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added condition if farming mod enabled then farming:straw replace darkage:straw to crafting mores Straw Stair Slab
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3353cafbe1
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@ -96,7 +96,7 @@ if minetest.get_modpath("farming") == nil then
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minetest.register_craft({
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output = "darkage:straw 2",
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recipe = {
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{"default:dry_shrub","default:dry_shrub"},
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{"default:dry_shrub","default:dry_shrub"},
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{"default:dry_shrub","default:dry_shrub"},
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}
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})
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@ -124,6 +124,22 @@ if minetest.get_modpath("farming") == nil then
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}
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})
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else
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minetest.register_craft({
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output = "farming:straw 2",
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recipe = {
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{"default:dry_shrub","default:dry_shrub"},
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{"default:dry_shrub","default:dry_shrub"},
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}
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})
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minetest.register_craft({
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output = "farming:straw 2",
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recipe = {
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{"darkage:dry_leaves","darkage:dry_leaves"},
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{"darkage:dry_leaves","darkage:dry_leaves"},
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}
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})
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minetest.register_craft({
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output = "darkage:straw_bale",
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recipe = {
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@ -97,13 +97,21 @@ if stairsplus then
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})
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--if not farming:straw
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if minetest.get_modpath("farming") == nil then
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stairsplus:register_all("darkage", "straw", "darkage:straw", {
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description = "Straw",
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tiles = {"darkage_straw.png"},
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_stone_defaults(),
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sunlight_propagates = true,
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})
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stairsplus:register_all("darkage", "straw", "darkage:straw", {
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description = "Straw",
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tiles = {"darkage_straw.png"},
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_stone_defaults(),
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sunlight_propagates = true,
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})
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else
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stairsplus:register_all("darkage", "straw", "farming:straw", {
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description = "Straw",
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tiles = {"darkage_straw.png"},
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_stone_defaults(),
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sunlight_propagates = true,
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})
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end
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stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", {
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@ -271,13 +279,21 @@ elseif stairs then
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)
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--if not farming:straw
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if minetest.get_modpath("farming") == nil then
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stairs.register_stair_and_slab("straw", "darkage:straw",
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{snappy=3, flammable=2},
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{"darkage_straw.png"},
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"Straw Stair",
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"Straw Slab",
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default.node_sound_stone_defaults()
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)
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stairs.register_stair_and_slab("straw", "darkage:straw",
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{snappy=3, flammable=2},
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{"darkage_straw.png"},
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"Straw Stair",
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"Straw Slab",
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default.node_sound_stone_defaults()
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)
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else
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stairs.register_stair_and_slab("straw", "farming:straw",
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{snappy=3, flammable=2},
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{"darkage_straw.png"},
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"Straw Stair",
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"Straw Slab",
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default.node_sound_stone_defaults()
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)
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end
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stairs.register_stair_and_slab("straw_bale", "darkage:straw_bale",
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{snappy=2, flammable=2},
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