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tweak the mobs mod

- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
This commit is contained in:
Ombridride
2015-03-21 19:28:06 +01:00
parent 416a8a9110
commit d327fcb74a
20 changed files with 43 additions and 46 deletions

View File

@ -7,7 +7,7 @@ mobs:register_mob("mobs:bunny", {
-- is it aggressive
passive = true,
-- health & armor
hp_min = 1, hp_max = 4, armor = 200,
hp_min = 3, hp_max = 6, armor = 200,
-- textures and model
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
visual = "mesh",
@ -25,7 +25,6 @@ mobs:register_mob("mobs:bunny", {
-- speed and jump
walk_velocity = 1,
jump = true,
step = 0.5,
-- drops meat when deat
drops = {
{name = "mobs:meat_raw",