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tweak the mobs mod
- Remove the jump step (useless now) - Some health adjustments - Some damage adjustments - Add blood textures for some mobs (spider/red, creeper/green) - Begin the cleaning and organisation code for the wolfs and creepers mobs
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:bunny", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 1, hp_max = 4, armor = 200,
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hp_min = 3, hp_max = 6, armor = 200,
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-- textures and model
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collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
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visual = "mesh",
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@ -25,7 +25,6 @@ mobs:register_mob("mobs:bunny", {
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-- speed and jump
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walk_velocity = 1,
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jump = true,
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step = 0.5,
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-- drops meat when deat
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drops = {
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{name = "mobs:meat_raw",
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