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tweak the mobs mod
- Remove the jump step (useless now) - Some health adjustments - Some damage adjustments - Add blood textures for some mobs (spider/red, creeper/green) - Begin the cleaning and organisation code for the wolfs and creepers mobs
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@ -4,10 +4,10 @@
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mobs:register_mob("mobs:cow", {
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-- animal, monster, npc, barbarian
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type = "animal",
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-- aggressive, does 6 damage to player when threatened
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-- aggressive, does 5 damage to player when threatened
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passive = false,
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attack_type = "dogfight",
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damage = 6,
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damage = 5,
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-- health & armor
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hp_min = 20, hp_max = 30, armor = 200,
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-- textures and model
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@ -30,8 +30,7 @@ mobs:register_mob("mobs:cow", {
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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step = 0.5,
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jump = false,
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-- drops raw meat when dead
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drops = {
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{name = "mobs:meat_raw",
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