sound_play("fishing_bobber2", {
+ pos = pt.under,
+ gain = 0.5,
+ })
+ minetest.add_entity({interval = 1,x=pt.under.x, y=pt.under.y+(45/64), z=pt.under.z}, "fishing:bobber_entity")
+
+ if WEAR_OUT == true
+ and not minetest.setting_getbool("creative_mode") then
+ return rod_wear(itemstack, user, pointed_thing, 30)
+ else
+ return {name="fishing:pole", count=1, wear=0, metadata=""}
+ end
+ end
+ if inv:get_stack("main", user:get_wield_index()+1):get_name() == "fishing:fish_raw" then
+ if not minetest.setting_getbool("creative_mode") then
+ inv:remove_item("main", "fishing:fish_raw")
+ end
+ minetest.sound_play("fishing_bobber2", {
+ pos = pt.under,
+ gain = 0.5,
+ })
+ minetest.add_entity({interval = 1,x=pt.under.x, y=pt.under.y+(45/64), z=pt.under.z}, "fishing:bobber_entity_shark")
+
+ if WEAR_OUT == true
+ and not minetest.setting_getbool("creative_mode") then
+ return rod_wear(itemstack, user, pointed_thing, 30)
+ else
+ return {name="fishing:pole", count=1, wear=0, metadata=""}
+ end
+ end
+ end
+ end
+ return nil
+ end,
+ on_place = function(itemstack, placer, pointed_thing)
+ local pt = pointed_thing
+ if minetest.get_node(pt.under).name~="default:water_source" and minetest.get_node(pt.under).name~="default:water_flowing" then
+ local wear = itemstack:get_wear()
+ --print (wear)
+ local direction = minetest.dir_to_facedir(placer:get_look_dir())
+ --local meta1 = minetest.get_meta(pt.under)
+ local meta = minetest.get_meta(pt.above)
+ minetest.set_node(pt.above, {name="fishing:pole_deco", param2=direction})
+ --meta1:set_int("wear", wear)
+ meta:set_int("wear", wear)
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ end
+ return itemstack
+ end,
+})
+
+if SIMPLE_DECO_FISHING_POLE == true then
+minetest.register_node("fishing:pole_deco", {
+ description = "Fishing Pole",
+ inventory_image = "fishing_pole.png",
+ wield_image = "fishing_pole.png^[transformFXR270",
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {
+ "fishing_pole_simple.png",
+ "fishing_pole_simple.png",
+ "fishing_pole_simple.png",
+ "fishing_pole_simple.png^[transformFX",
+ },
+ groups = {
+ snappy=3,
+ flammable=2,
+ not_in_creative_inventory=1
+ },
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { 0 , -1/2 , 0 , 0 , 1/2 , 1 },
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
+ }
+ },
+ sounds = default.node_sound_wood_defaults(),
+ on_dig = function(pos, node, digger)
+ if digger:is_player() and digger:get_inventory() then
+ local meta = minetest.env:get_meta(pos)
+ local wear_out = meta:get_int("wear")
+ digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
+ end
+ minetest.remove_node(pos)
+ end,
+})
+
+else
+minetest.register_node("fishing:pole_deco", {
+ description = "Fishing Pole",
+ inventory_image = "fishing_pole.png",
+ wield_image = "fishing_pole.png^[transformFXR270",
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {
+ "fishing_pole_top.png",
+ "fishing_pole_bottom.png",
+ "fishing_pole_deco.png", -- right
+ "fishing_pole_deco.png^[transformFX", -- left
+ "fishing_pole_back.png",
+ "fishing_pole_front.png"
+ },
+ node_box = {
+ type = "fixed",
+-- { left , bottom , front , right , top , back }
+ fixed = {
+ {-1/32 , -1/16 , 14/16 , 1/32 , 6/16 , 15/16},
+ {-1/32 , -3/16 , 13/16 , 1/32 , -1/16 , 14/16},
+ {-1/32 , -4/16 , 12/16 , 1/32 , -3/16 , 13/16},
+ {-1/32 , -5/16 , 11/16 , 1/32 , -4/16 , 12/16},
+ {-1/32 , -6/16 , 9/16 , 1/32 , -5/16 , 11/16},
+ {-1/32 , -5/16 , 9/16 , 1/32 , -4/16 , 10/16},
+ -- stick
+ {-1/32 , 6/16 , 12/16 , 1/32 , 7/16 , 15/16}, -- top
+ {-1/32 , 5/16 , 11/16 , 1/32 , 7/16 , 12/16},
+ {-1/32 , 5/16 , 10/16 , 1/32 , 6/16 , 11/16},
+ {-1/32 , 4/16 , 9/16 , 1/32 , 6/16 , 10/16},
+ {-1/32 , 3/16 , 8/16 , 1/32 , 5/16 , 9/16},
+ {-1/32 , 2/16 , 7/16 , 1/32 , 4/16 , 8/16},
+ {-1/32 , 1/16 , 6/16 , 1/32 , 3/16 , 7/16},
+ {-1/32 , 0 , 5/16 , 1/32 , 2/16 , 6/16},
+ {-1/32 , -2/16 , 4/16 , 1/32 , 1/16 , 5/16},
+ {-1/32 , -3/16 , 3/16 , 1/32 , 0 , 4/16},
+ {-1/32 , -5/16 , 2/16 , 1/32 , -1/16 , 3/16},
+ {-1/32 , -7/16 , 1/16 , 1/32 , -3/16 , 2/16},
+ {-1/32 , -1/2 , 0 , 1/32 , -5/16 , 1/16}, -- bottom
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-1/16 , -1/2 , 0 , 1/16 , 1/2 , 1 },
+ }
+ },
+ groups = {
+ snappy=3,
+ flammable=2,
+ not_in_creative_inventory=1
+ },
+ sounds = default.node_sound_wood_defaults(),
+ on_dig = function(pos, node, digger)
+ if digger:is_player() and digger:get_inventory() then
+ local meta = minetest.get_meta(pos)
+ local wear_out = meta:get_int("wear")
+ digger:get_inventory():add_item("main", {name="fishing:pole", count=1, wear=wear_out, metadata=""})
+ end
+ minetest.remove_node(pos)
+ end,
+})
+
+end
+-----------------------------------------------------------------------------------------------
+-- GETTING WORMS
+-----------------------------------------------------------------------------------------------
+-- get worms from digging in dirt:
+if NEW_WORM_SOURCE == false then
+
+minetest.register_node(":default:dirt", {
+ description = "Dirt",
+ tiles = {"default_dirt.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ sounds = default.node_sound_dirt_defaults(),
+ after_dig_node = function (pos, oldnode, oldmetadata, digger)
+ if math.random(1, 100) < WORM_CHANCE then
+ local tool_in_use = digger:get_wielded_item():get_name()
+ if tool_in_use == "" or tool_in_use == "default:dirt" then
+ if WORM_IS_MOB == true then
+ minetest.add_entity({x = pos.x, y = pos.y+0.4, z = pos.z}, "fishing:bait_worm_entity")
+ else
+ local inv = digger:get_inventory()
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ end
+ end
+ end
+ end
+ end,
+})
+
+else
+-- get worms from digging with hoes:
+
+-- turns nodes with group soil=1 into soil
+local function hoe_on_use(itemstack, user, pointed_thing, uses)
+ local pt = pointed_thing
+ -- check if pointing at a node
+ if not pt then
+ return
+ end
+ if pt.type ~= "node" then
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+ local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
+ local above = minetest.get_node(p)
+
+ -- return if any of the nodes is not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+ if not minetest.registered_nodes[above.name] then
+ return
+ end
+
+ -- check if the node above the pointed thing is air
+ if above.name ~= "air" then
+ return
+ end
+
+ -- check if pointing at dirt
+ if minetest.get_item_group(under.name, "soil") ~= 1 then
+ return
+ end
+
+ -- turn the node into soil, play sound, get worm and wear out item
+ minetest.set_node(pt.under, {name="farming:soil"})
+ minetest.sound_play("default_dig_crumbly", {
+ pos = pt.under,
+ gain = 0.5,
+ })
+
+ if math.random(1, 100) < WORM_CHANCE then
+ if WORM_IS_MOB == true then
+ minetest.add_entity({x=pt.under.x, y=pt.under.y+0.4, z=pt.under.z}, "fishing:bait_worm_entity")
+ else
+ local inv = user:get_inventory()
+ if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
+ inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
+ end
+ end
+ end
+ itemstack:add_wear(65535/(uses-1))
+ return itemstack
+end
+
+-- didn't change the hoes, just here because hoe_on_use is local
+minetest.register_tool(":farming:hoe_wood", {
+ description = "Wooden Hoe",
+ inventory_image = "farming_tool_woodhoe.png",
+ on_use = function(itemstack, user, pointed_thing)
+ return hoe_on_use(itemstack, user, pointed_thing, 30)
+ end,
+})
+minetest.register_tool(":farming:hoe_stone", {
+ description = "Stone Hoe",
+ inventory_image = "farming_tool_stonehoe.png",
+ on_use = function(itemstack, user, pointed_thing)
+ return hoe_on_use(itemstack, user, pointed_thing, 90)
+ end,
+})
+minetest.register_tool(":farming:hoe_steel", {
+ description = "Steel Hoe",
+ inventory_image = "farming_tool_steelhoe.png",
+ on_use = function(itemstack, user, pointed_thing)
+ return hoe_on_use(itemstack, user, pointed_thing, 200)
+ end,
+})
+minetest.register_tool(":farming:hoe_bronze", {
+ description = "Bronze Hoe",
+ inventory_image = "farming_tool_bronzehoe.png",
+ on_use = function(itemstack, user, pointed_thing)
+ return hoe_on_use(itemstack, user, pointed_thing, 220)
+ end,
+})
+
+end
+-----------------------------------------------------------------------------------------------
+print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
+-----------------------------------------------------------------------------------------------
\ No newline at end of file
diff --git a/mods/fishing/license.txt b/mods/fishing/license.txt
deleted file mode 100755
index 94a9ed02..00000000
--- a/mods/fishing/license.txt
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
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-
- Preamble
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diff --git a/mods/fishing/settings.txt b/mods/fishing/settings.txt
new file mode 100755
index 00000000..259d822b
--- /dev/null
+++ b/mods/fishing/settings.txt
@@ -0,0 +1,9 @@
+MESSAGES = true
+FISH_CHANCE = 60
+NEW_WORM_SOURCE = true
+WORM_IS_MOB = true
+WORM_CHANCE = 66
+WEAR_OUT = true
+BOBBER_CHECK_RADIUS = 5
+SIMPLE_DECO_FISHING_POLE = true
+SHARK_CHANCE = 30
diff --git a/mods/fishing/sounds/SoundLicense.txt b/mods/fishing/sounds/SoundLicense.txt
new file mode 100755
index 00000000..49017e9b
--- /dev/null
+++ b/mods/fishing/sounds/SoundLicense.txt
@@ -0,0 +1,4 @@
+These sounds are used for the Mod for Minetest; Fishing - Mossmanikin's version.
+The included sounds are http://creativecommons.org/licenses/by-nc-sa/3.0/
+
+--"fishing_bobber1" & "fishing_bobber2" sampled from "01260 water swimming splashing 1.wav", Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
\ No newline at end of file
diff --git a/mods/fishing/sounds/fishing_bobber1.ogg b/mods/fishing/sounds/fishing_bobber1.ogg
new file mode 100755
index 00000000..6c86a0cb
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diff --git a/mods/fishing/sounds/fishing_bobber2.ogg b/mods/fishing/sounds/fishing_bobber2.ogg
new file mode 100755
index 00000000..932cf0bf
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diff --git a/mods/fishing/textures/alternates/fishing_bobber.png b/mods/fishing/textures/alternates/fishing_bobber.png
new file mode 100755
index 00000000..e741dd01
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diff --git a/mods/fishing/textures/alternates/fishing_bobber_bottom.png b/mods/fishing/textures/alternates/fishing_bobber_bottom.png
new file mode 100755
index 00000000..e3404aab
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diff --git a/mods/fishing/textures/alternates/fishing_bobber_top.png b/mods/fishing/textures/alternates/fishing_bobber_top.png
new file mode 100755
index 00000000..b4b4a4ec
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diff --git a/mods/fishing/textures/alternates/fishing_pole.png b/mods/fishing/textures/alternates/fishing_pole.png
new file mode 100755
index 00000000..4625a09d
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diff --git a/mods/fishing/textures/animal_clownfish_clownfish_item.png b/mods/fishing/textures/animal_clownfish_clownfish_item.png
new file mode 100755
index 00000000..69f0fcc6
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diff --git a/mods/fishing/textures/animal_fish_blue_white_fish_blue_white_item.png b/mods/fishing/textures/animal_fish_blue_white_fish_blue_white_item.png
new file mode 100755
index 00000000..5f8224e7
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diff --git a/mods/fishing/textures/coral2.png b/mods/fishing/textures/coral2.png
deleted file mode 100755
index bee95611..00000000
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diff --git a/mods/fishing/textures/coral3.png b/mods/fishing/textures/coral3.png
deleted file mode 100755
index 15d31ac6..00000000
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diff --git a/mods/fishing/textures/coral4.png b/mods/fishing/textures/coral4.png
deleted file mode 100755
index 4fb343c4..00000000
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diff --git a/mods/fishing/textures/fish_cooked.png b/mods/fishing/textures/fish_cooked.png
deleted file mode 100755
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deleted file mode 100755
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diff --git a/mods/fishing/textures/fishing_bobber.png b/mods/fishing/textures/fishing_bobber.png
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new file mode 100755
index 00000000..32a54f74
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diff --git a/mods/fishing/textures/fishing_bobber_feather_1.png b/mods/fishing/textures/fishing_bobber_feather_1.png
new file mode 100755
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diff --git a/mods/fishing/textures/fishing_bobber_top.png b/mods/fishing/textures/fishing_bobber_top.png
new file mode 100755
index 00000000..039620ba
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diff --git a/mods/fishing/textures/fishing_deco_pike.png b/mods/fishing/textures/fishing_deco_pike.png
new file mode 100755
index 00000000..fc6079e9
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diff --git a/mods/fishing/textures/fishing_fish.png b/mods/fishing/textures/fishing_fish.png
new file mode 100755
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diff --git a/mods/fishing/textures/fishing_pole.png b/mods/fishing/textures/fishing_pole.png
new file mode 100755
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diff --git a/mods/fishing/textures/fishing_pole_back.png b/mods/fishing/textures/fishing_pole_back.png
new file mode 100755
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new file mode 100755
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diff --git a/mods/fishing/textures/fishing_rod.png b/mods/fishing/textures/fishing_rod.png
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deleted file mode 100755
index ceb5fece..00000000
Binary files a/mods/fishing/textures/worm.png and /dev/null differ
diff --git a/mods/fishing/trophies.lua b/mods/fishing/trophies.lua
new file mode 100755
index 00000000..ebe7edb8
--- /dev/null
+++ b/mods/fishing/trophies.lua
@@ -0,0 +1,82 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Trophies 0.0.2
+-- License (code & textures): WTFPL
+-- Contains code from: default
+-- Supports: animal_clownfish, animal_fish_blue_white
+-----------------------------------------------------------------------------------------------
+
+local TRoPHY = {
+-- MoD iTeM NaMe iCoN
+ {"fishing", "fish_raw", "Fish", "fishing_fish.png"},
+ {"fishing", "pike", "Northern Pike", "fishing_pike.png"},
+ {"fishing", "shark", "Shark", "fishing_shark.png"},
+ {"animal_clownfish", "clownfish", "Clownfish", "animal_clownfish_clownfish_item.png"},
+ {"animal_fish_blue_white", "fish_blue_white", "Blue white fish", "animal_fish_blue_white_fish_blue_white_item.png"},
+}
+
+local function has_trophy_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
+for i in pairs(TRoPHY) do
+ local MoD = TRoPHY[i][1]
+ local iTeM = TRoPHY[i][2]
+ local NaMe = TRoPHY[i][3]
+ local iCoN = TRoPHY[i][4]
+ minetest.register_node("fishing:trophy_"..iTeM, {
+ description = NaMe.." Trophy",
+ inventory_image = "default_chest_top.png^"..iCoN.."^fishing_trophy_label.png",
+ drawtype = "nodebox",
+ tiles = {
+ "default_chest_top.png", -- top
+ "default_chest_top.png", -- bottom
+ "default_chest_top.png", -- right
+ "default_chest_top.png", -- left
+ "default_chest_top.png", -- back
+ "default_chest_top.png^"..iCoN.."^fishing_trophy_label.png", -- front
+ },
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = false,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ -- { left , bottom , front , right , top , back }
+ { -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
+ }
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
+ }
+ },
+ groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "This Huge "..NaMe.." was caught by the Famous Angler "..
+ meta:get_string("owner").."!")
+ end,
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", NaMe)
+ meta:set_string("owner", "")
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ return has_trophy_privilege(meta, player)
+ end,
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = "fishing:trophy_"..iTeM,
+ recipe = {MoD..":"..iTeM, "default:sign_wall"},
+ })
+
+end
\ No newline at end of file
diff --git a/mods/fishing/worm.lua b/mods/fishing/worm.lua
new file mode 100755
index 00000000..88985576
--- /dev/null
+++ b/mods/fishing/worm.lua
@@ -0,0 +1,118 @@
+-----------------------------------------------------------------------------------------------
+-- Fishing - Mossmanikin's version - Worm 0.0.2
+-----------------------------------------------------------------------------------------------
+-- License (code & textures): WTFPL
+-- Contains code from: fishing (original), mobs
+-- Looked at code from: my_mobs
+-- Dependencies: default
+-----------------------------------------------------------------------------------------------
+-----------------------------------------------------------------------------------------------
+-- WORM ITEM
+-----------------------------------------------------------------------------------------------
+minetest.register_craftitem("fishing:bait_worm", {
+ description = "Worm",
+ groups = { fishing_bait=1 },
+ inventory_image = "fishing_worm.png",
+ on_use = minetest.item_eat(1),
+ on_place = function(itemstack, placer, pointed_thing)
+ local pt = pointed_thing
+ minetest.env:add_entity({x=pt.under.x, y=pt.under.y+0.6, z=pt.under.z}, "fishing:bait_worm_entity")
+ itemstack:take_item()
+ return itemstack
+ end,
+ on_drop = function(itemstack, dropper, pos)
+ minetest.env:add_entity({x = pos.x, y = pos.y, z = pos.z}, "fishing:bait_worm_entity")
+ itemstack:take_item()
+ return itemstack
+ end,
+})
+
+-----------------------------------------------------------------------------------------------
+-- WORM MOB
+-----------------------------------------------------------------------------------------------
+minetest.register_entity("fishing:bait_worm_entity", {
+ hp_max = 300,
+ damage_over_time = 1,
+ collisionbox = {-3/16, -3/16, -3/16, 3/16, 3/16, 3/16},
+ visual = "sprite",
+ visual_size = {x=1/2, y=1/2},
+ textures = { "fishing_worm.png", "fishing_worm.png"},
+ view_range = 32,
+ -- Don't punch this poor creature...
+ on_punch = function(self, puncher)
+ self.object:remove()
+ end,
+ -- ...softly take it into your hand.
+ on_rightclick = function(self, clicker)
+ if clicker:is_player() and clicker:get_inventory() then
+ clicker:get_inventory():add_item("main", "fishing:bait_worm")
+ self.object:remove()
+ end
+ end,
+ -- AI :D
+ on_step = function(self, dtime)
+ local pos = self.object:getpos()
+ local n = minetest.env:get_node({x=pos.x,y=pos.y-0.3,z=pos.z})
+ -- despawn when no player in range
+ for _,player in pairs(minetest.get_connected_players()) do
+ local s = self.object:getpos()
+ local p = player:getpos()
+ local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
+ if dist > self.view_range then
+ self.object:remove()
+ end
+ end
+ -- move in world
+ local look_whats_up = function(self)
+ self.object:set_hp(self.object:get_hp()-self.damage_over_time) -- creature is getting older
+ if n.name == "air" then -- fall when in air
+ self.object:moveto({x=pos.x,y=pos.y-0.5,z=pos.z})
+ self.object:set_hp(self.object:get_hp()-75)
+
+ --if n.name == "snappy" then -- fall when leaves or similar
+ elseif minetest.get_item_group(n.name, "snappy") ~= 0 then
+ self.object:moveto({x=pos.x+(0.001*(math.random(-32, 32))),y=pos.y-(0.001*(math.random(0, 64))),z=pos.z+(0.001*(math.random(-32, 32)))})
+
+
+ elseif string.find(n.name, "default:water") then -- sink when in water
+ self.object:moveto({x=pos.x,y=pos.y-0.25,z=pos.z})
+ self.object:set_hp(self.object:get_hp()-37)
+
+ elseif minetest.get_item_group(n.name, "soil") ~= 0 then
+ if minetest.get_item_group(minetest.env:get_node({x=pos.x,y=pos.y-0.1,z=pos.z}).name, "soil") == 0 and self.object:get_hp() > 200 then
+ self.object:set_hp(199)
+ elseif self.object:get_hp() > 200 then -- leave dirt to see whats going on
+ self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y+0.003,z=pos.z+(0.001*(math.random(-2, 2)))})
+ elseif self.object:get_hp() < 199 then -- no rain here, let's get outa here
+ self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y-0.001,z=pos.z+(0.001*(math.random(-2, 2)))})
+ elseif self.object:get_hp() == 0 then
+ self.object:remove()
+ end
+ else -- check if there's dirt anywhere (not finished)
+ local check_group = minetest.get_item_group
+ local goal_01 = check_group(minetest.env:get_node({x = pos.x + 1, y = pos.y-0.4, z = pos.z }).name, "soil")
+ local goal_02 = check_group(minetest.env:get_node({x = pos.x, y = pos.y-0.4, z = pos.z + 1}).name, "soil")
+ local goal_03 = check_group(minetest.env:get_node({x = pos.x - 1, y = pos.y-0.4, z = pos.z }).name, "soil")
+ local goal_04 = check_group(minetest.env:get_node({x = pos.x, y = pos.y-0.4, z = pos.z - 1}).name, "soil")
+
+ local goal_1a = check_group(minetest.env:get_node({x = pos.x + 1, y = pos.y+0.6, z = pos.z }).name, "soil")
+ local goal_2a = check_group(minetest.env:get_node({x = pos.x, y = pos.y+0.6, z = pos.z + 1}).name, "soil")
+ local goal_3a = check_group(minetest.env:get_node({x = pos.x - 1, y = pos.y+0.6, z = pos.z }).name, "soil")
+ local goal_4a = check_group(minetest.env:get_node({x = pos.x, y = pos.y+0.6, z = pos.z - 1}).name, "soil")
+ -- if there's dirt nearby, go there
+ if goal_01 ~= 0 or goal_1a ~= 0 then
+ self.object:moveto({x=pos.x+0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))})
+ elseif goal_02 ~= 0 or goal_2a ~= 0 then
+ self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z+0.002})
+ elseif goal_03 ~= 0 or goal_3a ~= 0 then
+ self.object:moveto({x=pos.x-0.002,y=pos.y,z=pos.z+(0.001*(math.random(-2, 2)))})
+ elseif goal_04 ~= 0 or goal_4a ~= 0 then
+ self.object:moveto({x=pos.x+(0.001*(math.random(-2, 2))),y=pos.y,z=pos.z-0.002})
+ else -- I'm lost, no dirt
+ self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
+ end
+ end
+ end
+ look_whats_up(self)
+ end,
+})
\ No newline at end of file
diff --git a/mods/hud/hunger.lua b/mods/hud/hunger.lua
index c9096f80..7e3005d7 100755
--- a/mods/hud/hunger.lua
+++ b/mods/hud/hunger.lua
@@ -98,16 +98,6 @@ if minetest.get_modpath("animalmaterials") ~= nil then
overwrite("animalmaterials:fish_clownfish", 2)
end
-if minetest.get_modpath("fishing") ~= nil then
- overwrite("fishing:fish_raw", 2)
- overwrite("fishing:fish_cooked", 5)
- overwrite("fishing:sushi", 6)
- overwrite("fishing:shark", 4)
- overwrite("fishing:shark_cooked", 8)
- overwrite("fishing:pike", 4)
- overwrite("fishing:pike_cooked", 8)
-end
-
if minetest.get_modpath("glooptest") ~= nil then
overwrite("glooptest:kalite_lump", 1)
end
@@ -256,7 +246,7 @@ if minetest.get_modpath("ethereal") then
overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
end
overwrite("ethereal:fish_raw", 2)
- overwrite("ethereal:fish_cooked", 5)
+ overwrite("ethereal:fish_cooked", 4)
overwrite("ethereal:seaweed", 1)
overwrite("ethereal:yellowleaves", 1, "", nil, 1)
overwrite("ethereal:sashimi", 4)
@@ -305,7 +295,7 @@ if minetest.get_modpath("mobs") ~= nil then
overwrite("mobs:rat_cooked", 5)
overwrite("mobs:honey", 2)
overwrite("mobs:pork_raw", 4)
- overwrite("mobs:pork_cooked", 8)
+ overwrite("mobs:pork_cooked", 7)
overwrite("mobs:chicken_raw", 2)
overwrite("mobs:chicken_cooked", 4)
overwrite("mobs:egg", 1)
@@ -315,6 +305,15 @@ if minetest.get_modpath("mobs") ~= nil then
end
end
+if minetest.get_modpath("fishing") ~= nil then
+ overwrite("fishing:fish_raw", 2)
+ overwrite("fishing:fish_cooked", 4)
+ overwrite("fishing:sushi", 6)
+ overwrite("fishing:shark", 2)
+ overwrite("fishing:shark_cooked", 6)
+ overwrite("fishing:pike", 2)
+ overwrite("fishing:pike_cooked", 6)
+end
--- mes modifs /fin ---
if minetest.get_modpath("kpgmobs") ~= nil then