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tweak the mobs mod

- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
This commit is contained in:
Ombridride
2015-03-21 19:28:06 +01:00
parent 416a8a9110
commit d327fcb74a
20 changed files with 43 additions and 46 deletions

View File

@ -4,10 +4,10 @@
mobs:register_mob("mobs:cow", {
-- animal, monster, npc, barbarian
type = "animal",
-- aggressive, does 6 damage to player when threatened
-- aggressive, does 5 damage to player when threatened
passive = false,
attack_type = "dogfight",
damage = 6,
damage = 5,
-- health & armor
hp_min = 20, hp_max = 30, armor = 200,
-- textures and model
@ -30,8 +30,7 @@ mobs:register_mob("mobs:cow", {
-- speed and jump
walk_velocity = 1,
run_velocity = 2,
jump = true,
step = 0.5,
jump = false,
-- drops raw meat when dead
drops = {
{name = "mobs:meat_raw",